¡@

Home 

2014/10/15 ¤U¤È 10:09:37

iphone Programming Glossary: glbindvertexarrayoes

Use of VAO around VBO in Open ES iPhone app Causes EXC_BAD_ACCESS When Call to glDrawElements

http://stackoverflow.com/questions/6240863/use-of-vao-around-vbo-in-open-es-iphone-app-causes-exc-bad-access-when-call-to-g

setup my VBOs and VAOs like this void setupVBOs glBindBuffer GL_ARRAY_BUFFER 0 glBindBuffer GL_ELEMENT_ARRAY_BUFFER 0 glBindVertexArrayOES 0 glGenVertexArraysOES 1 directArrayObject glBindVertexArrayOES directArrayObject GLuint texCoordBuffer glGenBuffers 1.. 0 glBindBuffer GL_ELEMENT_ARRAY_BUFFER 0 glBindVertexArrayOES 0 glGenVertexArraysOES 1 directArrayObject glBindVertexArrayOES directArrayObject GLuint texCoordBuffer glGenBuffers 1 texCoordBuffer glBindBuffer GL_ARRAY_BUFFER texCoordBuffer glBufferData.. GLvoid offsetof DirectVertex texCoord glEnableVertexAttribArray texCoordSlot glGenVertexArraysOES 1 arrayObject glBindVertexArrayOES arrayObject GLuint vertexBuffer glGenBuffers 1 vertexBuffer glBindBuffer GL_ARRAY_BUFFER vertexBuffer glBufferData GL_ARRAY_BUFFER..