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2014/10/15 ¤U¤È 10:03:37

iphone Programming Glossary: animate

How can I animate the movement of a view or image along a curved path?

http://stackoverflow.com/questions/1142727/how-can-i-animate-the-movement-of-a-view-or-image-along-a-curved-path

can I animate the movement of a view or image along a curved path I am developing a commerce application. When I.. To expand upon what Nikolai said the best way to handle this is to use Core Animation to animate the motion of the image or view along a Bezier path. This is accomplished using a CAKeyframeAnimation... This is accomplished using a CAKeyframeAnimation. For example I've used the following code to animate an image of a view into an icon to indicate saving as can be seen in the video for this application..

Custom animation for pushing a UIViewController

http://stackoverflow.com/questions/1406037/custom-animation-for-pushing-a-uiviewcontroller

share improve this question What you could do is push the next view controller but don't animate it like so self.navigationController pushViewController nextController animated NO ...and then in the.. but don't animate it like so self.navigationController pushViewController nextController animated NO ...and then in the view controller that is getting pushed in you could do a custom animation of.. animation of it's view using CoreAnimation. This might be best done in the viewDidAppear BOOL animated method. Check out the Core Animation Guide on how to actually do the animation. Look particularly at..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

XXpx XXpx ' I choose either the first or second transition based on whether or not I want it to animate and the transform is the only way I move things around. The biggest issue though is when you click Match.. biggest issue though is when you click Match items then click Play again . You'll see as the guns animate in the entire background of the accessories purses goes white. Can someone please radiate me with some..

How can I replicate the trashing animation of Mail.app

http://stackoverflow.com/questions/428110/how-can-i-replicate-the-trashing-animation-of-mail-app

SDK Presently I am using a custom made animation but there are some limits for example I cannot animate the bin itself. Do you have any suggestion Code samples Cheers Davide iphone cocoa touch share improve..

Customizing UIAlertView

http://stackoverflow.com/questions/551530/customizing-uialertview

changing the UI paradigm on the user which is never a good idea. Second it would be much easier to animate a custom view into place than to try and hack UIAlertView to get it to do what you want. share improve..

MKAnnotationView - Lock custom annotation view to pin on location updates

http://stackoverflow.com/questions/6392931/mkannotationview-lock-custom-annotation-view-to-pin-on-location-updates

I slightly pinch the map to zoom in or out after the pin has been updated the callout annotation animates to the correct position right over the pin. So now I need to figure out how to get this to happen without.. subtitle self.mapView addAnnotation self.currentLocationAnnotation self.mapView setRegion region animated true self.mapView regionThatFits region else UIView beginAnimations nil context NULL UIView setAnimationDuration.. is moving around the screen self.calloutAnnotation.coordinate coords self.mapView setRegion region animated true self.mapView regionThatFits region UIView commitAnimations iphone objective c mapkit mkmapview..

When is layoutSubviews called?

http://stackoverflow.com/questions/728372/when-is-layoutsubviews-called

status bar off the subview's layoutSubviews is not called at all even though the main view does animate its resize. Under what circumstances is layoutSubviews actually called I have autoresizesSubviews set..

Customize the MKAnnotationView callout

http://stackoverflow.com/questions/8018841/customize-the-mkannotationview-callout

CalloutView is initialized from a XIB and contains Core Graphics code in BaseCalloutView to animate and replicate a callout. The initializer of the CalloutView class id initWithAnnotation CalloutAnnotation..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

CODE EXAMPLE on a way to change view controllers without the above limitations and allows for animated transitions between them A close example but no animation How to use multiple iOS custom view controllers.. controllers without a navigation controller Edit Nav Controller use is fine but there needs to be animated transition styles not simply the slide effects the view controller being shown needs to be swapped.. is alive e.g. alloc'ed . The code can be easily modified to work differently the key point is the animated transition and the single view controller. Make sure you don't retain a view controller anywhere outside..

