¡@

Home 

2014/10/15 ¤U¤È 10:03:39

iphone Programming Glossary: animations

“wait_fences: failed to receive reply: 10004003”?

http://stackoverflow.com/questions/1371346/wait-fences-failed-to-receive-reply-10004003

not viewWillAppear and make sure to call super viewDidAppear . You should not perform animations when you are not on screen will appear . And the viewDidAppear docs explain that you must call super..

Expand/collapse section in UITableView

http://stackoverflow.com/questions/1938921/expand-collapse-section-in-uitableview

in UITableView Could somebody tell me the way to perform UITableView expandable collapsible animations in sections of UITableView as below or iphone uitableview share improve this question I'm pretty..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

implicit animations in CALayer setNeedsDisplayInRect I've got a layer with some complex drawing code in its drawInContext.. NSNull null @ bounds nil layer.actions newActions newActions release to disable fade in out animations on insertion or change of sublayers within one of my layers as well as changes in the size and contents..

How can I customize an iOS alert view?

http://stackoverflow.com/questions/2600779/how-can-i-customize-an-ios-alert-view

it but it is mostly transparent so the background shows through. When bringing it in I use a few animations to make it bounce like Apple's alert view. Something like this works void initialDelayEnded self.view.transform..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

webkit css animations cause flicker This is the iphone site http www.thevisionairegroup.com projects accessorizer site After.. go they snap into place. Just as that snap happens there's a flicker that occurs. The only webkit animations I'm using are ' webkit transition' 'none' ' webkit transition' 'all 0.2s ease out' ' webkit transform'..

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

else bannerFrame.origin.y contentFrame.size.height UIView animateWithDuration animated 0.25 0.0 animations ^ self.contentView.frame contentFrame self.contentView layoutIfNeeded _bannerView.frame bannerFrame..

iPhone UIView Animation Best Practice

http://stackoverflow.com/questions/630265/iphone-uiview-animation-best-practice

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

answer only works when the interface is in portrait orientation. This is b c view transition animations that replace a view w a different view must occur with views at least a level below the first view added..

how to create iphone's wobbling icon effect?

http://stackoverflow.com/questions/929364/how-to-create-iphones-wobbling-icon-effect

icons wobble when you press down on it. What's the best way to do that This is my first foray into animations that's not using an animated GIF. I think the idea is to slightly rotate the image back and forth to..

“wait_fences: failed to receive reply: 10004003”?

http://stackoverflow.com/questions/1371346/wait-fences-failed-to-receive-reply-10004003

c cocoa touch share improve this question Override viewDidAppear not viewWillAppear and make sure to call super viewDidAppear . You should not perform animations when you are not on screen will appear . And the viewDidAppear docs explain that you must call super because they have their own things to do. share improve this..

Expand/collapse section in UITableView

http://stackoverflow.com/questions/1938921/expand-collapse-section-in-uitableview

collapse section in UITableView Could somebody tell me the way to perform UITableView expandable collapsible animations in sections of UITableView as below or iphone uitableview share improve this question I'm pretty sure you'll have to just make your own custom header row and..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

implicit animations in CALayer setNeedsDisplayInRect I've got a layer with some complex drawing code in its drawInContext method. I'm trying to minimize the amount of drawing I need.. onOrderOut NSNull null @ sublayers NSNull null @ contents NSNull null @ bounds nil layer.actions newActions newActions release to disable fade in out animations on insertion or change of sublayers within one of my layers as well as changes in the size and contents of the layer. I believe the contents key is the one you're..

How can I customize an iOS alert view?

http://stackoverflow.com/questions/2600779/how-can-i-customize-an-ios-alert-view

the size of the entire screen so it blocks touches behind it but it is mostly transparent so the background shows through. When bringing it in I use a few animations to make it bounce like Apple's alert view. Something like this works void initialDelayEnded self.view.transform CGAffineTransformScale CGAffineTransformIdentity..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

webkit css animations cause flicker This is the iphone site http www.thevisionairegroup.com projects accessorizer site After you click play now you'll get to a game. The guns will scroll.. and accessories up and down. You can see that when you let go they snap into place. Just as that snap happens there's a flicker that occurs. The only webkit animations I'm using are ' webkit transition' 'none' ' webkit transition' 'all 0.2s ease out' ' webkit transform' 'translate XXpx XXpx ' I choose either the first or second..

