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c++ Programming Glossary: gldisableclientstate

object loader in opengl

http://stackoverflow.com/questions/14887012/object-loader-in-opengl

model 0 .normal glDrawArrays GL_TRIANGLES 0 model.size glDisableClientState GL_VERTEX_ARRAY glDisableClientState GL_TEXTURE_COORD_ARRAY.. 0 model.size glDisableClientState GL_VERTEX_ARRAY glDisableClientState GL_TEXTURE_COORD_ARRAY glDisableClientState GL_NORMAL_ARRAY.. glDisableClientState GL_TEXTURE_COORD_ARRAY glDisableClientState GL_NORMAL_ARRAY glPopMatrix glutSwapBuffers int main int argc..

Rendering issue with different computers

http://stackoverflow.com/questions/18064988/rendering-issue-with-different-computers

0 aVBO.GetVerticesSize if model_has_texture drawWithColor glDisableClientState GL_TEXTURE_COORD_ARRAY glDisable GL_TEXTURE_2D glDisableClientState.. GL_TEXTURE_COORD_ARRAY glDisable GL_TEXTURE_2D glDisableClientState GL_NORMAL_ARRAY glDisableClientState GL_VERTEX_ARRAY I'm out.. GL_TEXTURE_2D glDisableClientState GL_NORMAL_ARRAY glDisableClientState GL_VERTEX_ARRAY I'm out of ideas i hope someone can direct me..

Generate a plane with triangle strips

http://stackoverflow.com/questions/5915753/generate-a-plane-with-triangle-strips

width heigth glDrawArrays GL_TRIANGLE_STRIP 0 width height glDisableClientState GL_VERTEX_ARRAY c opengl triangle plane gl triangle strip.. width height GL_UNSIGNED_INT getIndices width height glDisableClientState GL_VERTEX_ARRAY With width 4 and height 4 this is what I got..

Calculating normals in a triangle mesh

http://stackoverflow.com/questions/6656358/calculating-normals-in-a-triangle-mesh

glDrawElements GL_TRIANGLES 60000 GL_UNSIGNED_INT indices glDisableClientState GL_VERTEX_ARRAY glPopMatrix EDIT 1 Here is the code I have written.. glDrawElements GL_TRIANGLES 60000 GL_UNSIGNED_INT indices glDisableClientState GL_VERTEX_ARRAY glDisableClientState GL_NORMAL_ARRAY glPopMatrix.. indices glDisableClientState GL_VERTEX_ARRAY glDisableClientState GL_NORMAL_ARRAY glPopMatrix c opengl computational..