¡@

Home 

c++ Programming Glossary: glm

VC++ LNK Errors With GLFW

http://stackoverflow.com/questions/11605835/vc-lnk-errors-with-glfw

Include GLFW #include GL glfw.h Include GLM #include glm glm.hpp using namespace glm int main void Initialise GLFW if.. Include GLFW #include GL glfw.h Include GLM #include glm glm.hpp using namespace glm int main void Initialise GLFW if glfwInit.. GL glfw.h Include GLM #include glm glm.hpp using namespace glm int main void Initialise GLFW if glfwInit fprintf stderr Failed..

object loader in opengl

http://stackoverflow.com/questions/14887012/object-loader-in-opengl

o main lglut lGL lGLU . main #include GL glut.h #include glm glm.hpp #include vector #include fstream #include sstream using.. main lglut lGL lGLU . main #include GL glut.h #include glm glm.hpp #include vector #include fstream #include sstream using.. #include sstream using namespace std using namespace glm struct Vertex vec3 position vec2 texcoord vec3 normal struct..

Skewed frustum/off-axis projection for head tracking in OpenGL

http://stackoverflow.com/questions/16723674/skewed-frustum-off-axis-projection-for-head-tracking-in-opengl

have to adjust wcsWidth pxWidth and wcsPtHead.z . #include glm glm.hpp #include glm ext.hpp #include glut.h #include functional.. to adjust wcsWidth pxWidth and wcsPtHead.z . #include glm glm.hpp #include glm ext.hpp #include glut.h #include functional.. pxWidth and wcsPtHead.z . #include glm glm.hpp #include glm ext.hpp #include glut.h #include functional float heightFromWidth..

Modern OpenGL: VBO, GLM and Matrix Stacks

http://stackoverflow.com/questions/8951509/modern-opengl-vbo-glm-and-matrix-stacks

we pass everything into GLSL vertex shader like this... glm mat4 MVP projection view model glUniformMatrix4fv glGetUniformLocation.. glGetUniformLocation shaderProgramID MVP 1 GL_FALSE glm value_ptr MVP or MVP 0 0 uniform mat4 MVP in vec3 Vertex void..

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

math.h #include GL glew.h #include GL freeglut.h Using GLM for our transformation matrix #include glm glm.hpp #include..

VC++ LNK Errors With GLFW

http://stackoverflow.com/questions/11605835/vc-lnk-errors-with-glfw

#include GL glew.h Include GLFW #include GL glfw.h Include GLM #include glm glm.hpp using namespace glm int main void Initialise..

object loader in opengl

http://stackoverflow.com/questions/14887012/object-loader-in-opengl

How do I add OpenGL Mathematics (GLM) to Xcode 4?

http://stackoverflow.com/questions/8779430/how-do-i-add-opengl-mathematics-glm-to-xcode-4

do I add OpenGL Mathematics GLM to Xcode 4 I can't figure out how to add the framework to my.. Libraries and then clicking 'other' and then selecting the GLM folder. But when I go to included it the autocomplete works..

Modern OpenGL: VBO, GLM and Matrix Stacks

http://stackoverflow.com/questions/8951509/modern-opengl-vbo-glm-and-matrix-stacks

OpenGL VBO GLM and Matrix Stacks After searching and reading about Modern.. vertices indices normals colors uvs etc. then we can use GLM for matrix transformation and we only use VBO to create or manipulate.. to achieve same result as pushMatrix popMatrix by using GLM and C stack library Lets say I need something like this Set..