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2014/10/15 ¤U¤È 10:09:30

iphone Programming Glossary: gamekit

GameKit in iPhone SDK 3.0

http://stackoverflow.com/questions/1049393/gamekit-in-iphone-sdk-3-0

in iPhone SDK 3.0 Do I need to use the Peer Picker to find peers in the new iPhone SDK 3.0 I don't really want to use it.. that. iphone bluetooth ipod touch share improve this question There are two ways to do this. The first way uses GameKit API. You start by having two separate classes one that implements the GKSessionDelegate protocol and acts as a GameKit Bluetooth.. GameKit API. You start by having two separate classes one that implements the GKSessionDelegate protocol and acts as a GameKit Bluetooth handler and the other as the presentation UI most likely some sort of viewcontroller with a tableview . The way..

How can an iPhone access another non-iPhone device over wireless or Bluetooth?

http://stackoverflow.com/questions/1065459/how-can-an-iphone-access-another-non-iphone-device-over-wireless-or-bluetooth

file transfer between the iPhone and a computer as well as between nearby iPhones Another Stack Overflow question GameKit in iPhone SDK 3.0 mentions Bonjour and the Apple documentation for Bonjour talks about connecting to Bonjour devices but..

How to use bluetooth to connect two iPhone?

http://stackoverflow.com/questions/1427250/how-to-use-bluetooth-to-connect-two-iphone

share improve this question You can connect two iPhones and transfer data via Bluetooth using either the high level GameKit framework or the lower level but still easy to work with Bonjour discovery mechanisms . Bonjour also works transparently.. networks. For more information you can also look at the responses to these questions where can I find iphone sdk 3.0 GameKit tutorials for developing P2P applications iPhone to iPhone networking GameKit in iPhone SDK 3.0 Is iPhone bluetooth function..

Is it possible, in principle, for an Android device to interface with an iPhone over Bluetooth/GameKit?

http://stackoverflow.com/questions/2080644/is-it-possible-in-principle-for-an-android-device-to-interface-with-an-iphone

it possible in principle for an Android device to interface with an iPhone over Bluetooth GameKit I am not interested in pure theory but as a practical near or mid term possibility say within 12 24 months. As a developer.. major smartphone platforms should I expect an Android library to come out which can spoof itself onto an iPhone app's GameKit based network. It seems reasonable that a Bluetooth interface between platforms might square the opportunity to make useful.. give evidence supporting your reason. Is there an alternative way to have direct peer to peer networking besides GameKit For example a hand rolled network using Bluetooth or ad hoc WiFi It would be nice to spoof an Android device into an existing..

Bonjour over bluetooth WITHOUT Gamekit ?

http://stackoverflow.com/questions/3844189/bonjour-over-bluetooth-without-gamekit

I am wondering the possibility of directly using bonjour over bluetooth in iPhone OS 3.0 or later without using GameKit. Can anyone provide any examples iphone bluetooth bonjour share improve this question Just announce the service just..

Most effective way to do networking on Mac/iPhone?

http://stackoverflow.com/questions/4269613/most-effective-way-to-do-networking-on-mac-iphone

this question For networking the simple answer is 1 ASIHttpRequest 2 AsyncSocket 3 When you're starting out ... GameKit a child can use it 4 Just use Bonjour two lines of code to find other devices. an Apple provided Objective C wrapper .....

Send and receive NSData via GameKit

http://stackoverflow.com/questions/4837102/send-and-receive-nsdata-via-gamekit

and receive NSData via GameKit I'm trying to send some NSData over Bluetooth through GameKit . While I've got GameKit set up and are able to send small.. and receive NSData via GameKit I'm trying to send some NSData over Bluetooth through GameKit . While I've got GameKit set up and are able to send small messages across I now would like to expand and send across whole.. and receive NSData via GameKit I'm trying to send some NSData over Bluetooth through GameKit . While I've got GameKit set up and are able to send small messages across I now would like to expand and send across whole files. I've been reading..

iPhone p2p - Is there a way to connect to more than 1 devices?

http://stackoverflow.com/questions/1084066/iphone-p2p-is-there-a-way-to-connect-to-more-than-1-devices

1 device. Even the default connection interface lets the user select just one connect. Thanks. iphone iphone sdk 3.0 gamekit share improve this question There's a fairly good overview here at the following link of how to configure and use GameKit..

Android <-> iOS direct communication (bluetooth). Is it possible? [duplicate]

http://stackoverflow.com/questions/15580096/android-ios-direct-communication-bluetooth-is-it-possible

iOS devices using GameKit and here is a reference . I don't understand what is so special when communicating with gamekit Are the messages wrapped in some way with extra bytes on the beginning and ending of the message Fine we can wrap the messages..

GameKit wifi connection?

http://stackoverflow.com/questions/1821928/gamekit-wifi-connection

session that can be used by GK I'm only interested in using the local network. iphone objective c iphone sdk 3.1 gamekit share improve this question Your GKSession object will automatically handle the discovery of peers over WiFi or Bluetooth..