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

bannerFrame.origin.y contentFrame.size.height else bannerFrame.origin.y contentFrame.size.height UIView animateWithDuration animated 0.25 0.0 animations ^ self.contentView.frame contentFrame self.contentView layoutIfNeeded _bannerView.frame bannerFrame For More Detail Please refer this link share improve this answer..

iPhone UIView Animation Best Practice

http://stackoverflow.com/questions/630265/iphone-uiview-animation-best-practice

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

EDIT New answer that works in any orientation. The original answer only works when the interface is in portrait orientation. This is b c view transition animations that replace a view w a different view must occur with views at least a level below the first view added to the window e.g. window.rootViewController.view.anotherView..

how to create iphone's wobbling icon effect?

http://stackoverflow.com/questions/929364/how-to-create-iphones-wobbling-icon-effect

back and forth in my application similar to how the iPhone icons wobble when you press down on it. What's the best way to do that This is my first foray into animations that's not using an animated GIF. I think the idea is to slightly rotate the image back and forth to create the wobbling effect. I've looked at using CABasicAnimation..

“wait_fences: failed to receive reply: 10004003”?

http://stackoverflow.com/questions/1371346/wait-fences-failed-to-receive-reply-10004003

Override viewDidAppear not viewWillAppear and make sure to call super viewDidAppear . You should not perform animations when you are not on screen will appear . And the viewDidAppear docs explain that you must call super because they have their..

Expand/collapse section in UITableView

http://stackoverflow.com/questions/1938921/expand-collapse-section-in-uitableview

collapse section in UITableView Could somebody tell me the way to perform UITableView expandable collapsible animations in sections of UITableView as below or iphone uitableview share improve this question I'm pretty sure you'll have to..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

implicit animations in CALayer setNeedsDisplayInRect I've got a layer with some complex drawing code in its drawInContext method. I'm trying.. NSNull null @ contents NSNull null @ bounds nil layer.actions newActions newActions release to disable fade in out animations on insertion or change of sublayers within one of my layers as well as changes in the size and contents of the layer. I..

How can I customize an iOS alert view?

http://stackoverflow.com/questions/2600779/how-can-i-customize-an-ios-alert-view

blocks touches behind it but it is mostly transparent so the background shows through. When bringing it in I use a few animations to make it bounce like Apple's alert view. Something like this works void initialDelayEnded self.view.transform CGAffineTransformScale..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

webkit css animations cause flicker This is the iphone site http www.thevisionairegroup.com projects accessorizer site After you click play now.. that when you let go they snap into place. Just as that snap happens there's a flicker that occurs. The only webkit animations I'm using are ' webkit transition' 'none' ' webkit transition' 'all 0.2s ease out' ' webkit transform' 'translate XXpx XXpx..

What are block-based animation methods in iPhone OS 4.0?

http://stackoverflow.com/questions/3126833/what-are-block-based-animation-methods-in-iphone-os-4-0

versions of the SDK I've been using the UIView beginAnimations context and UIView commitAnimations to create some animations. However when I look at the documentation of the functions in 4.0 I see this comment. Use of this method is discouraged.. UIView_Class UIView UIView.html# apple_ref occ clm UIView commitAnimations My question is what are block based animations in iPhone OS 4.0 I though that the beginAnimations context and commitAnimations functions were used to create animation.. question If you follow that link and scroll up a bit you will see animate methods new to ios4. animateWithDuration animations animateWithDuration animations completion animateWithDuration delay options animations completion There are also some related..

