iphone Programming Glossary: gl_src0_rgb
Applying brightness and contrast with OpenGL ES http://stackoverflow.com/questions/1506299/applying-brightness-and-contrast-with-opengl-es GL_COMBINE_RGB GL_SUBTRACT glColor4f 1 brightness 1 brightness 1 brightness 1 brightness glTexEnvi GL_TEXTURE_ENV GL_SRC0_RGB GL_TEXTURE glTexEnvi GL_TEXTURE_ENV GL_SRC1_RGB GL_PRIMARY_COLOR glTexEnvi GL_TEXTURE_ENV GL_COMBINE_ALPHA GL_REPLACE glTexEnvi.. GL_TEXTURE_ENV_MODE GL_COMBINE glTexEnvi GL_TEXTURE_ENV GL_COMBINE_RGB GL_MODULATE glTexEnvi GL_TEXTURE_ENV GL_SRC0_RGB GL_TEXTURE glTexEnvi GL_TEXTURE_ENV GL_SRC1_RGB GL_PRIMARY_COLOR glTexEnvi GL_TEXTURE_ENV GL_COMBINE_ALPHA GL_INTERPOLATE.. GL_TEXTURE_ENV_MODE GL_COMBINE glTexEnvi GL_TEXTURE_ENV GL_COMBINE_RGB GL_ADD_SIGNED glTexEnvi GL_TEXTURE_ENV GL_SRC0_RGB GL_PREVIOUS glTexEnvi GL_TEXTURE_ENV GL_SRC1_RGB GL_PRIMARY_COLOR glTexEnvi GL_TEXTURE_ENV GL_OPERAND1_RGB GL_SRC_ALPHA..
How do I create blurred text in an iPhone view? http://stackoverflow.com/questions/227305/how-do-i-create-blurred-text-in-an-iphone-view GL_TEXTURE_ENV_MODE GL_COMBINE glTexEnvi GL_TEXTURE_ENV GL_COMBINE_RGB GL_INTERPOLATE glTexEnvi GL_TEXTURE_ENV GL_SRC0_RGB GL_TEXTURE glTexEnvi GL_TEXTURE_ENV GL_SRC1_RGB GL_PREVIOUS glTexEnvi GL_TEXTURE_ENV GL_SRC2_RGB GL_PRIMARY_COLOR glTexEnvi..
Can example “GLImageProcessing” work with multi filters http://stackoverflow.com/questions/4375479/can-example-glimageprocessing-work-with-multi-filters t constColor 2 1 t constColor 3 1 t glTexEnvfv GL_TEXTURE_ENV GL_TEXTURE_ENV_COLOR constColor glTexEnvi GL_TEXTURE_ENV GL_SRC0_RGB GL_TEXTURE glTexEnvi GL_TEXTURE_ENV GL_SRC1_RGB GL_CONSTANT glTexEnvi GL_TEXTURE_ENV GL_COMBINE_ALPHA GL_REPLACE glTexEnvi.. GL_TEXTURE_ENV_MODE GL_COMBINE glTexEnvi GL_TEXTURE_ENV GL_COMBINE_RGB GL_MODULATE glTexEnvi GL_TEXTURE_ENV GL_SRC0_RGB GL_PREVIOUS glTexEnvi GL_TEXTURE_ENV GL_SRC1_RGB GL_PRIMARY_COLOR glTexEnvi GL_TEXTURE_ENV GL_COMBINE_ALPHA GL_REPLACE glTexEnvi.. GL_TEXTURE_ENV_MODE GL_COMBINE glTexEnvi GL_TEXTURE_ENV GL_COMBINE_RGB GL_ADD_SIGNED glTexEnvi GL_TEXTURE_ENV GL_SRC0_RGB GL_PREVIOUS glTexEnvi GL_TEXTURE_ENV GL_SRC1_RGB GL_PRIMARY_COLOR glTexEnvi GL_TEXTURE_ENV GL_OPERAND1_RGB GL_SRC_ALPHA..
How do I detect a touch over a specific area http://stackoverflow.com/questions/647122/how-do-i-detect-a-touch-over-a-specific-area
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