¡@

Home 

2014/10/15 ¤U¤È 10:09:30

iphone Programming Glossary: games

UIView's frame, bounds, center, origin, when to use what?

http://stackoverflow.com/questions/1071112/uiviews-frame-bounds-center-origin-when-to-use-what

will determine how big to make the control. center this is the property you will likely focus on for sprite based games and animations where movement or scaling may occur. By default animation and rotation will be based on the center of the..

iPhone board game: OpenGL ES or CoreGraphics? [closed]

http://stackoverflow.com/questions/1082511/iphone-board-game-opengl-es-or-coregraphics

a board game similar to checkers for the iPhone. Would OpenGL ES or CoreGraphics be a better option What do most games of this type on the App Store use iphone opengl es core graphics share improve this question Actually what I'd suggest..

How to programmatically send SMS on the iPhone?

http://stackoverflow.com/questions/10848/how-to-programmatically-send-sms-on-the-iphone

improve this question Restrictions If you could send an SMS within a program on the iPhone you'll be able to write games that spam people in the background. I'm sure you really want to have spams from your friends Try out this new game It roxxers..

iPhone Proximity Sensor

http://stackoverflow.com/questions/165539/iphone-proximity-sensor

You can now access the sensor's state via UIDevice's proximityState property. However it wouldn't be that useful for games since it is only an on off thing not a near far measure. Plus it's only available on the iPhone and not the iPod touch...

Dynamic (Default.png) splashscreen in 3.0 [iPhone SDK]

http://stackoverflow.com/questions/1959080/dynamic-default-png-splashscreen-in-3-0-iphone-sdk

frown upon using the Default.png as a splash screen. They say that it is really only appropriate for apps such as games that don't use the standard UI elements that are provided in the SDK. That being said lots of apps these days are using..

Lazy loading in objective C

http://stackoverflow.com/questions/2026035/lazy-loading-in-objective-c

C I heard lazy loading technique quite helpful to increase the performance of the programme. I am developing games for iPhone. I am not sure how is the way to apply lazy loading in objective C. Could anyone show me the example please Thanks..

iPhone OpenGL tutorial

http://stackoverflow.com/questions/2398987/iphone-opengl-tutorial

Is there a multiplatform framework for developing iPhone / Android applications? [closed]

http://stackoverflow.com/questions/30953/is-there-a-multiplatform-framework-for-developing-iphone-android-applications

source implementation of the Microsoft XNA 4.x Framework. It makes it easy for XNA developers to create cross platform games with extremely high code reuse. It currently supports iOS Android Windows both OpenGL and DirectX Mac OS X Linux Windows..

Possible to save an integer array using NSUserDefaults on iPhone?

http://stackoverflow.com/questions/350848/possible-to-save-an-integer-array-using-nsuserdefaults-on-iphone

and determines the layout of a game playfield. I want to be able to have several save slots where users can save their games. If I do NSUserDefaults prefs NSUserDefaults standardUserDefaults prefs setObject playfield forKey @ slot1Save I get a pointer..

Client/Server GKSessions

http://stackoverflow.com/questions/4194394/client-server-gksessions

by Apple BUT ........it is very important to realise that this is a very unusual option. In networking for games you almost always want a normal client server model. Over some 30 years a huge amount of science has become established.. astounding but 3 this novel P2P technology would not actually be used in very typical networking programming for games. 4 Very confusingly all the documentation talks about the P2P mode. This is confusing because if you are new to networking.. you think that is normal . In fact it is very likely you will never use the P2P mode at all when making real normal games. To repeat If you are new to networking when you see all the mentions of P2P mode in Apple's doco it's important to realise..

Learning iPhone SDK (Objective-C) [closed]

http://stackoverflow.com/questions/5656626/learning-iphone-sdk-objective-c

iPhone SDK Objective C closed Hey programmers I really want to learn how to program really cool games and iphone apps but unfortunately I don't know Objective C. My school only offers Java courses which I'm not fond of and..

