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c++ Programming Glossary: hardware

Benefits of inline functions in C++?

http://stackoverflow.com/questions/145838/benefits-of-inline-functions-in-c

a significant difference Not noticeably enough on modern hardware for most. But it can make a difference which is enough for some..

Why should I not try to use “this” value after “delete this”?

http://stackoverflow.com/questions/1866461/why-should-i-not-try-to-use-this-value-after-delete-this

after you delete it this or any other pointer is that the hardware could and some older machines did trap trying to load an invalid.. into a register. Even though it may be fine on all modern hardware the standard says that the only thing that you can do to a invalid..

Is there a max array length limit in C++?

http://stackoverflow.com/questions/216259/is-there-a-max-array-length-limit-in-c

are two limits both not enforced by C but rather by the hardware. The first limit should never be reached is set by the restrictions..

What uses are there for “placement new”?

http://stackoverflow.com/questions/222557/what-uses-are-there-for-placement-new

looks to me like it would only be useful on memory mapped hardware. c memory management new operator share improve this question..

How does C compute sin() and other math functions?

http://stackoverflow.com/questions/2284860/how-does-c-compute-sin-and-other-math-functions

help me find them I feel like it's unlikely that ALL hardware that C will run on supports trig functions in hardware so there.. ALL hardware that C will run on supports trig functions in hardware so there must be a software algorithm somewhere right Edit I'm..

Does the size of an int depend on the compiler and/or processor?

http://stackoverflow.com/questions/2331751/does-the-size-of-an-int-depend-on-the-compiler-and-or-processor

no importance at all. The compiler is free to implement a hardware abstraction layer of any thickness and emulate absolutely anything... efficiency considerations imposed by the underlying hardware. In that sense the size of basic types will depend on the hardware.. In that sense the size of basic types will depend on the hardware i.e. each basic type will be based on some representation immediately..

Why is volatile not considered useful in multithreaded C or C++ programming?

http://stackoverflow.com/questions/2484980/why-is-volatile-not-considered-useful-in-multithreaded-c-or-c-programming

tweaked by a signal handler or modified by an external hardware condition and thus foo should be declared volatile or for multithreaded.. intended for manipulating I O registers or memory mapped hardware but it doesn't help us in multithreaded code where the volatile..

Does the C++ standard mandate poor performance for iostreams, or am I just dealing with a poor implementation? [closed]

http://stackoverflow.com/questions/4340396/does-the-c-standard-mandate-poor-performance-for-iostreams-or-am-i-just-deali

of the outer k loop. On ideone gcc 4.3.4 unknown OS and hardware ostringstream 53 milliseconds stringbuf 27 ms vector char and..

When to use volatile with multi threading?

http://stackoverflow.com/questions/4557979/when-to-use-volatile-with-multi-threading

intended to be used when interfacing with memory mapped hardware signal handlers and the setjmp machine code instruction. This..

Operator Precedence vs Order of Evaluation

http://stackoverflow.com/questions/5473107/operator-precedence-vs-order-of-evaluation

order of one increment versus another either. Unless the hardware had direct and cheap support for thread safe queuing this probably.. your code running on a 64 bit virtual machine but the real hardware is an 8 bit processor. When you increment a 64 bit variable..

Create Random Number Sequence with No Repeats

http://stackoverflow.com/questions/693880/create-random-number-sequence-with-no-repeats

feedback shift register. We used to build these out of hardware but I've also done them in software. It uses a shift register..

Why is one loop so much slower than two loops?

http://stackoverflow.com/questions/8547778/why-is-one-loop-so-much-slower-than-two-loops

around for this and found that Intel actually has a hardware counter for partial address aliasing stalls http software.intel.com..

What is “cache-friendly” code?

http://stackoverflow.com/questions/16699247/what-is-cache-friendly-code

to increase performance. The problem is memory access. Hardware design efforts in CPUs therefore currently focus heavily on..

Does the size of an int depend on the compiler and/or processor?

http://stackoverflow.com/questions/2331751/does-the-size-of-an-int-depend-on-the-compiler-and-or-processor

C and C depends on the compiler and only on the compiler. Hardware OS is of no importance at all. The compiler is free to implement..

Detect insertion of media into a drive using windows messages

http://stackoverflow.com/questions/2420131/detect-insertion-of-media-into-a-drive-using-windows-messages

Note that this method depends on the Shell Hardware Detection service or whatever it is called but it's much easier..

SetupDiGetDeviceProperty

http://stackoverflow.com/questions/3438366/setupdigetdeviceproperty

szDeviceInstanceID MAX_DEVICE_ID_LEN TCHAR szDesc 1024 szHardwareIDs 4096 WCHAR szBuffer 4096 LPTSTR pszToken pszNextToken TCHAR.. SPDRP_HARDWAREID dwPropertyRegDataType BYTE szHardwareIDs sizeof szHardwareIDs The size in bytes dwSize LPCTSTR.. dwPropertyRegDataType BYTE szHardwareIDs sizeof szHardwareIDs The size in bytes dwSize LPCTSTR pszId _tprintf TEXT..

Remote debugging with Eclipse CDT

http://stackoverflow.com/questions/81194/remote-debugging-with-eclipse-cdt

Bug symbol on the taskbar I took Debug Configurations GDB Hardware Debugging. In Main C C Applications I set the full path on the..

multithreading on dual core machine?

http://stackoverflow.com/questions/8809752/multithreading-on-dual-core-machine

are threads managed by the operating system mapped N M to Hardware threads which are the actual physical resources available. The..

Generating a Hardware-ID on Windows

http://stackoverflow.com/questions/910619/generating-a-hardware-id-on-windows

a Hardware ID on Windows What is the best way to generate a unique hardware..