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2014/10/15 ¤U¤È 10:14:44

iphone Programming Glossary: target's

How to disable highlighting of the app icon?

http://stackoverflow.com/questions/1003177/how-to-disable-highlighting-of-the-app-icon

iphone cocoa touch share improve this question The easiest way is to check the Prerendered check box on your target's Summary tab Alternatively set the value of Icon files iOS 5 Primary Icon Icon already includes gloss effects to YES in your..

Installing Core-Plot in Xcode 4.2 for iOS project

http://stackoverflow.com/questions/10260291/installing-core-plot-in-xcode-4-2-for-ios-project

from under the CorePlot CocoaTouch.xcodeproj group to the Link Binaries With Libraries group within the application target's Build Phases group you were just in. Done You'll also need to point to the right header location. Under your Build settings..

AdMob crashes with [GADObjectPrivate changeState:]: unrecognized selector

http://stackoverflow.com/questions/12635283/admob-crashes-with-gadobjectprivate-changestate-unrecognized-selector

objective c admob share improve this question You need to add ObjC to the Other Linker Flags of your application target's build setting Click the blue top level project icon in XCode Choose your target and go to Build Settings Under Other Linker..

How do I create a bundle of reusable code in Xcode?

http://stackoverflow.com/questions/159221/how-do-i-create-a-bundle-of-reusable-code-in-xcode

Drag the library project into the application project's Files Groups pane. Set up target dependency in the application target's Get Info pane. Make it dependent on the library's target. Drag the library product in the application target's Link With.. target's Get Info pane. Make it dependent on the library's target. Drag the library product in the application target's Link With Libraries step. You can find the library product by expanding the library project within the app project's Files..

Why does instantiating a UIFont in an iphone unit test cause a crash?

http://stackoverflow.com/questions/1689586/why-does-instantiating-a-uifont-in-an-iphone-unit-test-cause-a-crash

target BUILD PHASES Bring your production code into your test target by including your main target as one of your test target's dependencies rather than including the .m files in your test target. This is just for organization. BUILD SETTINGS Make.. than including the .m files in your test target. This is just for organization. BUILD SETTINGS Make sure your test target's Bundle Loader is set to BUILT_PRODUCTS_DIR Your Product Name.app Your Product Name Again . Take note it's ... Product.app.. to find your build product right click select View Package Contents then find the executable. BUILD SETTINGS Your test target's Test Host should be set to BUNDLE_LOADER . Easy peasy. BUILD SETTINGS The test target's Other Linker Flags should include..

Warning: The Copy Bundle Resources build phase contains this target's Info.plist file

http://stackoverflow.com/questions/3095612/warning-the-copy-bundle-resources-build-phase-contains-this-targets-info-plist

The Copy Bundle Resources build phase contains this target's Info.plist file I've separated a project into two builds and given each of them a plist file. Everything works fine but.. works fine but I keep getting this build warning Warning The Copy Bundle Resources build phase contains this target's Info.plist file 'MyApp Info.plist' I get this when I try to build MyApp. Building for the second target gives the same error..

Where does xcode take application's Identifier from?

http://stackoverflow.com/questions/3728800/where-does-xcode-take-applications-identifier-from

thank you iphone xcode provisioning share improve this question Xcode uses the bundle identifier found in the target's Info.plist file for code signing. Which Info.plist file is selected is actually a build setting normally in the target and..

Unit Test can't find Core Data model file

http://stackoverflow.com/questions/5662947/unit-test-cant-find-core-data-model-file

@ momd I can see the myDataModel.xdatamodeld folder and file in BOTH the main target and the unit testing target's Compile Sources directory but that doesn't seem to be enough. What else am I missing in the unit test target Thanks Luther..

iPhone Dev: Xcode debugger does not stop on breakpoints

http://stackoverflow.com/questions/601265/iphone-dev-xcode-debugger-does-not-stop-on-breakpoints

section with no additional options. That's an Xcode bug in 3.1.1 and 3.1.2 if the Active SDK is out of synch with the target's Base SDK. Set the Target's Base SDK to Simulator make sure your Active SDK is Simulator and try again. If you really want..