How can an iOS app keep a TCP connection alive indefinitely while in the background?

http://stackoverflow.com/questions/5840365/how-can-an-ios-app-keep-a-tcp-connection-alive-indefinitely-while-in-the-backgro

app went to background what could I do I don't wan to show alert or something to interrupt user he is away or playing games . I just wanna keep the connection alive for a longer period and when user comes back to the app he found out that the connection..

How can I locally detect iPhone clock advancement by a user between app runs?

http://stackoverflow.com/questions/7122216/how-can-i-locally-detect-iphone-clock-advancement-by-a-user-between-app-runs

can I locally detect iPhone clock advancement by a user between app runs A common exploit in casual games is to artificially advance the system clock to jump ahead in gameplay. How can such user clock advancement be detected by..

How do I make a water effect view with openGLES on the iPhone?

http://stackoverflow.com/questions/726738/how-do-i-make-a-water-effect-view-with-opengles-on-the-iphone

of openGLES. I'm pretty sure it is since I have seen this pretty often. KoiPond uses it DuckDuckDuck uses it. A lot of games use it. They're not all astronauts. They're normal programmers So how is this done Is there any tutorial for this on the..

UIScrollView : paging horizontally, scrolling vertically?

http://stackoverflow.com/questions/728014/uiscrollview-paging-horizontally-scrolling-vertically

in future iPhone OS versions. Okay this little essay got a little bit too long. I'm just still into UIScrollView games after the work on ScrollingMadness several days ago. P.S. If you get any of these working and feel like sharing please e..

How to do animations using images efficiently in iOS

http://stackoverflow.com/questions/8112698/how-to-do-animations-using-images-efficiently-in-ios

improve this question My suggestion is using Cocos2d which is a framework based on Open GL specifically designed for games. In your case the advantages you would get are using texture atlas instead of individual images to save as much memory as..

Mobile development - Native VS Cross Platform VS JavaScript [closed]

http://stackoverflow.com/questions/8865277/mobile-development-native-vs-cross-platform-vs-javascript

Sencha Appmobi and Corona didn't tested them first hand . Some points of reference We are not planning on developing games the applications we are planning to develop are in the realm of business applications information tools. The applications..

iOS development on Windows [duplicate]

http://stackoverflow.com/questions/9595507/ios-development-on-windows

I mean when the code is compiled is there a sign so Apple can check that the app was made without cheating Creating games on OS X VM would be hard In the case we get the Mac mini ... Would we need the Magic Touch or Magic Trackpad to test multi..

Detect when home button is pressed iOS

http://stackoverflow.com/questions/10324596/detect-when-home-button-is-pressed-ios

the background state. Use this method to pause ongoing tasks disable timers and throttle down OpenGL ES frame rates. Games should use this method to pause the game. void applicationDidEnterBackground UIApplication application Use this method to..

Genre of application in iTunes

http://stackoverflow.com/questions/1460076/genre-of-application-in-itunes

to be more clear about the question is If you download any app from iTunes means it will based on News Entertainment Games Music Genres. Likewise my appication is a news based Genre. So i need to recognize it as a News based Genre in iTunes. As..

Core Data Relationships: How to insert a new object into an entity and create a relationship to an existing object in another entity

http://stackoverflow.com/questions/19303062/core-data-relationships-how-to-insert-a-new-object-into-an-entity-and-create-a

trying to figure this out but have run out of luck. Any help would be very much appreciated. I have 3 entities Scores Games and Players . Scores Attributes date player1Score player2Score and status. Games Attributes title. Players Attributes name... appreciated. I have 3 entities Scores Games and Players . Scores Attributes date player1Score player2Score and status. Games Attributes title. Players Attributes name. I have many to many relationships between Scores Games and Scores Players I already.. and status. Games Attributes title. Players Attributes name. I have many to many relationships between Scores Games and Scores Players I already have a list of both games and players. The user selects which game and who is playing and with..