Is it possible, in principle, for an Android device to interface with an iPhone over Bluetooth/GameKit?

http://stackoverflow.com/questions/2080644/is-it-possible-in-principle-for-an-android-device-to-interface-with-an-iphone

an existing iPhone app but my main question is can the devices speak with each other at all iphone android bluetooth gamekit share improve this question No and it wont come soon or even at all... Apple pride themselves with their security features..

GameKit Bluetooth Transfer Problem

http://stackoverflow.com/questions/2877523/gamekit-bluetooth-transfer-problem

but i can only send one NSData object not two. Has anyone come across this problem yet iphone cocoa bluetooth gamekit share improve this question Working with the GameKit for a while I've found that there is a limit of about 90k per 'send'..

Locate an iPhone reliably indoors?

http://stackoverflow.com/questions/4056207/locate-an-iphone-reliably-indoors

yet see an angle there. Does anyone have ideas on how this could be implemented Thanks iphone gps location bonjour gamekit share improve this question I suggest Bluetooth. I did some preliminary work on a similar problem played around with..

Client/Server GKSessions

http://stackoverflow.com/questions/4194394/client-server-gksessions

to be able to not connect to other clients and just connect to the server. Any help would be great iphone objective c gamekit share improve this question You've hit the nail on the head Strangely enough GK allows a any to any model. This is a..

Most effective way to do networking on Mac/iPhone?

http://stackoverflow.com/questions/4269613/most-effective-way-to-do-networking-on-mac-iphone

GameCenter login alert

http://stackoverflow.com/questions/4317117/gamecenter-login-alert

game center' alert has appeared or to force it to appear at all times and not just the first couple of tries iphone gamekit game center share improve this question The behavior is something to the effect of after N unsuccessful attempts disable..

gamekit over the internet

http://stackoverflow.com/questions/4321222/gamekit-over-the-internet

over the internet the gamekit over wifi documentation talks about local wifi and that it's built on top of bonjour. Does.. over the internet the gamekit over wifi documentation talks about local wifi and that it's built on top of bonjour. Does that mean it does not work over.. to connect to players users on the Internet in general I assume I need to setup a server right iphone cocoa touch gamekit share improve this question YES Game Kit can be used to connect peers over Internet. BUT in this case your application..

iOS Development: How do I auto match players in Game Center?

http://stackoverflow.com/questions/4629203/ios-development-how-do-i-auto-match-players-in-game-center

I don't see any buttons for that anywhere in the Game Center app. Thanks in advance for your wisdom iphone ipad ios gamekit game center share improve this question Ok now that the sandbox Game Center server is back up I was able to confirm..

Send and receive NSData via GameKit

http://stackoverflow.com/questions/4837102/send-and-receive-nsdata-via-gamekit

do I do it successfully and How do you split files up into multiple packets iphone objective c data structures nsdata gamekit share improve this question To add on What you ought to do here is make an NSObject subclass to represent your packet..

Any API to share data between two iphones/ipod touches/ipads? (Except GameKit)

http://stackoverflow.com/questions/5584348/any-api-to-share-data-between-two-iphones-ipod-touches-ipads-except-gamekit

ipads Except GameKit is there any framework api to easily to find other devices and share data between them Not gamekit please. And bonjour would be great but it is to complex to build..Mayby there's any API that uses Bonjour EDIT Is there..

Programmatically detect if app is being run on device or simulator

http://stackoverflow.com/questions/5775420/programmatically-detect-if-app-is-being-run-on-device-or-simulator

way to detect this Reason being to test bluetooth api with simulator http volcore.limbicsoft.com 2009 09 iphone os 31 gamekit pt 1 woooohooo.html iphone ios simulator detect share improve this question #if TARGET_IPHONE_SIMULATOR Simulator #else..

Bluetooth peer to peer networking APIs iOS [closed]

http://stackoverflow.com/questions/7733338/bluetooth-peer-to-peer-networking-apis-ios

you through it just well even though it's not a tutorial per se. Here are a couple though http vivianaranha.com apple gamekit bluetooth integration tutorial http www.devx.com wireless Article 43502 1954 and you can check out the source code of BeamIt..

GameKit keeping connection going while device screen off or in background

http://stackoverflow.com/questions/8003951/gamekit-keeping-connection-going-while-device-screen-off-or-in-background

to drop on such cases Have been looking around but havent found anything useful... Thanks Daniel iphone ios bluetooth gamekit share improve this question This is not intentionally supported by Apple. If you are writing this for an application..

iOS Stream Audio from one iOS Device to Another

http://stackoverflow.com/questions/8357514/ios-stream-audio-from-one-ios-device-to-another

breaking up song data into packets or however it works then iterating through those packets and sending it through gamekit then parsing that data AS it comes in on the receiving device as PLAY it AS it comes in. iphone objective c ios ipad stream..