How can I animate the movement of a view or image along a curved path?

http://stackoverflow.com/questions/1142727/how-can-i-animate-the-movement-of-a-view-or-image-along-a-curved-path

can I animate the movement of a view or image along a curved path I am developing a commerce application. When I add an item to the shopping cart I want to create an effect.. c ios cocoa touch core animation share improve this question To expand upon what Nikolai said the best way to handle this is to use Core Animation to animate the motion of the image or view along a Bezier path. This is accomplished using a CAKeyframeAnimation. For example I've used the following code to animate an image.. to animate the motion of the image or view along a Bezier path. This is accomplished using a CAKeyframeAnimation. For example I've used the following code to animate an image of a view into an icon to indicate saving as can be seen in the video for this application First of all import QuartzCore header file #import QuartzCore..

Custom animation for pushing a UIViewController

http://stackoverflow.com/questions/1406037/custom-animation-for-pushing-a-uiviewcontroller

I iphone animation uikit uiviewcontroller uinavigationcontroller share improve this question What you could do is push the next view controller but don't animate it like so self.navigationController pushViewController nextController animated NO ...and then in the view controller that is getting pushed in you could do a custom.. this question What you could do is push the next view controller but don't animate it like so self.navigationController pushViewController nextController animated NO ...and then in the view controller that is getting pushed in you could do a custom animation of it's view using CoreAnimation. This might be best done in the.. view controller that is getting pushed in you could do a custom animation of it's view using CoreAnimation. This might be best done in the viewDidAppear BOOL animated method. Check out the Core Animation Guide on how to actually do the animation. Look particularly at the implicit animation. EDIT updated link share improve this..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

transition' 'all 0.2s ease out' ' webkit transform' 'translate XXpx XXpx ' I choose either the first or second transition based on whether or not I want it to animate and the transform is the only way I move things around. The biggest issue though is when you click Match items then click Play again . You'll see as the guns animate.. and the transform is the only way I move things around. The biggest issue though is when you click Match items then click Play again . You'll see as the guns animate in the entire background of the accessories purses goes white. Can someone please radiate me with some insight asto why this is happening iphone css animation..

How can I replicate the trashing animation of Mail.app

http://stackoverflow.com/questions/428110/how-can-i-replicate-the-trashing-animation-of-mail-app

Is there a way to access this animation ithrough the iPhone SDK Presently I am using a custom made animation but there are some limits for example I cannot animate the bin itself. Do you have any suggestion Code samples Cheers Davide iphone cocoa touch share improve this question Use the suckEffect type on an animation...

Customizing UIAlertView

http://stackoverflow.com/questions/551530/customizing-uialertview

MKAnnotationView - Lock custom annotation view to pin on location updates

http://stackoverflow.com/questions/6392931/mkannotationview-lock-custom-annotation-view-to-pin-on-location-updates

coords.longitude With that changed if I slightly pinch the map to zoom in or out after the pin has been updated the callout annotation animates to the correct position right over the pin. So now I need to figure out how to get this to happen without the user having to actually pinch to zoom. Original Post.. coords andTitle @ My Title andSubtitle @ My subtitle self.mapView addAnnotation self.currentLocationAnnotation self.mapView setRegion region animated true self.mapView regionThatFits region else UIView beginAnimations nil context NULL UIView setAnimationDuration 0.45 UIView setAnimationCurve UIViewAnimationCurveEaseInOut.. original place even though it's parent annotation view is moving around the screen self.calloutAnnotation.coordinate coords self.mapView setRegion region animated true self.mapView regionThatFits region UIView commitAnimations iphone objective c mapkit mkmapview mkannotationview share improve this question I created..

When is layoutSubviews called?

http://stackoverflow.com/questions/728372/when-is-layoutsubviews-called

My subviews are correctly laid out. If I toggle the in call status bar off the subview's layoutSubviews is not called at all even though the main view does animate its resize. Under what circumstances is layoutSubviews actually called I have autoresizesSubviews set to NO for my custom view. And in IB I have the top and bottom..