Multiple Targets in Xcode: “Failed to launch simulated application: Unknown error.”

http://stackoverflow.com/questions/717453/multiple-targets-in-xcode-failed-to-launch-simulated-application-unknown-erro

editing the file but must have done something wrong because I couldn't get it to load in Xcode afterwards. Original target's Debug build settings buildSettings ALWAYS_SEARCH_USER_PATHS YES ARCHS ARCHS_STANDARD_32_BIT CODE_SIGN_IDENTITY sdk iphoneos.. YES GCC_WARN_UNUSED_VARIABLE YES ONLY_ACTIVE_ARCH YES PREBINDING NO SDKROOT iphoneos2.2.1 Thew new MyAppPro target's Debug build settings buildSettings ALWAYS_SEARCH_USER_PATHS NO CODE_SIGN_IDENTITY iPhone Developer COPY_PHASE_STRIP NO GCC_DYNAMIC_NO_PIC..

jQuery not loading on the iPhone

http://stackoverflow.com/questions/792585/jquery-not-loading-on-the-iphone

this question Gah EBCAK Turns out when I copied the jquery javascript source into the project it was copied into the target's Compile Sources which of course threw errors. I deleted it from Compile Sources but didn't add it back to Copy Bundle Resources...

Cannot find window-based application on XCode

http://stackoverflow.com/questions/8005546/cannot-find-window-based-application-on-xcode

Xcode 4 - clang error

http://stackoverflow.com/questions/8301649/xcode-4-clang-error

xcode4.2 share improve this question Apparently you've set custom compiler flags for the include paths. Go to your target's build settings and check this option Other C flags If you have something in it you may replace it by the iquote version...

iPhone UIWebView local resources using Javascript and handling onorientationChange

http://stackoverflow.com/questions/843820/iphone-uiwebview-local-resources-using-javascript-and-handling-onorientationchan

Calling method on category included from iPhone static library causes NSInvalidArgumentException

http://stackoverflow.com/questions/932856/calling-method-on-category-included-from-iphone-static-library-causes-nsinvalida

all targets which did not fix the problem. I checked the static library project the categories are included in the target's copy headers and compile sources groups. The static library is included in the main projects link binary with library group...

XCode 4.5 (4G182) + iPhone 5 iOS6 - Choose a destination with a supported architecture in order to run on this device

http://stackoverflow.com/questions/12540534/xcode-4-5-4g182-iphone-5-ios6-choose-a-destination-with-a-supported-archit

Change the minimum OS requirments of my iPhone App?

http://stackoverflow.com/questions/2002686/change-the-minimum-os-requirments-of-my-iphone-app

After that the app details claims that the minimum OS requirmentes is 3.1.2 I work with that SDK . If I change my Target's iPhone OS Deployment Target to a lower iPhone OS then could it be fix my problem Is there any risk of it I Use some UI Image.. I have an app that was originally 3.0 but I've since decreased requirements to 2.0. To do this Double click on your Target's name in Xcode to bring up the Target Info. Go to the Build tab and search for iPhone OS Deployment Target . Pick whichever..

A valid provisioning profile for this executable was not found for debug mode

http://stackoverflow.com/questions/4167466/a-valid-provisioning-profile-for-this-executable-was-not-found-for-debug-mode

at developer portal. my development device is selected in the profile and i am selecting the correct profile from Target's code signing identity menu. I recreated provisioning profile for several times and also removed and reinstalled it and recreated..

iPhone Dev: Xcode debugger does not stop on breakpoints

http://stackoverflow.com/questions/601265/iphone-dev-xcode-debugger-does-not-stop-on-breakpoints

options. That's an Xcode bug in 3.1.1 and 3.1.2 if the Active SDK is out of synch with the target's Base SDK. Set the Target's Base SDK to Simulator make sure your Active SDK is Simulator and try again. If you really want this answered you're going..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

a newly created Xcode 4.2 project running on an iPhone 3G 4.2.1. Here is how I was able to get it to run. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid.. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and armv7. 3 Change the Target's Build Settings iOS Deployment Target to iOS.. other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and armv7. 3 Change the Target's Build Settings iOS Deployment Target to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities..