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2014/10/15 ¤U¤È 10:09:30

iphone Programming Glossary: gamecenter

Is it possible to connect two ios devices using sockets by getting their IP addressess?

http://stackoverflow.com/questions/10210835/is-it-possible-to-connect-two-ios-devices-using-sockets-by-getting-their-ip-addr

also shortcuts that can help ”Bonjour can get other peers onto the mesh as long as one peer on the LAN is already there GameCenter GameKit can be used as an automated external trading network etc. Once you've solved the discovery problem you still have..

How should I approach building a Universal iOS app that will include iOS 4 features, even though the iPad doesn't yet run iOS 4?

http://stackoverflow.com/questions/3320355/how-should-i-approach-building-a-universal-ios-app-that-will-include-ios-4-featu

run two different versions of the iOS since iOS 4 isn't available for the iPad yet. There are two iOS 4 features GameCenter and iAd that I would like to support in my game. In this case is it a bad idea to create this project as a universal app.. the iOS 4 for the iPad in the fall as speculated If so is there anyway I can begin building these iOS 4 features GameCenter and iAd into my iPad version of my game Thanks so much in advance for all your wisdom EDIT I understand this issue involves..

GameCenter login alert

http://stackoverflow.com/questions/4317117/gamecenter-login-alert

login alert In a game I am developing using GameCenter I want to handle the following scenario the user starts up the game... login alert In a game I am developing using GameCenter I want to handle the following scenario the user starts up the game. He is shown the system alert that prompts him to log.. to handle the following scenario the user starts up the game. He is shown the system alert that prompts him to log on GameCenter. He ignores it for now. after a while the user wants to log in to GameCenter and clicks on for instance the Leaderboards..

Game Center - Sending and receiving data

http://stackoverflow.com/questions/4574119/game-center-sending-and-receiving-data

produced a version that works for this bare bones use case. Working Version of Test App To Send One Integer Through GameCenter I make no claims about the quality of the code or its suitability for well anything at all. I didn't write 99.9 of it please..

UISearchBar on the top of UITableView which can hide but stay close to UINavigationBar

http://stackoverflow.com/questions/4955974/uisearchbar-on-the-top-of-uitableview-which-can-hide-but-stay-close-to-uinavigat

it will expand. I would experiment with having the UITableView and the UISearchBar as peers within another view. The GameCenter image does not have the search bar as the table view header rather it has them as separate subviews. You could also look..

iOS Stream Audio from one iOS Device to Another

http://stackoverflow.com/questions/8357514/ios-stream-audio-from-one-ios-device-to-another

NSData data fromPlayer NSString playerID I'm having a LOT of trouble figuring out how to send this AVAsset via GameCenter and then have it play on the receiving device. I've read through http developer.apple.com library ios #documentation MusicAudio.. I've implemented Cocoa With Love's Audio Stream code but I can't figure out how to take the NSData I receive through GameCenter and shove it into his code. http cocoawithlove.com 2008 09 streaming and playing live mp3 stream.html Can someone please..