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

else bannerFrame.origin.y contentFrame.size.height UIView animateWithDuration animated 0.25 0.0 animations ^ self.contentView.frame contentFrame self.contentView layoutIfNeeded _bannerView.frame bannerFrame For More Detail Please..

iPhone UIView Animation Best Practice

http://stackoverflow.com/questions/630265/iphone-uiview-animation-best-practice

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

orientation. The original answer only works when the interface is in portrait orientation. This is b c view transition animations that replace a view w a different view must occur with views at least a level below the first view added to the window e.g...

UIButton can't be touched while animated with UIView animateWithDuration

http://stackoverflow.com/questions/8346100/uibutton-cant-be-touched-while-animated-with-uiview-animatewithduration

animateWithDuration 0.3 delay 0.0 options UIViewAnimationCurveEaseOut UIViewAnimationOptionAllowUserInteraction animations ^ CGRect r btn frame r.origin.y 40 btn setFrame r completion ^ BOOL done if done UIView animateWithDuration 0.3 .. 0.3 delay 1 options UIViewAnimationOptionCurveEaseIn UIViewAnimationOptionAllowUserInteraction animations ^ CGRect r btn frame r.origin.y 40 btn setFrame r completion ^ BOOL done if done zombiePopping 0 The problem..

how to create iphone's wobbling icon effect?

http://stackoverflow.com/questions/929364/how-to-create-iphones-wobbling-icon-effect

to how the iPhone icons wobble when you press down on it. What's the best way to do that This is my first foray into animations that's not using an animated GIF. I think the idea is to slightly rotate the image back and forth to create the wobbling..

to drawRect or not to drawRect (when should one use drawRect/Core Graphics vs subviews/images and why?)

http://stackoverflow.com/questions/14659563/to-drawrect-or-not-to-drawrect-when-should-one-use-drawrect-core-graphics-vs-su

and really taxes the CPU. Basically that I should Avoid overriding drawRect WWDC 2012 iOS App Performance Graphics and Animations So I guess like everything it's complicated. Maybe you can help myself and others understand the When's and Why's for using..

Key value Observing during UIView Animations

http://stackoverflow.com/questions/1555690/key-value-observing-during-uiview-animations

value Observing during UIView Animations I'm animating the center property of a view in my program. During the animation I need notifications when center hits a..

Grouping two Core Animations with CAAnimationGroup causes one CABasicAnimation to not run

http://stackoverflow.com/questions/2120068/grouping-two-core-animations-with-caanimationgroup-causes-one-cabasicanimation-t

two Core Animations with CAAnimationGroup causes one CABasicAnimation to not run I have two animations that I'm trying to perform on a UILabel..

addSubview animation

http://stackoverflow.com/questions/2337408/addsubview-animation

that. Is there some simple code iphone animation uiview share improve this question Hi You could use the UIView Animations newView setFrame CGRectMake 0.0f 480.0f 320.0f 480.0f notice this is OFF screen UIView beginAnimations @ animateTableView.. use the UIView Animations newView setFrame CGRectMake 0.0f 480.0f 320.0f 480.0f notice this is OFF screen UIView beginAnimations @ animateTableView context nil UIView setAnimationDuration 0.4 newView setFrame CGRectMake 0.0f 0.0f 320.0f 480.0f notice.. setAnimationDuration 0.4 newView setFrame CGRectMake 0.0f 0.0f 320.0f 480.0f notice this is ON screen UIView commitAnimations The SDK will now figure this out for you and animate the view to the positions you gave it. This works for most properties..

How to do a flip animation between more than two UIViews?

http://stackoverflow.com/questions/238654/how-to-do-a-flip-animation-between-more-than-two-uiviews

in a class that extends the UIView Start Animation Block CGContextRef context UIGraphicsGetCurrentContext UIView beginAnimations nil context context UIView setAnimationTransition UIViewAnimationTransitionFlipFromLeft forView self superview cache YES.. YES UIView setAnimationCurve UIViewAnimationCurveEaseInOut UIView setAnimationDuration 1.0 int nextView currentView 1 Animations self superview exchangeSubviewAtIndex 0 withSubviewAtIndex 1 And so I would do self superview exchangeSubviewAtIndex currentView.. with each instance of a class it's reset to what it's instanciated to. currentView Commit Animation Block UIView commitAnimations This animation code works fine for two views. But I am trying to do this for many views. I tried by adding in a global variable..

