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2014/10/15 ¤U¤È 10:05:20

iphone Programming Glossary: comparisons

Facebook Graph API With iPhone SDK

http://stackoverflow.com/questions/2835098/facebook-graph-api-with-iphone-sdk

error message when something goes wrong. The problem is that Facebook already changed one of their URLs so my string comparisons didn't work any more. At the moment I'm not going to invest more time into this because a SDK for Android has already been..

In Objective-C Determine if a Property is an int, float, double, NSString, NSDate, NSNumber, etc

http://stackoverflow.com/questions/3497625/in-objective-c-determine-if-a-property-is-an-int-float-double-nsstring-nsdat

order to perform deserialization from XML. I have some general pseudo code however I am unsure of how to perform these comparisons in Objective C id object Record alloc init autorelease NSString element @ date NSString data @ 2010 10 16 objc_property_t.. I have looked through the class_getProperty and property_getAttributes however I am still not sure how to do the above comparisons. iphone objective c cocoa share improve this question @Ahruman's answer is correct if you're dealing with objects...

Comparing float and double data types in objective C

http://stackoverflow.com/questions/5024913/comparing-float-and-double-data-types-in-objective-c

data types in objective C When using double or float data type in an iPhone app I am running into problems with and comparisons because when a variable is assigned a number entered with one decimal place such as 4.2 the float or double used in the..

OpenGL-ES 2.0 VS OpenGL-ES 1.1, which is faster?

http://stackoverflow.com/questions/5682010/opengl-es-2-0-vs-opengl-es-1-1-which-is-faster

OpenGL ES 1.1 and 2.0 provide two very different ways of doing 3 D graphics so I don't know that direct performance comparisons make much sense. You're probably going to see identical performance using both if you create 2.0 shaders that just simulate..

Cocos2d for iPhone vs. Cocos2d-x

http://stackoverflow.com/questions/6399341/cocos2d-for-iphone-vs-cocos2d-x

consideration build for multiple platforms at once. I'm equally comfortable with Obj C and C and am not looking for comparisons between the two languages unless it's specifically related to working with Cocos2d. Has anyone worked with both versions..

Will Titanium 1.7.2 work properly on XCode 4.0.2?

http://stackoverflow.com/questions/7303826/will-titanium-1-7-2-work-properly-on-xcode-4-0-2

generated by Titanium CLI. This will allow for you to easily toggle things like the Titanium SDK version for quick comparisons and interactive debugging as opposed to the more disconnected approach using Titanium Developer. share improve this answer..

What major ASIHTTPRequest features is AFNetworking missing?

http://stackoverflow.com/questions/7529258/what-major-asihttprequest-features-is-afnetworking-missing

cache which has a pending pull request https github.com gowalla AFNetworking pull 25 Has anyone seen any good comparisons of the two libraries or any documented experiences of switching from one to the other iphone ios ipad asihttprequest afnetworking..