| iphone Programming Glossary: ceilfhow to change UITabbar selected color? http://stackoverflow.com/questions/2506290/how-to-change-uitabbar-selected-color   UIImage itemImage item image  CGSize itemImageSize itemImage size  CGPoint itemImagePosition  itemImagePosition.x ceilf contextRect.size.width itemImageSize.width 2  itemImagePosition.y ceilf contextRect.size.height itemImageSize.height 2 .. CGPoint itemImagePosition  itemImagePosition.x ceilf contextRect.size.width itemImageSize.width 2  itemImagePosition.y ceilf contextRect.size.height itemImageSize.height 2  UIGraphicsBeginImageContext contextRect.size  CGContextRef c UIGraphicsGetCurrentContext.. 
 Drawing in CATiledLayer with CoreGraphics CGContextDrawImage http://stackoverflow.com/questions/4067512/drawing-in-catiledlayer-with-coregraphics-cgcontextdrawimage  image NULL CGDataProviderRef provider NULL NSString filename NSString stringWithFormat @ img_name_here 0.0f_ d_ d ceilf scale 100 col row NSString path NSBundle mainBundle pathForResource filename ofType @ png if path nil NSURL imageURL NSURL.. 
 Drawing app on iPad using OpenGL http://stackoverflow.com/questions/4606680/drawing-app-on-ipad-using-opengl  self.bounds.size.height currentStroke objectAtIndex i 2 CGPointValue .y Figure our how many dots you need count MAX ceilf sqrtf currentStroke objectAtIndex i 2 CGPointValue .x currentStroke objectAtIndex i CGPointValue .x  currentStroke objectAtIndex.. 
 Changing pen width according writing speed http://stackoverflow.com/questions/6490057/changing-pen-width-according-writing-speed  malloc vertexMax 2 sizeof GLfloat Add points to the buffer so there are drawing points every X pixels count MAX ceilf sqrtf end.x start.x end.x start.x end.y start.y end.y start.y kBrushPixelStep 1 for i 0 i count i if vertexCount vertexMax.. 
 Undo drawing in Paint Application http://stackoverflow.com/questions/6689600/undo-drawing-in-paint-application  malloc eraseMax 2 sizeof GLfloat Add points to the buffer so there are drawing points every X pixels count MAX ceilf sqrtf end.x start.x end.x start.x end.y start.y end.y start.y kBrushPixelStep 1 for i 0 i count i if vertexCount eraseMax.. 
 Making use of velocityInView with UIPanGestureRecognizer http://stackoverflow.com/questions/9093544/making-use-of-velocityinview-with-uipangesturerecognizer  is currently set to 8.0. 8.0 is a decent level for slow panning for fast panning 2.0 is more reasonable changedLevel ceilf xTranslation panThreshold originalLevel int changedLevel Raw velocity seems to go from around 3 slow to over 200 fast NSLog.. 
 Save OpenGL Drawn item as a Image http://stackoverflow.com/questions/9660723/save-opengl-drawn-item-as-a-image  malloc vertexMax 2 sizeof GLfloat Add points to the buffer so there are drawing points every X pixels count MAX ceilf sqrtf end.x start.x end.x start.x end.y start.y end.y start.y kBrushPixelStep 1 for i 0 i count i if vertexCount vertexMax.. 
 Record the drawing as a m4v video file - OpenGL http://stackoverflow.com/questions/9661259/record-the-drawing-as-a-m4v-video-file-opengl  malloc vertexMax 2 sizeof GLfloat Add points to the buffer so there are drawing points every X pixels count MAX ceilf sqrtf end.x start.x end.x start.x end.y start.y end.y start.y kBrushPixelStep 1 for i 0 i count i if vertexCount vertexMax.. 
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