Customize the MKAnnotationView callout

http://stackoverflow.com/questions/8018841/customize-the-mkannotationview-callout

which follows the same behaviour but this time the view returned CalloutView is initialized from a XIB and contains Core Graphics code in BaseCalloutView to animate and replicate a callout. The initializer of the CalloutView class id initWithAnnotation CalloutAnnotation annotation NSString identifier NSStringFromClass self..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

but cannot be used in all projects. Can someone present a SOLID CODE EXAMPLE on a way to change view controllers without the above limitations and allows for animated transitions between them A close example but no animation How to use multiple iOS custom view controllers without a navigation controller Edit Nav Controller use.. example but no animation How to use multiple iOS custom view controllers without a navigation controller Edit Nav Controller use is fine but there needs to be animated transition styles not simply the slide effects the view controller being shown needs to be swapped completely not stacked . If the second view controller must.. the new view. At any time only the current viewController is alive e.g. alloc'ed . The code can be easily modified to work differently the key point is the animated transition and the single view controller. Make sure you don't retain a view controller anywhere outside of assigning it to window.rootViewController . Code to..

How can I animate the movement of a view or image along a curved path?

http://stackoverflow.com/questions/1142727/how-can-i-animate-the-movement-of-a-view-or-image-along-a-curved-path

can I animate the movement of a view or image along a curved path I am developing a commerce application. When I add an item to the shopping.. share improve this question To expand upon what Nikolai said the best way to handle this is to use Core Animation to animate the motion of the image or view along a Bezier path. This is accomplished using a CAKeyframeAnimation. For example I've.. along a Bezier path. This is accomplished using a CAKeyframeAnimation. For example I've used the following code to animate an image of a view into an icon to indicate saving as can be seen in the video for this application First of all import..

Custom animation for pushing a UIViewController

http://stackoverflow.com/questions/1406037/custom-animation-for-pushing-a-uiviewcontroller

uinavigationcontroller share improve this question What you could do is push the next view controller but don't animate it like so self.navigationController pushViewController nextController animated NO ...and then in the view controller that.. push the next view controller but don't animate it like so self.navigationController pushViewController nextController animated NO ...and then in the view controller that is getting pushed in you could do a custom animation of it's view using CoreAnimation... in you could do a custom animation of it's view using CoreAnimation. This might be best done in the viewDidAppear BOOL animated method. Check out the Core Animation Guide on how to actually do the animation. Look particularly at the implicit animation...

Animating a custom property of CALayer subclass

http://stackoverflow.com/questions/2395382/animating-a-custom-property-of-calayer-subclass

of CALayer subclass I have a CALayer subclass MyLayer that has a NSInteger property called myInt. I'd really like to animate this property via CABasicAnimation but it seems CABasicAnimation only works on so called animatable properties bounds position.. return YES else return super needsDisplayForKey key Use the value of myInt in your drawInContext method. Now when you animate myInt Core Animation will interpolate the values for each step of the animation and repeatedly ask the layer to draw itself...

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

transform' 'translate XXpx XXpx ' I choose either the first or second transition based on whether or not I want it to animate and the transform is the only way I move things around. The biggest issue though is when you click Match items then click.. things around. The biggest issue though is when you click Match items then click Play again . You'll see as the guns animate in the entire background of the accessories purses goes white. Can someone please radiate me with some insight asto why..

What are block-based animation methods in iPhone OS 4.0?

http://stackoverflow.com/questions/3126833/what-are-block-based-animation-methods-in-iphone-os-4-0

ios4 uiview core animation share improve this question If you follow that link and scroll up a bit you will see animate methods new to ios4. animateWithDuration animations animateWithDuration animations completion animateWithDuration delay.. share improve this question If you follow that link and scroll up a bit you will see animate methods new to ios4. animateWithDuration animations animateWithDuration animations completion animateWithDuration delay options animations completion.. If you follow that link and scroll up a bit you will see animate methods new to ios4. animateWithDuration animations animateWithDuration animations completion animateWithDuration delay options animations completion There are also some related transition..

How can I replicate the trashing animation of Mail.app

http://stackoverflow.com/questions/428110/how-can-i-replicate-the-trashing-animation-of-mail-app

ithrough the iPhone SDK Presently I am using a custom made animation but there are some limits for example I cannot animate the bin itself. Do you have any suggestion Code samples Cheers Davide iphone cocoa touch share improve this question..

