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2014/10/15 ¤U¤È 10:15:03

iphone Programming Glossary: touchscreen

When does a touchesBegan become a touchesMoved?

http://stackoverflow.com/questions/1122616/when-does-a-touchesbegan-become-a-touchesmoved

does a touchesBegan become a touchesMoved When you drag a finger across the iPhone touchscreen it generates touchesMoved events at a nice regular 60Hz. However the transition from the initial touchesBegan event to the..

Mobile Safari: Javascript focus() method on inputfield only works with click?

http://stackoverflow.com/questions/12204571/mobile-safari-javascript-focus-method-on-inputfield-only-works-with-click

I struggled mightily to figure this out for http forstartersapp.com try it on an iPhone or iPad . Basically Safari on touchscreen devices is stingy when it comes to focus ing textboxes. Even some desktop browsers do better if you do click .focus . But.. to focus ing textboxes. Even some desktop browsers do better if you do click .focus . But the designers of Safari on touchscreen devices realized it's annoying to users when the keyboard keeps coming up so they made the focus appear only on the following..

Minimum sensible button size on iPhone

http://stackoverflow.com/questions/1928991/minimum-sensible-button-size-on-iphone

I'm designing an iPhone app that features a rather large set of onscreen rounded rect buttons. Given finger based touchscreen UI what do you think would be the smallest sensible button size I need to fit as many of them as I can in the viewport without..

How do I make a JQuery Slider-like feature on iPhone/Android web app?

http://stackoverflow.com/questions/2422022/how-do-i-make-a-jquery-slider-like-feature-on-iphone-android-web-app

like feature on iPhone Android web app In the iPhone or Android if you have a JQuery Slider it doesn't quite work touchscreen will move the screen instead of drag the slider. javascript jquery iphone android slider share improve this question..

Can iPad/iPhone Touch Points be Wrong Due to Calibration?

http://stackoverflow.com/questions/2733868/can-ipad-iphone-touch-points-be-wrong-due-to-calibration

as I would expect. The fact that it seems to work properly on the simulator leads me to suspect that real devices' touchscreens are not perfectly calibrated and mine is simply reporting Y values that are six pixels off. Can anyone verify that this.. In a few days I should have a second iPad so I can test this with another device and compare the results. iphone ipad touchscreen share improve this question Doing some quick testing I noticed the same thing. I started a basic view based project..

Detecting touch screen devices with Javascript

http://stackoverflow.com/questions/3974827/detecting-touch-screen-devices-with-javascript

hovers their mouse over an item. I'm using jQuery.hoverIntent to detect the hover but this obviously doesn't work on touchscreen devices like iPhone iPad Android. So on those devices I'd like to revert to tap to show the info panel. javascript jquery..

Jumping from iOS to OSX

http://stackoverflow.com/questions/5915656/jumping-from-ios-to-osx

time into their apps. Simply moving apps from iOS to Mac doesn't bring forth good interfaces. Face it iOS is built for touchscreen while Mac is not. Thus simply transferring your interface over might work but it is bad and frowned upon by many users...

Stop the touchstart performing too quick when scrolling

http://stackoverflow.com/questions/9842587/stop-the-touchstart-performing-too-quick-when-scrolling

'div a span' .filter ' tappable data tappable role ' .on 'touchstart' this nextEvent javascript jquery iphone scroll touchscreen share improve this question Here's how I did it Essentially when you navigate a page you're going to tap or scroll...

iPhone: Tracking/Identifying individual touches

http://stackoverflow.com/questions/913086/iphone-tracking-identifying-individual-touches

currentLocation.x finger.start.y currentLocation.y finger.end finger.start finger.hasMoved false finger.hasEnded false touchScreen AddFinger finger else if touch phase UITouchPhaseEnded touch phase UITouchPhaseCancelled Finger finger touchScreen GetFingerHandle.. touchScreen AddFinger finger else if touch phase UITouchPhaseEnded touch phase UITouchPhaseCancelled Finger finger touchScreen GetFingerHandle i finger.hasEnded true else if touch phase UITouchPhaseMoved Finger finger touchScreen GetFingerHandle.. Finger finger touchScreen GetFingerHandle i finger.hasEnded true else if touch phase UITouchPhaseMoved Finger finger touchScreen GetFingerHandle i finger.end.x currentLocation.x finger.end.y currentLocation.y finger.hasMoved true touchScreen RemoveEnded..