iphone Programming Glossary: gl_static_draw
How to draw a line inside the fish movement (OpenGLES in iPhone)? http://stackoverflow.com/questions/10499077/how-to-draw-a-line-inside-the-fish-movement-opengles-in-iphone the target buffer sizeof line the number of bytes to put into the buffer line a pointer to the data being copied GL_STATIC_DRAW the usage pattern of the data glEnableVertexAttribArray GLKVertexAttribPosition glVertexAttribPointer GLKVertexAttribPosition.. the target buffer sizeof line the number of bytes to put into the buffer line a pointer to the data being copied GL_STATIC_DRAW the usage pattern of the data glEnableVertexAttribArray GLKVertexAttribPosition glVertexAttribPointer GLKVertexAttribPosition.. the target buffer sizeof line the number of bytes to put into the buffer line a pointer to the data being copied GL_STATIC_DRAW the usage pattern of the data glEnableVertexAttribArray GLKVertexAttribPosition glVertexAttribPointer GLKVertexAttribPosition..
Use of VAO around VBO in Open ES iPhone app Causes EXC_BAD_ACCESS When Call to glDrawElements http://stackoverflow.com/questions/6240863/use-of-vao-around-vbo-in-open-es-iphone-app-causes-exc-bad-access-when-call-to-g glBindBuffer GL_ARRAY_BUFFER texCoordBuffer glBufferData GL_ARRAY_BUFFER sizeof DirectVertices DirectVertices GL_STATIC_DRAW glVertexAttribPointer directPositionSlot 2 GL_FLOAT GL_FALSE sizeof DirectVertex GLvoid offsetof DirectVertex position glEnableVertexAttribArray.. 1 vertexBuffer glBindBuffer GL_ARRAY_BUFFER vertexBuffer glBufferData GL_ARRAY_BUFFER sizeof Vertices Vertices GL_STATIC_DRAW glVertexAttribPointer positionSlot 3 GL_FLOAT GL_FALSE sizeof Vertex 0 glEnableVertexAttribArray positionSlot glVertexAttribPointer.. glBindBuffer GL_ELEMENT_ARRAY_BUFFER indexBuffer glBufferData GL_ELEMENT_ARRAY_BUFFER sizeof Indices Indices GL_STATIC_DRAW glBindBuffer GL_ARRAY_BUFFER 0 glBindBuffer GL_ELEMENT_ARRAY_BUFFER 0 glBindVertexArrayOES 0 which I took from http www.opengl.org..
Draw a straight line using OpenGL ES in iPhone? http://stackoverflow.com/questions/9736887/draw-a-straight-line-using-opengl-es-in-iphone the target buffer sizeof line the number of bytes to put into the buffer line a pointer to the data being copied GL_STATIC_DRAW the usage pattern of the data Enable vertex data to be fed down the graphics pipeline to be drawn glEnableVertexAttribArray..
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