How to create custom easing function with Core Animation?

http://stackoverflow.com/questions/5161465/how-to-create-custom-easing-function-with-core-animation

instance easeOutBounce T t returns a new t . Then that t is used to plot the movement or whatever property we should animate . So I'd like to create a complex custom CAMediaTimingFunction but I have no clue how to do that or if it's even possible.. it's even possible Are there any alternatives EDIT Here is a concrete example in to steps. Very educational I want to animate an object along a line from point a to b but I want it to bounce its movement along the line using the easeOutBounce curve..

Customizing UIAlertView

http://stackoverflow.com/questions/551530/customizing-uialertview

MKAnnotationView - Lock custom annotation view to pin on location updates

http://stackoverflow.com/questions/6392931/mkannotationview-lock-custom-annotation-view-to-pin-on-location-updates

With that changed if I slightly pinch the map to zoom in or out after the pin has been updated the callout annotation animates to the correct position right over the pin. So now I need to figure out how to get this to happen without the user having.. andSubtitle @ My subtitle self.mapView addAnnotation self.currentLocationAnnotation self.mapView setRegion region animated true self.mapView regionThatFits region else UIView beginAnimations nil context NULL UIView setAnimationDuration 0.45 UIView.. annotation view is moving around the screen self.calloutAnnotation.coordinate coords self.mapView setRegion region animated true self.mapView regionThatFits region UIView commitAnimations iphone objective c mapkit mkmapview mkannotationview..

When is layoutSubviews called?

http://stackoverflow.com/questions/728372/when-is-layoutsubviews-called

I toggle the in call status bar off the subview's layoutSubviews is not called at all even though the main view does animate its resize. Under what circumstances is layoutSubviews actually called I have autoresizesSubviews set to NO for my custom..

Customize the MKAnnotationView callout

http://stackoverflow.com/questions/8018841/customize-the-mkannotationview-callout

time the view returned CalloutView is initialized from a XIB and contains Core Graphics code in BaseCalloutView to animate and replicate a callout. The initializer of the CalloutView class id initWithAnnotation CalloutAnnotation annotation NSString..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

someone present a SOLID CODE EXAMPLE on a way to change view controllers without the above limitations and allows for animated transitions between them A close example but no animation How to use multiple iOS custom view controllers without a navigation.. iOS custom view controllers without a navigation controller Edit Nav Controller use is fine but there needs to be animated transition styles not simply the slide effects the view controller being shown needs to be swapped completely not stacked.. viewController is alive e.g. alloc'ed . The code can be easily modified to work differently the key point is the animated transition and the single view controller. Make sure you don't retain a view controller anywhere outside of assigning it..

iPhone hide Navigation Bar only on first page

http://stackoverflow.com/questions/845583/iphone-hide-navigation-bar-only-on-first-page

The nicest solution I have found is to do the following in the first view controller . void viewWillAppear BOOL animated self.navigationController setNavigationBarHidden YES animated animated super viewWillAppear animated void viewWillDisappear.. in the first view controller . void viewWillAppear BOOL animated self.navigationController setNavigationBarHidden YES animated animated super viewWillAppear animated void viewWillDisappear BOOL animated self.navigationController setNavigationBarHidden.. view controller . void viewWillAppear BOOL animated self.navigationController setNavigationBarHidden YES animated animated super viewWillAppear animated void viewWillDisappear BOOL animated self.navigationController setNavigationBarHidden NO..

How to capture current view screenshot and reuse in code? (iPhone SDK)

http://stackoverflow.com/questions/879064/how-to-capture-current-view-screenshot-and-reuse-in-code-iphone-sdk

the rotation is completed and the system has applied the view transforms etc I can show the snapshot view I saved and animate a transition of my choice to my new view. After it is completed I can release my snapshot and move on. Is there a way to..

How to make a UITextField move up when keyboard is present

http://stackoverflow.com/questions/1126726/how-to-make-a-uitextfield-move-up-when-keyboard-is-present

whenever the keyboard is shown. Here is some sample code #define kOFFSET_FOR_KEYBOARD 80.0 void keyboardWillShow Animate the current view out of the way if self.view.frame.origin.y 0 self setViewMovedUp YES else if self.view.frame.origin.y..

