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c++ Programming Glossary: getmessage

displaying a message when the user taps a key

http://stackoverflow.com/questions/10750037/displaying-a-message-when-the-user-taps-a-key

LowLevelKeyboardProc hInstance 0 MSG msg while GetMessage msg NULL 0 0 TranslateMessage msg DispatchMessage msg return..

How to get the Windows Power State Message (WM_POWERBROADCAST) when not running a Win32 GUI app?

http://stackoverflow.com/questions/1165623/how-to-get-the-windows-power-state-message-wm-powerbroadcast-when-not-running

enters the Hibernate state. I cannot modify the GUI App. GetMessage only works if the calling thread is the same thread as the UI.. UpdateWindow _hWnd void message_loop MSG msg 0 while GetMessage msg NULL 0 0 if msg.message WM_QUIT break TranslateMessage..

How to append text to a TextBox?

http://stackoverflow.com/questions/12537456/how-to-append-text-to-a-textbox

NULL NULL ShowWindow hMainWindow SW_SHOW MSG msg while GetMessage msg NULL 0 0 TranslateMessage msg DispatchMessage msg return..

DoEvents equivalent for C++?

http://stackoverflow.com/questions/1415095/doevents-equivalent-for-c

result while PeekMessage msg NULL 0 0 PM_NOREMOVE result GetMessage msg NULL 0 0 if result 0 WM_QUIT PostQuitMessage msg.wParam..

How do I stop windows from blocking the program during a window drag or menu button being held down?

http://stackoverflow.com/questions/18041622/how-do-i-stop-windows-from-blocking-the-program-during-a-window-drag-or-menu-but

function looks like this BOOL ret MSG msg while ret GetMessage msg nullptr 0 0 0 if ret 1 TranslateMessage msg DispatchMessage..

Should I use DirectInput or Windows message loop?

http://stackoverflow.com/questions/2165230/should-i-use-directinput-or-windows-message-loop

prefer. Your typical message pump looks like this while GetMessage msg NULL 0 0 if WM_QUIT msg.message break TranslateMessage msg..

Keyboard Input & the Win32 message loop

http://stackoverflow.com/questions/2441457/keyboard-input-the-win32-message-loop

A typical C message loop looks like this MSG msg while GetMessage msg null 0 0 TranslateMessage msg DispatchMessage msg The function.. WPARAM key extern void OnKeyUp WPARAM key MSG msg while GetMessage msg null 0 0 if msg.message WM_KEYDOWN OnKeyDown msg.wParam..

What is an efficient way to wrap HWNDs in objects in C++?

http://stackoverflow.com/questions/3122695/what-is-an-efficient-way-to-wrap-hwnds-in-objects-in-c

appwindow.ShowWindow SW_SHOW MSG msg while GetMessage msg 0 0 0 TranslateMessage msg DispatchMessage msg app shutdown..

Understanding the low-level mouse and keyboard hook (win32)

http://stackoverflow.com/questions/3134183/understanding-the-low-level-mouse-and-keyboard-hook-win32

at 100 . But that's okay for now that goes away if I use GetMessage . Now as I understand it the low level hooks work by context.. the hook alive even if you don't poll for messages use GetMessage to solve your problem. Using Sleep 1 will solve your problem..

What is the difference between WM_QUIT, WM_CLOSE, and WM_DESTROY in a windows program?

http://stackoverflow.com/questions/3155782/what-is-the-difference-between-wm-quit-wm-close-and-wm-destroy-in-a-windows-pr

message is not related to any window the hwnd got from GetMessage is NULL and no window procedure is called . This message indicates.. should be stopped and application should be closed. When GetMessage reads WM_QUIT it returns 0 to indicate that. Take a look at.. typical message loop snippet the loop is continued while GetMessage returns non zero. WM_QUIT can be sent by PostQuitMessage function...

c++ using too much cpu

http://stackoverflow.com/questions/3561613/c-using-too-much-cpu

MAKEINTRESOURCE IDC_XSTRIKE Main message loop while GetMessage msg NULL 0 0 if TranslateAccelerator msg.hwnd hAccelTable msg..

Can the HWND from CreateWindow/CreateDialog be GetMessage'd from another thread?

http://stackoverflow.com/questions/617248/can-the-hwnd-from-createwindow-createdialog-be-getmessaged-from-another-thread

the HWND from CreateWindow CreateDialog be GetMessage'd from another thread Using the Win32 APIs is it possible to.. to threads Trying the contrived example below I never see GetMessage fire. HWND g_hWnd DWORD WINAPI myThreadProc LPVOID lpParam while.. HWND g_hWnd DWORD WINAPI myThreadProc LPVOID lpParam while GetMessage &msg hWnd 0 0 0 ... int WINAPI WinMain HINSTANCE hInstance..

Why must SetWindowsHookEx be used with a windows message queue

http://stackoverflow.com/questions/7458807/why-must-setwindowshookex-be-used-with-a-windows-message-queue

WH_KEYBOARD_LL KeyboardProc NULL 0 MSG msg while GetMessage msg NULL 0 0 0 TranslateMessage msg DispatchMessage msg UnhookWindowsHookEx.. difference Also the loop never executes only waits on the GetMessage function. The loop executes only when I post the quit message..