¡@

Home 

2014/10/16 ¤W¤È 08:27:20

android Programming Glossary: vertexshadercode

Android Contact Picker With Checkbox

http://stackoverflow.com/questions/12413159/android-contact-picker-with-checkbox

Modifying camera output using SurfaceTexture and OpenGL

http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl

public class DirectVideo private final String vertexShaderCode #extension GL_OES_EGL_image_external require n attribute vec4.. MyGL20Renderer.loadShader GLES20.GL_VERTEX_SHADER vertexShaderCode int fragmentShader MyGL20Renderer.loadShader GLES20.GL_FRAGMENT_SHADER.. new DirectVideo texture Shader private final String vertexShaderCode attribute vec4 position attribute vec2 inputTextureCoordinate..

OpenGL ES Android Matrix Transformations

http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations

GLShip public volatile float mAngle private final String vertexShaderCode This matrix member variable provides a hook to manipulate the.. Motion Use the correct vertex shader private final String vertexShaderCode This matrix member variable provides a hook to manipulate the..

Is Opengl Development GPU Dependant?

http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant

Line class to draw line public class Lines final String vertexShaderCode attribute vec4 vPosition void main gl_Position vPosition final.. MyRenderer.loadShader GLES20.GL_VERTEX_SHADER vertexShaderCode int fragmentShader MyRenderer.loadShader GLES20.GL_FRAGMENT_SHADER..

Android Contact Picker With Checkbox

http://stackoverflow.com/questions/12413159/android-contact-picker-with-checkbox

Modifying camera output using SurfaceTexture and OpenGL

http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl

setSurface SurfaceTexture _surface surface _surface DirectVideo.java public class DirectVideo private final String vertexShaderCode #extension GL_OES_EGL_image_external require n attribute vec4 position attribute vec4 inputTextureCoordinate varying.. textureVertices textureVerticesBuffer.position 0 int vertexShader MyGL20Renderer.loadShader GLES20.GL_VERTEX_SHADER vertexShaderCode int fragmentShader MyGL20Renderer.loadShader GLES20.GL_FRAGMENT_SHADER fragmentShaderCode mProgram GLES20.glCreateProgram.. texture createTexture should be texture createTexture mDirectVideo new DirectVideo texture Shader private final String vertexShaderCode attribute vec4 position attribute vec2 inputTextureCoordinate varying vec2 textureCoordinate void main gl_Position position..

OpenGL ES Android Matrix Transformations

http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations

mProjMatrix 0 ratio ratio 1 1 3 7 public class GLShip public volatile float mAngle private final String vertexShaderCode This matrix member variable provides a hook to manipulate the coordinates of the objects that use this vertex shader uniform.. Android Training Displaying Graphics with OpenGL ES Adding Motion Use the correct vertex shader private final String vertexShaderCode This matrix member variable provides a hook to manipulate the coordinates of the objects that use this vertex shader uniform..

Is Opengl Development GPU Dependant?

http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant

useForOrtho 2 useForOrtho 2 useForOrtho 2 0.1f 100f Line.java Line class to draw line public class Lines final String vertexShaderCode attribute vec4 vPosition void main gl_Position vPosition final String fragmentShaderCode precision mediump float uniform.. bb.asFloatBuffer prepare shaders and OpenGL program int vertexShader MyRenderer.loadShader GLES20.GL_VERTEX_SHADER vertexShaderCode int fragmentShader MyRenderer.loadShader GLES20.GL_FRAGMENT_SHADER fragmentShaderCode mProgram GLES20.glCreateProgram create..