UITableView : crash when adding a section footer view in empty section

http://stackoverflow.com/questions/1893712/uitableview-crash-when-adding-a-section-footer-view-in-empty-section

0 firstSectionArray removeObjectAtIndex indexPath.row else secondSectionArray removeObjectAtIndex indexPath.row Animate the deletion from the table. tableView deleteRowsAtIndexPaths NSArray arrayWithObject indexPath withRowAnimation UITableViewRowAnimationBottom..

UIKeyboardBoundsUserInfoKey is deprecated, what to use instead?

http://stackoverflow.com/questions/2807339/uikeyboardboundsuserinfokey-is-deprecated-what-to-use-instead

getValue animationDuration userInfo objectForKey UIKeyboardFrameEndUserInfoKey getValue keyboardEndFrame Animate up or down UIView beginAnimations nil context nil UIView setAnimationDuration animationDuration UIView setAnimationCurve..

CATransaction: Layer Changes But Does Not Animate

http://stackoverflow.com/questions/2981676/catransaction-layer-changes-but-does-not-animate

Layer Changes But Does Not Animate I'm trying to animate part of UI in an iPad app when the user taps a button. I have this code in my action method. It works.. IBAction someAction id sender UIViewController aViewController # Get an existing UIViewController # UIView viewToAnimate aViewController.view CALayer layerToAnimate viewToAnimate.layer CATransaction begin CATransaction setAnimationDuration 1.0f.. aViewController # Get an existing UIViewController # UIView viewToAnimate aViewController.view CALayer layerToAnimate viewToAnimate.layer CATransaction begin CATransaction setAnimationDuration 1.0f CATransform3D rotateTransform CATransform3DMakeRotation..

iPad: Animate UILabels color changing

http://stackoverflow.com/questions/3944416/ipad-animate-uilabels-color-changing

Animate UILabels color changing I have a label which pops up displaying points in my application. I am using the following code..

Animate UILabel text between two numbers?

http://stackoverflow.com/questions/5301305/animate-uilabel-text-between-two-numbers

UILabel text between two numbers I'm new to iPhone and Mac programming developed for Windows before and I've got a question.. with Core Animation I was searching on google for a hour but I havn't found anything solving my problem... What I want Animate the users money for a simple game. It doesn't look very nice when it just goes from 50 to 100 or something like that without..

Remove UIVIew from SuperView with Animation

http://stackoverflow.com/questions/628099/remove-uiview-from-superview-with-animation

... how do you animate the out transition iphone cocoa touch uiview core animation share improve this question Animate your view so it moves offscreen shrinks expands fades then do the actual removal when the animation ends. You can do this..

UIView Popup like UIAlertView

http://stackoverflow.com/questions/6965795/uiview-popup-like-uialertview

and also can move. Any help please Thank you. iphone ios uiview xcode4 uialertview share improve this question Animate the view's transform using UIView animation using blocks or older api from some really small size like view.transform CGAffineTransformMakeScale..

iPhone Core Animation - Drawing a Circle

http://stackoverflow.com/questions/7991086/iphone-core-animation-drawing-a-circle

@ strokeEnd drawAnimation.duration 10.0 animate over 10 seconds or so.. drawAnimation.repeatCount 1.0 Animate only once.. drawAnimation.removedOnCompletion NO Remain stroked after the animation.. Animate from no part of the stroke.. 1.0 Animate only once.. drawAnimation.removedOnCompletion NO Remain stroked after the animation.. Animate from no part of the stroke being drawn to the entire stroke being drawn drawAnimation.fromValue NSNumber numberWithFloat..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

change of view controllers without using navigation controller stack subviews or modal controllers NavigationControllers..

Animate a custom property using CoreAnimation in Monotouch?

http://stackoverflow.com/questions/9544591/animate-a-custom-property-using-coreanimation-in-monotouch

a custom property using CoreAnimation in Monotouch This is essentially the same question as posted here Animating a custom..

UINavigationController and autorotation

http://stackoverflow.com/questions/970482/uinavigationcontroller-and-autorotation

expected . If the second view is in landscape mode and the user presses the back button which calls popViewControllerAnimated the first view will appear rotated unexpected . If the user rotates the device back to portrait orientation the view will.. view controller's UINavigationItem and push it on Place the new navigation controller off screen at the right edge Animate the movement of the new and old controllers' frames from right to left Create a copy of the UINavigationItem for the incoming..