CATransaction: Layer Changes But Does Not Animate

http://stackoverflow.com/questions/2981676/catransaction-layer-changes-but-does-not-animate

properly. Any clues would be helpful iphone objective c cocoa ipad core animation share improve this question Animations on the root layer of a view are disabled by default. Try applying a transform to the view instead e.g. view setTransform.. add a layer to the root layer and perform your transforms on it instead. Also the view animation block UIView beginAnimations... only has an effect when animating view properties as opposed to layer properties. Update So here is what your code would..

Best Way to Perform Several Sequential UIView Animations?

http://stackoverflow.com/questions/3849460/best-way-to-perform-several-sequential-uiview-animations

Way to Perform Several Sequential UIView Animations I have a series of 8 UIView animations that occur directly after my view is loaded. Right now I am accomplishing this by.. 2 0.0f self.thirdFeedView.view.frame.size.width self.thirdFeedView.view.frame.size.height UIView beginAnimations nil context nextAnimationStepNumber UIView setAnimationBeginsFromCurrentState YES UIView setAnimationCurve UIViewAnimationCurveLinear.. CGPointMake self.thirdFeedView.view.center.x 30 self.thirdFeedView.view.center.y break default break UIView commitAnimations I know this is probably a naive implementation. I am new to iPhone development and am looking for some best practices to..

Faster iPhone PNG Animations

http://stackoverflow.com/questions/4127979/faster-iphone-png-animations

iPhone PNG Animations Currently I have a PNG animation on a timer that is firing every .01 seconds. However performance isn't optimal and the..

Objective-C IOS development: Animations Autoreverse

http://stackoverflow.com/questions/5040494/objective-c-ios-development-animations-autoreverse

C IOS development Animations Autoreverse I have a problem with the setting UIViewAnimationOptionAutoReverse. Here is my code. CALayer aniLayer act.viewToChange.layer..

iPhone - Smooth animation for UITableViewCell height change including content update [duplicate]

http://stackoverflow.com/questions/5047390/iphone-smooth-animation-for-uitableviewcell-height-change-including-content-up

a way to animate the cell grow or reduce feature without impacting the one that does not change I've tried UIView Animations reloadData for sections with animation ... but I didn't find anything smooth. I've tried to catch each cell that will have..

3D Door Open Animation between two UIViewControllers

http://stackoverflow.com/questions/7685547/3d-door-open-animation-between-two-uiviewcontrollers

the custom animations. A proper tutorial on how to set up our two ViewControllers can be found here ViewController Animations So once everything is setup here is my custom animation which looks crap. It basically looks as if you are squeezing the.. belowSubview activeController.view so that it is below activeController aController viewDidAppear YES UIView beginAnimations nil context nil UIView setAnimationDuration aDuration aController.view.transform CGAffineTransformMakeTranslation 0 0 CATransform3D.. M_PI 1.5 0.0 1 0.0 _3Dt CATransform3DTranslate _3Dt 320 0 0 activeController.view.layer.transform _3Dt UIView commitAnimations self performSelector @selector animationDone withObject aController afterDelay aDuration I think the main problem is that..

Proper usage of transitionFromViewController:toViewController:duration:options:animations:completion:

http://stackoverflow.com/questions/8453653/proper-usage-of-transitionfromviewcontrollertoviewcontrollerdurationoptionsa

hierarchy during the transition. The list of animatable properties can be found in the UIView documentation under the Animations heading. As an example say you don't want your whole view handled by fromVC to cross dissolve but only want one subview..

How to use UIBezierPath with CoreAnimation?

http://stackoverflow.com/questions/9133610/how-to-use-uibezierpath-with-coreanimation

it's showing up in the same place again. iphone objective c xcode core animation share improve this question Animations apply to the presentation layer not the model layer. You need to apply your changes to both. That's a fancy way of saying..