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2014/10/15 ¤U¤È 10:15:07

iphone Programming Glossary: tweaking

Supporting iOS 4.3 to iOS 6.0

http://stackoverflow.com/questions/12776932/supporting-ios-4-3-to-ios-6-0

for each view. So I would like to know whether we can support ios 4.3 to ios 6.0 with the same base code by just tweaking some changes or do we need to create a complete new target Like we cannot use auto layout of ios 6.0 if I want to support..

SDWebImage process images before caching

http://stackoverflow.com/questions/12928103/sdwebimage-process-images-before-caching

the class iphone ios cocoa touch sdwebimage share improve this question I had the same problem as you and tried tweaking SDWebImage first but ended up building my own component that solved the problem. You can take take a look at it here https..

libraries to CAPTURE panorama in iOS 6

http://stackoverflow.com/questions/14062932/libraries-to-capture-panorama-in-ios-6

What is the state of non-Objective-C programming for iPhone?

http://stackoverflow.com/questions/1703088/what-is-the-state-of-non-objective-c-programming-for-iphone

to be surmounted you can compile pretty much whatever you want down to the iPhone and even get it to run with some tweaking but for two other important reasons Frameworks. While the things you listed have touch screen and accelerometer bindings..

What tool or technology does Apple use to create its documentation?

http://stackoverflow.com/questions/1930755/what-tool-or-technology-does-apple-use-to-create-its-documentation

etc are no problem. It also allows the Table of Contents to be generated automatically. With quite a bit of effort in tweaking single pixel distances via a CSS style sheet it is or at least was at the time a nearly pixel perfect emulation of the HTML..

SOLVED: Peculiar problem - iphone application distribution build contains a bug

http://stackoverflow.com/questions/2211486/solved-peculiar-problem-iphone-application-distribution-build-contains-a-bug

constrainedToSize CGSizeMake 290 FLT_MAX s.height kStaticSize SizeWithFont is very unreliable so have to do some dirty tweaking if s.height 100 s.height 250 s.height 20 else if s.height 250 s.height 500 s.height 40 else if s.height 500 s.height 800..

CLLocation Category for Calculating Bearing w/ Haversine function

http://stackoverflow.com/questions/3925942/cllocation-category-for-calculating-bearing-w-haversine-function

seems fine to me. Nothing wrong with the calculous. You don't specify how far off your results are but you might try tweaking your radian degrees converters to this double DegreesToRadians double degrees return degrees M_PI 180.0 double RadiansToDegrees..

How to find UILabel's number of Lines

http://stackoverflow.com/questions/4172615/how-to-find-uilabels-number-of-lines

this question Let's say you have a UILabel myLabel and you want to find out the height of the label with some tweaking you can get the # of lines by dividing the height with some appropriate number which depends on the font size . UILabel..

OpenGL ES 1.1: How to change texture color without losing luminance?

http://stackoverflow.com/questions/4361023/opengl-es-1-1-how-to-change-texture-color-without-losing-luminance

original_color.rgba This will result in a brighter image than what you've asked for but might be good enough with some tweaking. Should you want to preserve the alpha value of the texture you'll need to use GL_COMBINE instead of GL_ADD set GL_COMBINE_RGB..

Aligning text and image on UIButton with imageEdgeInsets and titleEdgeInsets

http://stackoverflow.com/questions/4564621/aligning-text-and-image-on-uibutton-with-imageedgeinsets-and-titleedgeinsets

UIEdgeInsetsMake 0 button.titleLabel.bounds.size.width 0 0 but this doesn't display it correctly. I've been tweaking the values but going from say 5 to 10 on the left inset value doesn't appear to move it in expected manner. 10 will scoot..

How to run and debug unit tests for an iPhone application

http://stackoverflow.com/questions/4989668/how-to-run-and-debug-unit-tests-for-an-iphone-application

blog provides all the information to do this. Following it however did not yield immediate success and needed some tweaking. I will go over the main steps presented in Sean's tutorial providing some for dummies outline which took me some time to..

Customize the Airplay button's appearance

http://stackoverflow.com/questions/5174204/customize-the-airplay-buttons-appearance

improve this question After accepting @Erik B's answer and awarding the bounty to him I found that there was more tweaking necessary to get it to work. I am posting here for the benefit of future SO searchers. The problem I was seeing was that..

Moving UIView up when keyboard shown

http://stackoverflow.com/questions/5220818/moving-uiview-up-when-keyboard-shown

embedded in this that are appropriate to my form and layout that might not be appropriate to yours so I encourage tweaking this to fit your specific needs. UIView FormScroll.h #import Foundation Foundation.h @interface UIView FormScroll void scrollToY..

How to cancel a sequence of UITouch events?

http://stackoverflow.com/questions/533574/how-to-cancel-a-sequence-of-uitouch-events

manually call void touchesCancelled NSSet touches withEvent UIEvent event I am basing this solution loosely on some tweaking I did to the MoveMe sample app on Apple's iPhone sample code site where I modified the touchesMoved method to look like..

What h.264 format loads on android AND IOS?

http://stackoverflow.com/questions/6364190/what-h-264-format-loads-on-android-and-ios

We've tested the output on several Android devices as well as iOS. You can use this as a starting point just tweaking things like frame size frame rate and qfactor. ffmpeg y i # input_file s 432x320 b 384k vcodec libx264 flags loop mv4 cmp..

Choosing between the two - Interface Builder OR creating via code

http://stackoverflow.com/questions/6385516/choosing-between-the-two-interface-builder-or-creating-via-code

. Interface Builder can allow you to create and modify a UI much faster than you can in code. Rather than endlessly tweaking CGRect values in code then recompiling testing and repeating this process you can instead get direct visual feedback about..

Moving a Stick figure, anchorpoints, animation, or something else…?

http://stackoverflow.com/questions/7808981/moving-a-stick-figure-anchorpoints-animation-or-something-else

been well established through gameplay testing and should not be changed to avoid re testing the game. In such a case tweaking the anchorPoint so that the new image aligns well with the other graphics without affecting the gameplay is warranted. This.. is a safe last minute modification. Don't start doing this during the production phase or you'll end up in anchorPoint tweaking hell throughout the lifetime of your project. Don't go there In summary Modify anchorPoint only if that makes it easier..

UINavigationController and autorotation

http://stackoverflow.com/questions/970482/uinavigationcontroller-and-autorotation

would also have to animate the push transition between the navigation controllers as well which might take a bit of tweaking to get it to look right. You would have to Configure a dummy navigation bar to exactly match the outgoing navigation controller's..

How do I start playing audio when in silent mode & locked in iOS 6?

http://stackoverflow.com/questions/9725192/how-do-i-start-playing-audio-when-in-silent-mode-locked-in-ios-6

apple policies as far as I can tell. will use more resources Comments I've almost got this to work and might with some tweaking. This does not seem to be what all these other alarms are doing as they do not keep on running if you press home BTN. Which..