iphone Programming Glossary: audioqueuebufferref
How do I synthesize sounds with CoreAudio on iPhone/Mac http://stackoverflow.com/questions/1361148/how-do-i-synthesize-sounds-with-coreaudio-on-iphone-mac 0 audioQueue Allocate buffers for the AudioQueue and pre fill them. for int i 0 i BUFFER_COUNT i AudioQueueBufferRef mBuffer err AudioQueueAllocateBuffer audioQueue BUFFER_SIZE mBuffer if err noErr break AudioQueueCallback NULL audioQueue.. AudioQueue needs more data. Implement with something like void AudioQueueCallback void inUserData AudioQueueRef inAQ AudioQueueBufferRef inBuffer void pBuffer inBuffer mAudioData UInt32 bytes inBuffer mAudioDataBytesCapacity Write max bytes bytes of audio to..
where to start with audio synthesis on iPhone http://stackoverflow.com/questions/2067267/where-to-start-with-audio-synthesis-on-iphone endian signed 16 bit @ 44.1KHz class BleepMachine static void staticQueueCallback void userData AudioQueueRef outAQ AudioQueueBufferRef outBuffer BleepMachine pThis reinterpret_cast BleepMachine userData pThis queueCallback outAQ outBuffer void queueCallback.. reinterpret_cast BleepMachine userData pThis queueCallback outAQ outBuffer void queueCallback AudioQueueRef outAQ AudioQueueBufferRef outBuffer AudioStreamBasicDescription m_outFormat AudioQueueRef m_outAQ enum kBufferSizeInFrames 512 kNumBuffers 4 kSampleRate.. m_outFormat AudioQueueRef m_outAQ enum kBufferSizeInFrames 512 kNumBuffers 4 kSampleRate 44100 AudioQueueBufferRef m_buffers kNumBuffers bool m_isInitialised struct Wave Wave volume 1.f phase 0.f frequency 0.f fStep 0.f float volume float..
Data format from recording using Audio Queue framework http://stackoverflow.com/questions/3963827/data-format-from-recording-using-audio-queue-framework the callback which handles new audio data void AQRecorder MyInputBufferHandler void inUserData AudioQueueRef inAQ AudioQueueBufferRef inBuffer const AudioTimeStamp inStartTime UInt32 inNumPackets const AudioStreamPacketDescription inPacketDesc AQRecorder..
AVAssetReader and Audio Queue streaming problem http://stackoverflow.com/questions/4763598/avassetreader-and-audio-queue-streaming-problem when it is not called by the AudioQueue callback. static void HandleOutputBuffer void playerStateH AudioQueueRef inAQ AudioQueueBufferRef inBuffer AQPlayerState pplayerState AQPlayerState playerStateH if pplayerState mIsRunning 0 return UInt32 bytesToRead pplayerState..
Why might my AudioQueueOutputCallback not be called? http://stackoverflow.com/questions/7575670/why-might-my-audioqueueoutputcallback-not-be-called Prototype declared above the class's @implementation void AQBufferCallback void inUserData AudioQueueRef inAudioQueue AudioQueueBufferRef inAudioQueueBuffer Definition at the bottom of the file. void AQBufferCallback void inUserData AudioQueueRef inAudioQueue.. Definition at the bottom of the file. void AQBufferCallback void inUserData AudioQueueRef inAudioQueue AudioQueueBufferRef inAudioQueueBuffer printf callback n MyAudioPlayer inUserData audioQueue inAudioQueue didAquireBufferForReuse inAudioQueueBuffer..
iOS Stream Audio from one iOS Device to Another http://stackoverflow.com/questions/8357514/ios-stream-audio-from-one-ios-device-to-another That's the call back method set up in AQPlayer void AQPlayer AQBufferCallback void inUserData AudioQueueRef inAQ AudioQueueBufferRef inCompleteAQBuffer The method that we'll use to add part of our data to the audio queue is AudioQueueEnqueueBuffer AudioQueueEnqueueBuffer..
Audio recorded using Audio Queue Services to data http://stackoverflow.com/questions/8451084/audio-recorded-using-audio-queue-services-to-data the audio data to the other iPhone as it is being recorded. I believe I should do this in the AudioInputCallback . My AudioQueueBufferRef is called inBuffer and it seems that I want to convert the inBuffer mAudioData to NSData and then send the NSData to the.. I should grab the data and send it to the other iPhone void AudioInputCallback void inUserData AudioQueueRef inAQ AudioQueueBufferRef inBuffer const AudioTimeStamp inStartTime UInt32 inNumberPacketDescriptions const AudioStreamPacketDescription inPacketDescs..
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