When compiling for multiple targets in XCode, how do i ensure that certain files will not be included one target

http://stackoverflow.com/questions/2314050/when-compiling-for-multiple-targets-in-xcode-how-do-i-ensure-that-certain-files

iphone and I have a lite and paid version of my app. I followed the instructions here Creating Lite Versions of iPhone Games Apps for duplicating the target. This works and now I am working on slimming down the lite version. Main problem Images...

iPhone - archiving array of custom objects

http://stackoverflow.com/questions/2814316/iphone-archiving-array-of-custom-objects

objects I've been trying for hours and I cannot solve this problem. I'm making an app that saves unfinished Chess Games so I'm trying to write an array to a file. This is what the array is if it makes sense NSMutableArray savedGames GameSave.. Chess Games so I'm trying to write an array to a file. This is what the array is if it makes sense NSMutableArray savedGames GameSave a NSMutableArray board Piece a b c etc. some ints NSString whitePlayer blackPlayer int playerOnTop turn GameSave.. ChessSaverAppDelegate UIApplication sharedApplication delegate delegate gameSave setBoard board NSMutableArray savedGames NSKeyedUnarchiver unarchiveObjectWithFile self dataFilePath if savedGames nil NSKeyedArchiver archiveRootObject delegate..

Is it a good idea to use an video as splash screen in my iphone app?

http://stackoverflow.com/questions/4431762/is-it-a-good-idea-to-use-an-video-as-splash-screen-in-my-iphone-app

this question The HIG guidelines are intended as far as I can tell for Apps on the iPhone. This is different from Games on the iPhone. If your app provides some utility to the user I agree completely with @Costique @fabian789 and the HIG. The..

Augmented Reality for IPhone [closed]

http://stackoverflow.com/questions/4622786/augmented-reality-for-iphone

Sensor Programming Augmented Reality and Location Enabled iPhone and iPad Apps Here is a PDF iPhone Augmented Reality Games Here is a PDF Augmented Reality for Travel on iPhone Here is a PDF Mobile Augmented Reality . share improve this answer..

HTML5 web app vs Native mobile apps

http://stackoverflow.com/questions/5548517/html5-web-app-vs-native-mobile-apps

iPhone and Android but the big advantage is that you can create anything you want and you are dependant on a Framework Games Augmented Reality Apps etc ... In my opinion if you want to create simple applications with some nice features weather twitter..

Oolong, SIO2 or commercial Game engine for 3D iPhone Games newbie?

http://stackoverflow.com/questions/601690/oolong-sio2-or-commercial-game-engine-for-3d-iphone-games-newbie

SIO2 or commercial Game engine for 3D iPhone Games newbie I'm trying to pick between the Oolong and SIO2 iPhone game engines for my first game programming project. I have..

Advantages of using Core Graphics

http://stackoverflow.com/questions/7669018/advantages-of-using-core-graphics

Graphics like Core Plot for instance Animated Objects etc . Time consuming both learning and implementing Simple 2D Games Complex 2D Games 3D Games Code maintenance ad also cleaner code. Easier integration with other UI elements. Thanks. iphone.. Core Plot for instance Animated Objects etc . Time consuming both learning and implementing Simple 2D Games Complex 2D Games 3D Games Code maintenance ad also cleaner code. Easier integration with other UI elements. Thanks. iphone ios opengl es.. for instance Animated Objects etc . Time consuming both learning and implementing Simple 2D Games Complex 2D Games 3D Games Code maintenance ad also cleaner code. Easier integration with other UI elements. Thanks. iphone ios opengl es core graphics..

Moving a Stick figure, anchorpoints, animation, or something else…?

http://stackoverflow.com/questions/7808981/moving-a-stick-figure-anchorpoints-animation-or-something-else

with the right border of the screen. All buttons and images differ in width ie Play Game Credits Settings More Cool Games Instead of figuring out the individual positions for each image button it is easier to simply right align them by modifying..

Application windows are expected to have a root view controller at the end of application launch

http://stackoverflow.com/questions/9844626/application-windows-are-expected-to-have-a-root-view-controller-at-the-end-of-ap

the background state. Use this method to pause ongoing tasks disable timers and throttle down OpenGL ES frame rates. Games should use this method to pause the game. void applicationDidEnterBackground UIApplication application Use this method to..