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2014/10/15 ¤U¤È 10:09:30

iphone Programming Glossary: gameview

iPhone: “unrecognized selector sent to instance”

http://stackoverflow.com/questions/2015419/iphone-unrecognized-selector-sent-to-instance

subview according to the state of a SegmentSwitcher if sender selectedSegmentIndex gameIndex if self.gameView.view nil GameView gameV UIViewController alloc initWithNibName @ GameView bundle nil self.gameView gameV gameV release tableView.view removeFromSuperview.. selectedSegmentIndex gameIndex if self.gameView.view nil GameView gameV UIViewController alloc initWithNibName @ GameView bundle nil self.gameView gameV gameV release tableView.view removeFromSuperview subView insertSubview gameView.view atIndex..

'NSInternalInconsistencyException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] loaded the GameView nib but the view outlet was not set

http://stackoverflow.com/questions/5464010/nsinternalinconsistencyexception-reason-uiviewcontroller-loadviewfromnib

reason ' UIViewController _loadViewFromNibNamed bundle loaded the GameView nib but the view outlet was not set This is not the same situation as the multitude of other similar questions here. Terminating.. exception 'NSInternalInconsistencyException' reason ' UIViewController _loadViewFromNibNamed bundle loaded the GameView nib but the view outlet was not set.' You might be thinking do as it says connect the File's Owner to the View in IB . But.. You might be thinking do as it says connect the File's Owner to the View in IB . But the thing is I don't even HAVE a GameView.xib in my project or even in the project directory. I do have a GameViewController.m and matching GameViewController.xib..

iPhone how to create a full screen app?

http://stackoverflow.com/questions/620386/iphone-how-to-create-a-full-screen-app

so please forgive this basic question. Here's my setup code void loadView CGRect rect UIScreen mainScreen bounds GameView main_view main_view GameView alloc initWithFrame rect main_view.clearsContextBeforeDrawing NO self.view main_view main_view.. basic question. Here's my setup code void loadView CGRect rect UIScreen mainScreen bounds GameView main_view main_view GameView alloc initWithFrame rect main_view.clearsContextBeforeDrawing NO self.view main_view main_view release Yet when I run this..

NSTimer on device is slower than in simulator

http://stackoverflow.com/questions/915410/nstimer-on-device-is-slower-than-in-simulator

simulator only not on device. How can I overcome this problem The timer code is in view controller as void viewDidLoad GameView main GameView alloc initWithFrame UIScreen mainScreen applicationFrame main.backgroundColor UIColor blackColor self.view.. not on device. How can I overcome this problem The timer code is in view controller as void viewDidLoad GameView main GameView alloc initWithFrame UIScreen mainScreen applicationFrame main.backgroundColor UIColor blackColor self.view main main release..