¡@

Home 

c++ Programming Glossary: glloadidentity

true isometric projection with opengl

http://stackoverflow.com/questions/1059200/true-isometric-projection-with-opengl

1.0 glClear GL_COLOR_BUFFER_BIT glMatrixMode GL_PROJECTION glLoadIdentity use this length so that camera is 1 unit away from origin double..

OpenGL two different 3d rendering picture control on single MFC dialog not working

http://stackoverflow.com/questions/12227586/opengl-two-different-3d-rendering-picture-control-on-single-mfc-dialog-not-work

0 0 cx cy Projection view glMatrixMode GL_PROJECTION glLoadIdentity Set our current view perspective gluPerspective 35.0f float.. OnDraw CDC pDC If the current view is perspective... glLoadIdentity glTranslatef 0.0f 0.0f m_fZoom glTranslatef m_fPosX m_fPosY..

object loader in opengl

http://stackoverflow.com/questions/14887012/object-loader-in-opengl

GL_DEPTH_BUFFER_BIT glMatrixMode GL_PROJECTION glLoadIdentity double w glutGet GLUT_WINDOW_WIDTH double h glutGet GLUT_WINDOW_HEIGHT.. 2 0 gluPerspective 60 ar 0.1 100 glMatrixMode GL_MODELVIEW glLoadIdentity glTranslatef 0 0 10 glPushMatrix glRotatef curRot.x 360 0 1.. GL_LIGHTING glEnable GL_LIGHT0 glMatrixMode GL_MODELVIEW glLoadIdentity GLfloat position 0 0 1 0 glLightfv GL_LIGHT0 GL_POSITION position..

C++ OpenGL window only tracks background

http://stackoverflow.com/questions/18477852/c-opengl-window-only-tracks-background

GL_PROJECTION Clear current projection matrix to identity. glLoadIdentity Specify the orthographic or perpendicular projection i.e. define.. GL_MODELVIEW Clear current modelview matrix to identity. glLoadIdentity Keyboard input processing routine. void keyInput unsigned char..

OpenGL and GLUT in Eclipse on OS X

http://stackoverflow.com/questions/2068693/opengl-and-glut-in-eclipse-on-os-x

GL_DEPTH_BUFFER_BIT Load identity matrix glLoadIdentity Multiply in translation matrix glTranslatef 0 0 10 Multiply..

The application failed to initialize properly (0xc0150002)

http://stackoverflow.com/questions/3537429/the-application-failed-to-initialize-properly-0xc0150002

opengl texturing

http://stackoverflow.com/questions/5380717/opengl-texturing

int height if height 0 height 1 glMatrixMode GL_PROJECTION glLoadIdentity gluPerspective 45.0 width height 1.0 400.0 glTranslatef 0.0..

Creating a 3D sphere in Opengl using Visual C++

http://stackoverflow.com/questions/5988686/creating-a-3d-sphere-in-opengl-using-visual-c

display glClear GL_COLOR_BUFFER_BIT glColor3f 1.0 0.0 0.0 glLoadIdentity glutSolidSphere 5.0 20.0 20.0 glFlush void myInit glClearColor.. 1.0 1.0 glColor3f 1.0 0.0 0.0 glMatrixMode GL_PROJECTION glLoadIdentity gluOrtho2D 0.0 499.0 0.0 499.0 glMatrixMode GL_MODELVIEW void.. GL_DEPTH_BUFFER_BIT glMatrixMode GL_PROJECTION glLoadIdentity gluPerspective 45 win_aspect 1 10 glMatrixMode GL_MODELVIEW..

Image scaling (KeepAspectRatioByExpanding) through OpenGL

http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl

.5f center on screen break glMatrixMode GL_PROJECTION glLoadIdentity glMatrixMode GL_MODELVIEW glLoadIdentity just simple ortho view.. GL_PROJECTION glLoadIdentity glMatrixMode GL_MODELVIEW glLoadIdentity just simple ortho view no fancy transform ... glBegin GL_QUADS.. .5f center on screen break glMatrixMode GL_PROJECTION glLoadIdentity glMatrixMode GL_MODELVIEW glLoadIdentity glTranslatef 1 1 0..