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2014/10/15 ¤U¤È 10:15:02

iphone Programming Glossary: toolbox

Audio on the iPhone

http://stackoverflow.com/questions/1002838/audio-on-the-iphone

road in 2009 trying Audio Toolkit Audio Queue Services openAL and finally settling on the RemoteIO AudioUnit. Audio Toolbox is fine for basic triggered sound effects but it wasn't able to change frequencies or loop samples. Audio Queue Services..

Encrypted NSData to NSString in obj-c?

http://stackoverflow.com/questions/1417893/encrypted-nsdata-to-nsstring-in-obj-c

helpful resources... Colloquy has some code that does encoding decoding on NSData header and implementation Google Toolbox for Mac has similar functionality header and implementation A Cocoa With Love blog post on the topic. A CocoaDev.com wiki..

What's the difference between all these audio frameworks?

http://stackoverflow.com/questions/1877410/whats-the-difference-between-all-these-audio-frameworks

them seem to be targeted at playing and recording audio. So I wonder what the big differences are between these Audio Toolbox Audio Unit AV Foundation and Core Audio. Or did I miss a guide that gives a good overview of all these iphone audio core..

Test Driven Design for iPhone Native apps

http://stackoverflow.com/questions/195820/test-driven-design-for-iphone-native-apps

How to unit test asynchronous APIs?

http://stackoverflow.com/questions/2162213/how-to-unit-test-asynchronous-apis

to unit test asynchronous APIs I have installed Google Toolbox for Mac into Xcode and followed the instructions to set up unit testing found here . It all works great and I can test my..

iPhone Unit Testing

http://stackoverflow.com/questions/2973167/iphone-unit-testing

share improve this question I have a series on iPhone Unit Testing . Initially I explored OCUnit Xcode Google Toolbox for Mac GTM and GHUnit. Testing wise I prefer the Xcode built in unit tests OCUnit . Visually I prefer GHUnit for the GUI..

The best way to keep global variables in iPhone app

http://stackoverflow.com/questions/3456981/the-best-way-to-keep-global-variables-in-iphone-app

There are a lot of macros out there that can synthesize singletons for classes. Here's an example from the Google Toolbox for Mac GTMObjectSingleton.h Macro to implement methods for a singleton Copyright 2005 2008 Google Inc. Licensed under the..

Best Logger for cocoa [closed]

http://stackoverflow.com/questions/3926320/best-logger-for-cocoa

AVFoundation, how to turn off the shutter sound when captureStillImageAsynchronouslyFromConnection?

http://stackoverflow.com/questions/4401232/avfoundation-how-to-turn-off-the-shutter-sound-when-capturestillimageasynchrono

will work but try playing a blank audio file right before you send the capture event. To play a clip add the Audio Toolbox framework #include AudioToolbox AudioToolbox.h and play the audio file like this immediately before you take the picture.. blank audio file right before you send the capture event. To play a clip add the Audio Toolbox framework #include AudioToolbox AudioToolbox.h and play the audio file like this immediately before you take the picture NSString path NSBundle mainBundle.. right before you send the capture event. To play a clip add the Audio Toolbox framework #include AudioToolbox AudioToolbox.h and play the audio file like this immediately before you take the picture NSString path NSBundle mainBundle pathForResource..

How to change device Volume on iOS - not music volume

http://stackoverflow.com/questions/10286744/how-to-change-device-volume-on-ios-not-music-volume

volume slider is there to change device volume but only through user interaction. MPVolumeView is a control in toolbox you need to add MediaPlayer.framework in your project then MPVolumeView will be displayed in toolbox in interface builder... is a control in toolbox you need to add MediaPlayer.framework in your project then MPVolumeView will be displayed in toolbox in interface builder. Edit 1 MPVolumeView uses the device volume which is also used for ringing volume. AVAudioPlayer is..

AVAudioPlayer, No Sound

http://stackoverflow.com/questions/10856332/avaudioplayer-no-sound

No Sound I have imported audio toolbox and avfoundation to my class and added the frameworks to my project and am using this code to play a sound void playSound..

NSSetUncaughtExceptionHandler not catch all errors on iPhone

http://stackoverflow.com/questions/1128539/nssetuncaughtexceptionhandler-not-catch-all-errors-on-iphone

not catch all errors on iPhone I'm using GTMStackTrace from http code.google.com p google toolbox for mac . I need a way to test end user to send me errors when the app crash. I know how send data to my website but the..

How to set up gcov for code coverage analysis in iPhone SDK?

http://stackoverflow.com/questions/1945229/how-to-set-up-gcov-for-code-coverage-analysis-in-iphone-sdk

on the iphone which are repeated very similarly in other places. I've tried using Google's AppleScript from their toolbox for Mac to do it just in case I was entering something wrong in Xcode. I've used Apple's iPhoneUnitTests sample as a base..

How to unit test asynchronous APIs?

http://stackoverflow.com/questions/2162213/how-to-unit-test-asynchronous-apis

error monitor signal monitor wait XCTAssert theToken @ Getting token iphone unit testing asynchronous google toolbox for mac share improve this question I ran into the same question and found a different solution that works for me. I..

iPhone Unit Testing

http://stackoverflow.com/questions/2973167/iphone-unit-testing

looking at the apple's unit testing suits logic and application tests but ended up using iPhoneUnitTesting from google toolbox for mac which I found more documented and easy to get started with Java's unit testing knowledge. How many of you actually..

How to play a sound in objective C iphone coding

http://stackoverflow.com/questions/4215891/how-to-play-a-sound-in-objective-c-iphone-coding