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c++ Programming Glossary: gldisable

Can't get masking to work correctly with OpenGL

http://stackoverflow.com/questions/10400651/cant-get-masking-to-work-correctly-with-opengl

isn't working draw_img background ... glEnable GL_BLEND glDisable GL_DEPTH_TEST glBlendFunc GL_ONE GL_ZERO draw_img mask glBlendFunc..

Glew problems, unresolved externals

http://stackoverflow.com/questions/11059971/glew-problems-unresolved-externals

GL_TEXTURE_2D Texture mapping ON printf Txt map ON else glDisable GL_TEXTURE_2D Texture mapping OFF glGetDoublev GL_PROJECTION_MATRIX.. fPS fCount fCount 0 sTime clock CLOCKS_PER_SEC render glDisable GL_LIGHTING GLdouble pos 3 gluUnProject 100 yPos 14 modelV projM..

Skewed frustum/off-axis projection for head tracking in OpenGL

http://stackoverflow.com/questions/16723674/skewed-frustum-off-axis-projection-for-head-tracking-in-opengl

size glPushAttrib GL_ALL_ATTRIB_BITS glEnable GL_COLOR glDisable GL_LIGHTING glColor4f 1 1 1 1 drawSolid size glColor4f 0.8 0.8.. glColor4f 1 1 1 1 drawSolid size glColor4f 0.8 0.8 0.8 1 glDisable GL_DEPTH_TEST glLineWidth 1 drawWireframe size glColor4f 0 0..

Cannot run Opengl program

http://stackoverflow.com/questions/17632340/cannot-run-opengl-program

vRed glPolygonMode GL_FRONT_AND_BACK GL_LINE glDisable GL_CULL_FACE Draw the cube cubeBatch.Draw break Wire frame.. cubeBatch.Draw glStencilOp GL_KEEP GL_KEEP GL_KEEP glDisable GL_STENCIL_TEST glEnable GL_BLEND glEnable GL_LINE_SMOOTH glPolygonMode.. GL_FRONT_AND_BACK GL_FILL glEnable GL_CULL_FACE glDisable GL_BLEND glDisable GL_LINE_SMOOTH glDisable GL_STENCIL_TEST..

Opengl: 2d HUD over 3D

http://stackoverflow.com/questions/5467218/opengl-2d-hud-over-3d

glPushMatrix Not sure if I need this glLoadIdentity glDisable GL_CULL_FACE glClear GL_DEPTH_BUFFER_BIT glBegin GL_QUADS glColor3f..

OpenGL 2D hud in 3D application

http://stackoverflow.com/questions/8370537/opengl-2d-hud-in-3d-application

GL_DEPTH_BUFFER_BIT 3D rendering glDepthMask GL_FALSE glDisable GL_DEPTH_TEST glMatrixMode GL_PROJECTION glLoadIdentity gluOrtho2D..

Image scaling (KeepAspectRatioByExpanding) through OpenGL

http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl

0 orig_height gl_height .5f center on screen break glDisable GL_CULL_FACE might cause problems if enabled glBegin GL_QUADS..