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2014/10/15 ¤U¤È 10:09:39

iphone Programming Glossary: glgenrenderbuffersoes

Drawing into OpenGL ES framebuffer and getting UIImage from it on iPhone

http://stackoverflow.com/questions/10936157/drawing-into-opengl-es-framebuffer-and-getting-uiimage-from-it-on-iphone

them as Apple s tutorial says glGenFramebuffersOES 1 framebuffer glBindFramebufferOES GL_FRAMEBUFFER_OES framebuffer glGenRenderbuffersOES 1 colorRenderbuffer glBindRenderbufferOES GL_RENDERBUFFER_OES colorRenderbuffer glRenderbufferStorageOES GL_RENDERBUFFER_OES.. height glFramebufferRenderbufferOES GL_FRAMEBUFFER_OES GL_COLOR_ATTACHMENT0_OES GL_RENDERBUFFER_OES colorRenderbuffer glGenRenderbuffersOES 1 depthRenderbuffer glBindRenderbufferOES GL_RENDERBUFFER_OES depthRenderbuffer glRenderbufferStorageOES GL_RENDERBUFFER_OES..

OpenGL ES render to texture, then draw texture

http://stackoverflow.com/questions/1649222/opengl-es-render-to-texture-then-draw-texture

to add the following snippet right after the glBindFramebufferOES ... . attach depth buffer GLuint depthRenderbuffer glGenRenderbuffersOES 1 depthRenderbuffer glBindRenderbufferOES GL_RENDERBUFFER_OES depthRenderbuffer glRenderbufferStorageOES GL_RENDERBUFFER_OES..

Draw to offscreen renderbuffer in OpenGL ES (iPhone)

http://stackoverflow.com/questions/1853551/draw-to-offscreen-renderbuffer-in-opengl-es-iphone

like this glGenFramebuffersOES 1 offscreenFramebuffer glBindFramebufferOES GL_FRAMEBUFFER_OES offscreenFramebuffer glGenRenderbuffersOES 1 offscreenRenderbuffer glBindRenderbufferOES GL_RENDERBUFFER_OES offscreenRenderbuffer glFramebufferRenderbufferOES GL_FRAMEBUFFER_OES..

Why is my EAGLVIew not rendering anymore in iOS 4.2?

http://stackoverflow.com/questions/4270320/why-is-my-eaglview-not-rendering-anymore-in-ios-4-2

self drawView And this is my createFramebuffer BOOL createFramebuffer glGenFramebuffersOES 1 _viewFramebuffer glGenRenderbuffersOES 1 _viewRenderbuffer glBindFramebufferOES GL_FRAMEBUFFER_OES _viewFramebuffer glBindRenderbufferOES GL_RENDERBUFFER_OES _viewRenderbuffer.. glGetRenderbufferParameterivOES GL_RENDERBUFFER_OES GL_RENDERBUFFER_HEIGHT_OES _backingHeight if _useDepthBuffer glGenRenderbuffersOES 1 _depthRenderbuffer glBindRenderbufferOES GL_RENDERBUFFER_OES _depthRenderbuffer glRenderbufferStorageOES GL_RENDERBUFFER_OES..