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2014/10/15 ¤U¤È 10:09:37

iphone Programming Glossary: glbindbuffer

How to draw a line inside the fish movement (OpenGLES in iPhone)?

http://stackoverflow.com/questions/10499077/how-to-draw-a-line-inside-the-fish-movement-opengles-in-iphone

const GLfloat line 0.0f 0.5f 3.0f 1.0f GLuint bufferObjectNameArray glGenBuffers 1 bufferObjectNameArray glBindBuffer GL_ARRAY_BUFFER bufferObjectNameArray glBufferData GL_ARRAY_BUFFER the target buffer sizeof line the number of bytes to.. const GLfloat line 0.0f 0.5f 3.0f 1.0f GLuint bufferObjectNameArray glGenBuffers 1 bufferObjectNameArray glBindBuffer GL_ARRAY_BUFFER bufferObjectNameArray glBufferData GL_ARRAY_BUFFER the target buffer sizeof line the number of bytes to.. const GLfloat line 0.0f 0.5f 3.0f 1.0f GLuint bufferObjectNameArray glGenBuffers 1 bufferObjectNameArray glBindBuffer GL_ARRAY_BUFFER bufferObjectNameArray glBufferData GL_ARRAY_BUFFER the target buffer sizeof line the number of bytes to..

Use of VAO around VBO in Open ES iPhone app Causes EXC_BAD_ACCESS When Call to glDrawElements

http://stackoverflow.com/questions/6240863/use-of-vao-around-vbo-in-open-es-iphone-app-causes-exc-bad-access-when-call-to-g

implement Vertex Array Objects around my Vertex Buffer Objects VBO . I setup my VBOs and VAOs like this void setupVBOs glBindBuffer GL_ARRAY_BUFFER 0 glBindBuffer GL_ELEMENT_ARRAY_BUFFER 0 glBindVertexArrayOES 0 glGenVertexArraysOES 1 directArrayObject.. around my Vertex Buffer Objects VBO . I setup my VBOs and VAOs like this void setupVBOs glBindBuffer GL_ARRAY_BUFFER 0 glBindBuffer GL_ELEMENT_ARRAY_BUFFER 0 glBindVertexArrayOES 0 glGenVertexArraysOES 1 directArrayObject glBindVertexArrayOES directArrayObject.. 1 directArrayObject glBindVertexArrayOES directArrayObject GLuint texCoordBuffer glGenBuffers 1 texCoordBuffer glBindBuffer GL_ARRAY_BUFFER texCoordBuffer glBufferData GL_ARRAY_BUFFER sizeof DirectVertices DirectVertices GL_STATIC_DRAW glVertexAttribPointer..

iOS CVImageBuffer distorted from AVCaptureSessionDataOutput with AVCaptureSessionPresetPhoto

http://stackoverflow.com/questions/6540710/ios-cvimagebuffer-distorted-from-avcapturesessiondataoutput-with-avcapturesessio

GL_TEXTURE_2D 0 GL_RGBA bufferWidth bufferHeight 0 GL_BGRA GL_UNSIGNED_BYTE CVPixelBufferGetBaseAddress cameraFrame glBindBuffer GL_ARRAY_BUFFER self vertexBuffer glBindBuffer GL_ELEMENT_ARRAY_BUFFER self indexBuffer glDrawElements GL_TRIANGLE_STRIP.. 0 GL_BGRA GL_UNSIGNED_BYTE CVPixelBufferGetBaseAddress cameraFrame glBindBuffer GL_ARRAY_BUFFER self vertexBuffer glBindBuffer GL_ELEMENT_ARRAY_BUFFER self indexBuffer glDrawElements GL_TRIANGLE_STRIP 4 GL_UNSIGNED_SHORT BUFFER_OFFSET 0 glBindBuffer.. GL_ELEMENT_ARRAY_BUFFER self indexBuffer glDrawElements GL_TRIANGLE_STRIP 4 GL_UNSIGNED_SHORT BUFFER_OFFSET 0 glBindBuffer GL_ARRAY_BUFFER 0 glBindBuffer GL_ELEMENT_ARRAY_BUFFER 0 self context presentRenderbuffer GL_RENDERBUFFER glDeleteTextures..

Draw a straight line using OpenGL ES in iPhone?

http://stackoverflow.com/questions/9736887/draw-a-straight-line-using-opengl-es-in-iphone

object array glGenBuffers 1 bufferObjectNameArray Bind the buffer object array to the GL_ARRAY_BUFFER target buffer glBindBuffer GL_ARRAY_BUFFER bufferObjectNameArray Send the line data over to the target buffer in GPU RAM glBufferData GL_ARRAY_BUFFER..