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c++ Programming Glossary: node

C/C++ maximum stack size of program

http://stackoverflow.com/questions/1825964/c-c-maximum-stack-size-of-program

a 100 X 100 array. Say elements of array represents graph nodes So assuming worst case depth of recursive function calls can.. top is what we are looking for break dfs.pop for outgoing nodes from top dfs.push outgoing node while dfs.empty share improve..

cyclic dependency between header files

http://stackoverflow.com/questions/2089056/cyclic-dependency-between-header-files

#include Node.h class Tree int counter_ std vector Node nodes_ public Tree counter_ 0 void start for int i 0 i 3 i Node.. public Tree counter_ 0 void start for int i 0 i 3 i Node node this i this nodes_.push_back node nodes_ 0 .hi calling a function.. 0 void start for int i 0 i 3 i Node node this i this nodes_.push_back node nodes_ 0 .hi calling a function of Node void..

LRU cache design

http://stackoverflow.com/questions/2504178/lru-cache-design

A linked list hashtable of pointers to the linked list nodes is the usual way to implement LRU caches. This gives O 1 operations.. works On an access of a value you move the corresponding node in the linked list to the head. When you need to remove a value..

what's the easiest way to generate xml in c++?

http://stackoverflow.com/questions/303371/whats-the-easiest-way-to-generate-xml-in-c

the things that I would like to be able to do is set the node names set attributes in my nodes and get rid of all the extra.. be able to do is set the node names set attributes in my nodes and get rid of all the extra crap that comes with it as I don't..

Why should I avoid multiple inheritance in C++?

http://stackoverflow.com/questions/406081/why-should-i-avoid-multiple-inheritance-in-c

Object hierarchy you should keep the hiearchy as a Tree a node has ONE parent not as a graph. 3. Interfaces Multiple inheritance..

Does std::list::remove method call destructor of each removed element?

http://stackoverflow.com/questions/4260464/does-stdlistremove-method-call-destructor-of-each-removed-element

of each removed element std list Node lst .... Node node get from somewhere pointer on my node lst.remove node Does std.. Node lst .... Node node get from somewhere pointer on my node lst.remove node Does std list remove method call destructor.. Node node get from somewhere pointer on my node lst.remove node Does std list remove method call destructor and free memory..

Why is std::map implemented as red-black tree?

http://stackoverflow.com/questions/5288320/why-is-stdmap-implemented-as-red-black-tree

it gets a reasonable trade off between the complexity of node insertion deletion and searching. share improve this answer..

Explain Morris inorder tree traversal without using stacks or recursion

http://stackoverflow.com/questions/5502916/explain-morris-inorder-tree-traversal-without-using-stacks-or-recursion

left subtree make current the right child of the rightmost node b. Go to this left child i.e. current current left I understand.. understand the tree is modified in a way that the current node is made the right child of the max node in right subtree and.. that the current node is made the right child of the max node in right subtree and use this property for inorder traversal...

Where and why do I have to put the “template” and “typename” keywords?

http://stackoverflow.com/questions/610245/where-and-why-do-i-have-to-put-the-template-and-typename-keywords

struct inUnion T template typename T For the last node Tn. struct UnionNode T void ... template typename U struct inUnion.. T and forwards the generic case inUnion U . If in the last node no specialization of inUnion U has been found then U is not..

Cycles in family tree software

http://stackoverflow.com/questions/6163683/cycles-in-family-tree-software

issues that will arise I would suggest drawing the same node as many times as needed hinting at the duplication by lighting..

How to get memory usage at run time in c++?

http://stackoverflow.com/questions/669438/how-to-get-memory-usage-at-run-time-in-c

“Undefined reference to” template class constructor

http://stackoverflow.com/questions/8752837/undefined-reference-to-template-class-constructor

functions add substract and print . I have defined the node for the queue in the fine nodo_colaypila.h #ifndef NODO_COLAYPILA_H..

What XML parser should I use in C++?

http://stackoverflow.com/questions/9387610/what-xml-parser-should-i-use-in-c

and the 6 basic XML ones and so forth. So basically nodes elements attributes and such. Also it is a DOM style parser... object is a pull API. You ask to go to the next XML node or element you aren't told. This allows you to store context..

How can I find the actual path found by BFS?

http://stackoverflow.com/questions/9590299/how-can-i-find-the-actual-path-found-by-bfs

one Feel free to ignore the Chinese words though. Each node can be connected to 4 points at most which simplify thing by.. needs to visit when the visited queue is filled with every nodes BFS has searched c algorithm path breadth first search share.. map V V from vertices to vertices which will map from each node v the vertex u that discovered v . You will populate this map..

C/C++ maximum stack size of program

http://stackoverflow.com/questions/1825964/c-c-maximum-stack-size-of-program

stack sizes for gcc. DFS without recursion std stack Node dfs dfs.push start do Node top dfs.top if top is what we are.. DFS without recursion std stack Node dfs dfs.push start do Node top dfs.top if top is what we are looking for break dfs.pop..

cyclic dependency between header files

http://stackoverflow.com/questions/2089056/cyclic-dependency-between-header-files

implement a tree like structure with two classes Tree and Node. The problem is that from each class I want to call a function.. #define TREE_20100118 #include vector #include Node.h class Tree int counter_ std vector Node nodes_ public Tree.. vector #include Node.h class Tree int counter_ std vector Node nodes_ public Tree counter_ 0 void start for int i 0 i 3 i ..

Why should I avoid multiple inheritance in C++?

http://stackoverflow.com/questions/406081/why-should-i-avoid-multiple-inheritance-in-c

concepts etc. . For example you could have a system of Nodes with X Y Z coordinates able to do a lot of geometric calculations.. perhaps a point part of geometric objects and each Node is an Automated Agent able to communicate with other agents... being geo and the other bing ai So you have your own own Node derive both from ai Agent and geo Point . This is the moment..

Does std::list::remove method call destructor of each removed element?

http://stackoverflow.com/questions/4260464/does-stdlistremove-method-call-destructor-of-each-removed-element

method call destructor of each removed element std list Node lst .... Node node get from somewhere pointer on my node lst.remove.. destructor of each removed element std list Node lst .... Node node get from somewhere pointer on my node lst.remove node Does..

If I want to specialise just one method in a template, how do I do it?

http://stackoverflow.com/questions/9330561/if-i-want-to-specialise-just-one-method-in-a-template-how-do-i-do-it

I have a templated class like template typename T struct Node general method split void split ... actual code here not empty.. the Triangle class case.. something like template struct Node Triangle specialise the split method void split but I don't.. outside the class declaration. template typename T struct Node general method split void split template void Node int split..