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2014/10/15 ¤U¤È 10:12:22

iphone Programming Glossary: optimization

Optimizing CLLocationManager/CoreLocation to retrieve data points faster on the iPhone

http://stackoverflow.com/questions/1081219/optimizing-cllocationmanager-corelocation-to-retrieve-data-points-faster-on-the

120.0f roughly an accuracy of 120 meters we can adjust this. myLocs addObject newLocation Thanks for any optimization tricks to speed this up. iphone cocoa touch core location share improve this question I've had lots of issues with..

Practical rules for premature optimization [closed]

http://stackoverflow.com/questions/2978460/practical-rules-for-premature-optimization

rules for premature optimization closed It seems that the phrase Premature Optimization is the buzz word of the day. For some reason iphone programmers.. is the buzz word of the day. For some reason iphone programmers in particular seem to think of avoiding premature optimization as a pro active goal rather than the natural result of simply avoiding distraction. The problem is the term is beginning.. I've seen a growing number of people say not to worry about the complexity of an algorithm because that's premature optimization eg http stackoverflow.com questions 2190275 help sorting an nsarray across two properties with nssortdescriptor 2191720#2191720..

Building with LLVM and any optimization causes app to crash on startup

http://stackoverflow.com/questions/5490432/building-with-llvm-and-any-optimization-causes-app-to-crash-on-startup

with LLVM and any optimization causes app to crash on startup When I try to build my app with LLVM 2.0 in XCode 4.0.1 and any level or optimization that.. optimization causes app to crash on startup When I try to build my app with LLVM 2.0 in XCode 4.0.1 and any level or optimization that is not none anything but O0 the app crashes after i launch it on the device simulator is ok . I can't seem to debug.. app makes at startup then the first screen's UI is loaded and drawn and after that the crash happens. Building with no optimizations or building with GCC 4.2 with any optimization level works fine. What could be happening here and how can i debug it What..

Make movie file with picture Array and song file, using AVAsset

http://stackoverflow.com/questions/6061092/make-movie-file-with-picture-array-and-song-file-using-avasset

Instance variables with underscore in Objective-C 2.0 and renaming with @synthetize leads to optimization warnings by the 'Analyze' tool of Xcode 4 [duplicate]

http://stackoverflow.com/questions/6124109/instance-variables-with-underscore-in-objective-c-2-0-and-renaming-with-synthet

variables with underscore in Objective C 2.0 and renaming with @synthetize leads to optimization warnings by the 'Analyze' tool of Xcode 4 duplicate Possible Duplicate How does an underscore in front of a variable in..

How to read objective-c stack traces

http://stackoverflow.com/questions/6462214/how-to-read-objective-c-stack-traces

a crash like this . 3 0x00000002 0x0 2 Stack was undecodable. Ignore. Meaningless. Best case fallout from compiler optimization. Worst case somebody pooped on the stack and the backtrace mechanism can't figure out what is going on highly unlikely usually..

Last In-First Out Stack with GCD?

http://stackoverflow.com/questions/7567827/last-in-first-out-stack-with-gcd

Blocks and Grand Central Dispatch shows an example using the nested dispatch_async as well. another potential optimization could be to start downloading the images on a low priority background queue when the app launches. i.e. in the ApplicationDidFinishLaunchingWithOptions..

Non-PIE Binary - The executable 'project name' is not a Position Independent Executable.

http://stackoverflow.com/questions/16455416/non-pie-binary-the-executable-project-name-is-not-a-position-independent-exe

with your recent delivery for Project name . To process your delivery the following issues must be corrected iPhone 5 Optimization Requirement Your binary is not optimized for iPhone 5. As of May 1 all new iPhone apps and app updates submitted must support..

iPhone 5 Optimization Requirement - Launch image really necessary?

http://stackoverflow.com/questions/16552348/iphone-5-optimization-requirement-launch-image-really-necessary

5 Optimization Requirement Launch image really necessary When trying to upload a binary to App Store I get the following response in an.. image really necessary When trying to upload a binary to App Store I get the following response in an email iPhone 5 Optimization Requirement Your binary is not optimized for iPhone 5. As of May 1 all new iPhone apps and app updates submitted must support..

SOLVED: Peculiar problem - iphone application distribution build contains a bug

http://stackoverflow.com/questions/2211486/solved-peculiar-problem-iphone-application-distribution-build-contains-a-bug

out to be that the compiler was ignoring all calls to set a CGSize's values. I was able to prevent this by setting the Optimization Level in the target preferences to None instead of Fastest Smallest . Hello there I have a very peculiar in my application... Yours BEN. PS I have compared the target settings for the debug and distribution builds. The only difference I see is Optimization level under Code generation . I have tried to change this for the debug build but it doesn't reveal the problem. EDIT I..

Practical rules for premature optimization [closed]

http://stackoverflow.com/questions/2978460/practical-rules-for-premature-optimization

rules for premature optimization closed It seems that the phrase Premature Optimization is the buzz word of the day. For some reason iphone programmers in particular seem to think of avoiding premature optimization..

MonoTouch performance vs. Objective-C/Java

http://stackoverflow.com/questions/5698352/monotouch-performance-vs-objective-c-java

is the root of all evil. Write your code with performance in mind but remember that maintainability is more important. Optimization should be done only when it's necessary because usually the compiler will do a much better job than you can . share improve..

iPhone Dev: Xcode debugger does not stop on breakpoints

http://stackoverflow.com/questions/601265/iphone-dev-xcode-debugger-does-not-stop-on-breakpoints

fixes that I find on the net I've turned off 'Load Symbols Lazily' in Xcode preferences My active config is Debug Optimization level is 0 in build settings I've cleaned all targets and rebuilt I use Build and Debug as opposed to Build and Run I thought..

Optimization of a GC language, any ideas?

http://stackoverflow.com/questions/6597847/optimization-of-a-gc-language-any-ideas

of a GC language any ideas I'm a pretty big newbie when it comes to optimization. In the current game I'm working on I've..