¡@

Home 

2014/10/15 ¤U¤È 10:15:02

iphone Programming Glossary: touch.view

UIImage detecting touch and dragging

http://stackoverflow.com/questions/1991899/uiimage-detecting-touch-and-dragging

NSSet touches withEvent UIEvent event UITouch touch event allTouches anyObject CGPoint location touch locationInView touch.view if touch.view.tag 0 touch.view.center location NSLog @ tag @ NSString stringWithFormat @ i touch.view.tag void touchesMoved.. withEvent UIEvent event UITouch touch event allTouches anyObject CGPoint location touch locationInView touch.view if touch.view.tag 0 touch.view.center location NSLog @ tag @ NSString stringWithFormat @ i touch.view.tag void touchesMoved NSSet touches.. event UITouch touch event allTouches anyObject CGPoint location touch locationInView touch.view if touch.view.tag 0 touch.view.center location NSLog @ tag @ NSString stringWithFormat @ i touch.view.tag void touchesMoved NSSet touches withEvent UIEvent..

TouchesMoved with Button?

http://stackoverflow.com/questions/2218613/touchesmoved-with-button

withEvent UIEvent event UITouch touch event touchesForView self.view anyObject CGPoint location touch locationInView touch.view if CGRectContainsPoint p1.frame location if p1.isHighlighted self pP01 p1 setHighlighted YES else p1 setHighlighted NO..

How to call a method only once during -(void)touchesMoved?

http://stackoverflow.com/questions/2234822/how-to-call-a-method-only-once-during-voidtouchesmoved

withEvent UIEvent event UITouch touch event touchesForView self.view anyObject CGPoint location touch locationInView touch.view if CGRectContainsPoint p1.frame location I only want the below to me called once while I am inside this frame self pP01..

How to get objects to react to touches in Cocos2D?

http://stackoverflow.com/questions/2437010/how-to-get-objects-to-react-to-touches-in-cocos2d

UITouch touch touches anyObject CGPoint location CCDirector sharedDirector convertCoordinate touch locationInView touch.view CGPoint location touch locationInView touch view location CCDirector sharedDirector convertToGL location if CGRectContainsPoint..

UIButton inside a view that has a UITapGestureRecognizer

http://stackoverflow.com/questions/3344341/uibutton-inside-a-view-that-has-a-uitapgesturerecognizer

shouldReceiveTouch UITouch touch test if our control subview is on screen if self.controlSubview.superview nil if touch.view isDescendantOfView self.controlSubview we touched our control surface return NO ignore the touch return YES handle the..

How to steal touches from UIScrollView?

http://stackoverflow.com/questions/4629499/how-to-steal-touches-from-uiscrollview

receives using this code void touchesBegan NSSet touches withEvent UIEvent event for UITouch touch in touches touch.view touchesBegan touches withEvent event The above code is a simplified version. I also make sure that the view is a picker..

Gesture problem: UISwipeGestureRecognizer + UISlider

http://stackoverflow.com/questions/4765661/gesture-problem-uiswipegesturerecognizer-uislider

and then implementing BOOL gestureRecognizer UIGestureRecognizer gestureRecognizer shouldReceiveTouch UITouch touch if touch.view isKindOfClass UISlider class prevent recognizing touches on the slider return NO return YES If this doesn't work it's possible..

Gesture recognizer and button actions

http://stackoverflow.com/questions/4825199/gesture-recognizer-and-button-actions

gestureRecognizer shouldReceiveTouch UITouch touch Disallow recognition of tap gestures in the segmented control. if touch.view yourButton change it to your condition return NO return YES hope it will help Edit As Daniel noted you must conform to UIGestureRecognizerDelegate..

How do you stop UITapGestureRecognizer from catching EVERY tap?

http://stackoverflow.com/questions/4885693/how-do-you-stop-uitapgesturerecognizer-from-catching-every-tap

already tried this BOOL gestureRecognizer UIGestureRecognizer gestureRecognizer shouldReceiveTouch UITouch touch if touch.view isKindOfClass UIBarButtonItem class return FALSE return TRUE I think I am somehow comparing wrong classess because when.. it returns TRUE always. iphone objective c button conflict uigesturerecognizer share improve this question if touch.view.superview isKindOfClass UIToolbar class return FALSE This is how I got it to work. The superview is a UIToolbar probably..

How to hide uitabbarcontroller

http://stackoverflow.com/questions/5272290/how-to-hide-uitabbarcontroller

Detect UITextField Lost Focus

http://stackoverflow.com/questions/6369758/detect-uitextfield-lost-focus

touches withEvent UIEvent event UITouch touch event allTouches anyObject if textField1 isFirstResponder textField1 touch.view textField1 lost focus if textField2 isFirstResponder textField2 touch.view textField2 lost focus ... share improve this..

Modal view controller won't dismiss itself

http://stackoverflow.com/questions/6557425/modal-view-controller-wont-dismiss-itself

UIGestureRecognizer gestureRecognizer shouldReceiveTouch UITouch touch change it to your condition if touch.view isKindOfClass UIButton class return NO return YES void handleTap UITapGestureRecognizer sender self dismissModalViewControllerAnimated..

Drawing on the iPhone in objective c [closed]

http://stackoverflow.com/questions/7397567/drawing-on-the-iphone-in-objective-c

NSSet touches withEvent UIEvent event UITouch touch event allTouches anyObject CGPoint point touch locationInView touch.view pointx point.x pointy point.y self setNeedsDisplay but then when i press on the screen a blue square goes to the finger..

UIScrollView touches vs subview touches

http://stackoverflow.com/questions/877828/uiscrollview-touches-vs-subview-touches

didScroll YES else didScroll NO UITouch touch event allTouches anyObject CGPoint touchLocation touch locationInView touch.view NSLog @ touched beach @ touch view lastTouch touchLocation super touchesBegan touches withEvent event void touchesMoved.. touches withEvent UIEvent event UITouch touch event allTouches anyObject CGPoint touchLocation touch locationInView touch.view NSLog @ touched stone @ touch view parent touchedStone YES location touchLocation After a stone tap My NSLog looks like..