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2014/10/15 ¤U¤È 10:09:39

iphone Programming Glossary: glframebufferrenderbufferoes

Drawing into OpenGL ES framebuffer and getting UIImage from it on iPhone

http://stackoverflow.com/questions/10936157/drawing-into-opengl-es-framebuffer-and-getting-uiimage-from-it-on-iphone

GL_RENDERBUFFER_OES colorRenderbuffer glRenderbufferStorageOES GL_RENDERBUFFER_OES GL_RGBA8_OES width height glFramebufferRenderbufferOES GL_FRAMEBUFFER_OES GL_COLOR_ATTACHMENT0_OES GL_RENDERBUFFER_OES colorRenderbuffer glGenRenderbuffersOES 1 depthRenderbuffer.. depthRenderbuffer glRenderbufferStorageOES GL_RENDERBUFFER_OES GL_DEPTH_COMPONENT16_OES width height glFramebufferRenderbufferOES GL_FRAMEBUFFER_OES GL_DEPTH_ATTACHMENT_OES GL_RENDERBUFFER_OES depthRenderbuffer GLenum status glCheckFramebufferStatusOES..

OpenGL ES render to texture, then draw texture

http://stackoverflow.com/questions/1649222/opengl-es-render-to-texture-then-draw-texture

Draw to offscreen renderbuffer in OpenGL ES (iPhone)

http://stackoverflow.com/questions/1853551/draw-to-offscreen-renderbuffer-in-opengl-es-iphone

glGenRenderbuffersOES 1 offscreenRenderbuffer glBindRenderbufferOES GL_RENDERBUFFER_OES offscreenRenderbuffer glFramebufferRenderbufferOES GL_FRAMEBUFFER_OES GL_COLOR_ATTACHMENT0_OES GL_RENDERBUFFER_OES offscreenRenderbuffer But I'm confused on how to render..

Why is my EAGLVIew not rendering anymore in iOS 4.2?

http://stackoverflow.com/questions/4270320/why-is-my-eaglview-not-rendering-anymore-in-ios-4-2

_viewRenderbuffer _context renderbufferStorage GL_RENDERBUFFER_OES fromDrawable CAEAGLLayer self.layer glFramebufferRenderbufferOES GL_FRAMEBUFFER_OES GL_COLOR_ATTACHMENT0_OES GL_RENDERBUFFER_OES _viewRenderbuffer glGetRenderbufferParameterivOES GL_RENDERBUFFER_OES.. _depthRenderbuffer glRenderbufferStorageOES GL_RENDERBUFFER_OES GL_DEPTH_COMPONENT16_OES _backingWidth _backingHeight glFramebufferRenderbufferOES GL_FRAMEBUFFER_OES GL_DEPTH_ATTACHMENT_OES GL_RENDERBUFFER_OES _depthRenderbuffer if glCheckFramebufferStatusOES GL_FRAMEBUFFER_OES..