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2014/10/15 ¤U¤È 10:03:37

iphone Programming Glossary: anim

iPhone Keyboard Covers UITextField

http://stackoverflow.com/questions/1247113/iphone-keyboard-covers-uitextfield

share improve this question The usual solution is to slide the field and everything above it up with an animation and then back down when you are done. You may need to put the text field and some of the other items into another view.. But here is the general idea if you don't need to get fancy. void textFieldDidBeginEditing UITextField textField self animateTextField textField up YES void textFieldDidEndEditing UITextField textField self animateTextField textField up NO void.. UITextField textField self animateTextField textField up YES void textFieldDidEndEditing UITextField textField self animateTextField textField up NO void animateTextField UITextField textField up BOOL up const int movementDistance 80 tweak as..

After rotating a CALayer using CABasicAnimation the layer jumps back to it's unrotated position

http://stackoverflow.com/questions/1376753/after-rotating-a-calayer-using-cabasicanimation-the-layer-jumps-back-to-its-unr

The coin image is a CALayer with 2 CABasicAnimations on it a falling down and a rotation one. When the falling down animation gets to its end it stays there. The rotation animation though which is supposed to be random and end up in a different.. on it a falling down and a rotation one. When the falling down animation gets to its end it stays there. The rotation animation though which is supposed to be random and end up in a different angle every time just pops back to the original CALAyer.. angle every time just pops back to the original CALAyer image. I want it to stay in the angle it finished the animation on. Is it possible How do I do it Code Moving down animation CABasicAnimation anim CABasicAnimation animationWithKeyPath..

Shake visual effect on iPhone (NOT shaking the device)

http://stackoverflow.com/questions/1632364/shake-visual-effect-on-iphone-not-shaking-the-device

Anyone know if there's a way to pull this off or have any suggestions for another effect I could use iphone core animation share improve this question I think this is a more efficient solution CAKeyframeAnimation anim CAKeyframeAnimation.. iphone core animation share improve this question I think this is a more efficient solution CAKeyframeAnimation anim CAKeyframeAnimation animationWithKeyPath @ transform anim.values @ NSValue valueWithCATransform3D CATransform3DMakeTranslation.. share improve this question I think this is a more efficient solution CAKeyframeAnimation anim CAKeyframeAnimation animationWithKeyPath @ transform anim.values @ NSValue valueWithCATransform3D CATransform3DMakeTranslation 5.0f 0.0f 0.0f NSValue..

iPhone UITableView - Delete Button

http://stackoverflow.com/questions/2104403/iphone-uitableview-delete-button

Animation End Callback for CALayer?

http://stackoverflow.com/questions/296967/animation-end-callback-for-calayer

End Callback for CALayer I'm wondering where the callbacks are or if there are anything for animations in a CALayer. Specifically for implied animations like altering the frame position etc. In a UIView you could do something.. I'm wondering where the callbacks are or if there are anything for animations in a CALayer. Specifically for implied animations like altering the frame position etc. In a UIView you could do something like this UIView beginAnimations @ SlideOut.. nil UIView setAnimationDuration .3 UIView setAnimationDelegate self UIView setAnimationDidStopSelector @selector animateOut finished context CGRect frame self.frame frame.origin.y 480 self.frame frame UIView commitAnimations Specifically..

CATransaction: Layer Changes But Does Not Animate

http://stackoverflow.com/questions/2981676/catransaction-layer-changes-but-does-not-animate

Layer Changes But Does Not Animate I'm trying to animate part of UI in an iPad app when the user taps a button. I have this code in my action method. It works in the sense that.. a button. I have this code in my action method. It works in the sense that the UI changes how I expect but it does not animate the changes. It simply immediately changes. I must be missing something IBAction someAction id sender UIViewController.. layerToAnimate.transform combinedTransform CATransaction commit rest of method... I've tried simplifying the animation to just change the opacity for example and it still will not animate. The opacity just changes instantly. That leads..

Core Text: Render to an Odd Shape

http://stackoverflow.com/questions/3813318/core-text-render-to-an-odd-shape

eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident sunt in culpa qui officia deserunt mollit anim id est laborum. CFMutableAttributedStringRef attrString CFAttributedStringCreateMutable kCFAllocatorDefault 0 CFAttributedStringReplaceString..

How to crop an UITextView

http://stackoverflow.com/questions/5469865/how-to-crop-an-uitextview

hiddenController release self.view insertSubview visibleView.view atIndex 0 show visibleView Ideally I would like to animate the 'hiding' of the visibleView Controller so that the hiddenViewController unveils in the background like a sliding.. eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident sunt in culpa qui officia deserunt mollit anim id est laborum. UIFont font UIFont fontWithName @ Helvetica size 20.0f CGRect textFrameLeft CGRectMake 0 0 320 480 UITextView.. textRight leftView release textLeft release rightView release textRight release Realising the OP wanted this to animate here is a revised version of the above method which does such. There are more hard coded values in this version but it..