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2014/10/15 ¤U¤È 10:15:04

iphone Programming Glossary: transform.rotation

After rotating a CALayer using CABasicAnimation the layer jumps back to it's unrotated position

http://stackoverflow.com/questions/1376753/after-rotating-a-calayer-using-cabasicanimation-the-layer-jumps-back-to-its-unr

anim.toValue NSNumber numberWithInt 0 Rotation Animation CABasicAnimation rota CABasicAnimation animationWithKeyPath @ transform.rotation rota.duration 4 rota.autoreverses NO rota.removedOnCompletion NO rota.fromValue NSNumber numberWithFloat 0 rota.toValue..

spin image clockwise/anticlockwise on touch

http://stackoverflow.com/questions/1547171/spin-image-clockwise-anticlockwise-on-touch

context nil CABasicAnimation fullRotationAnimation fullRotationAnimation CABasicAnimation animationWithKeyPath @ transform.rotation fullRotationAnimation .fromValue NSNumber numberWithFloat 0 fullRotationAnimation.toValue NSNumber numberWithFloat 360 M_PI..

CATransform3DRotate and UIImageView

http://stackoverflow.com/questions/3295114/catransform3drotate-and-uiimageview

animating an UIImage view with this code CABasicAnimation animation animation CABasicAnimation animationWithKeyPath @ transform.rotation animation.duration 1 animation.toValue NSNumber numberWithFloat M_PI animation.fromValue NSNumber numberWithInt 0 square.layer..

How do you rotate UIView, UIImageView or CALayer animated 360??

http://stackoverflow.com/questions/3431776/how-do-you-rotate-uiview-uiimageview-or-calayer-animated-360

#import QuartzCore QuartzCore.h CABasicAnimation fullRotation fullRotation CABasicAnimation animationWithKeyPath @ transform.rotation fullRotation.fromValue NSNumber numberWithFloat 0 fullRotation.toValue NSNumber numberWithFloat 360 M_PI 180 fullRotation.duration..

Objective-C IOS development: Animations Autoreverse

http://stackoverflow.com/questions/5040494/objective-c-ios-development-animations-autoreverse

GCRectMake 1 1 100 100 aniLayer setValue NSNumber numberWithFloat degreesToRadians 34 forKeyPath @ transform.rotation completion nil the problem is after the animation has reversed the UIView jumps back to the frame set in the animation..

Rotate UIView iPhone

http://stackoverflow.com/questions/5457122/rotate-uiview-iphone

107.366 ' The second method used is this one CABasicAnimation spinAnimation CABasicAnimation animationWithKeyPath @ transform.rotation spinAnimation.toValue NSNumber numberWithFloat 1 self.layer addAnimation spinAnimation forKey @ spinAnimation The second..

CALayer with rotation animation

http://stackoverflow.com/questions/6690780/calayer-with-rotation-animation

c ios calayer share improve this question To rotate a CALayer NSNumber rotationAtStart myLayer valueForKeyPath @ transform.rotation CATransform3D myRotationTransform CATransform3DRotate myLayer.transform myRotationAngle 0.0 0.0 1.0 myLayer.transform myRotationTransform.. 0.0 0.0 1.0 myLayer.transform myRotationTransform CABasicAnimation myAnimation CABasicAnimation animationWithKeyPath @ transform.rotation myAnimation.duration kMyAnimationDuration myAnimation.fromValue rotationAtStart myAnimation.toValue NSNumber numberWithFloat.. NSNumber numberWithFloat rotationAtStart floatValue myRotationAngle myLayer addAnimation myAnimation forKey @ transform.rotation myRotationAngle should be in radians. Use negative values for counter clockwise rotation and positive values for clockwise...