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c++ Programming Glossary: glmaterialfv

Glew problems, unresolved externals

http://stackoverflow.com/questions/11059971/glew-problems-unresolved-externals

GL_LIGHTING Materials initialization and activation glMaterialfv GL_FRONT GL_AMBIENT mat_ambient glMaterialfv GL_FRONT GL_DIFFUSE.. activation glMaterialfv GL_FRONT GL_AMBIENT mat_ambient glMaterialfv GL_FRONT GL_DIFFUSE mat_diffuse glMaterialfv GL_FRONT GL_DIFFUSE.. mat_ambient glMaterialfv GL_FRONT GL_DIFFUSE mat_diffuse glMaterialfv GL_FRONT GL_DIFFUSE mat_specular glMaterialfv GL_FRONT GL_POSITION..

Fragment shader inexplicable bahaviour

http://stackoverflow.com/questions/14573079/fragment-shader-inexplicable-bahaviour

glShadeModel GL_SMOOTH material.apply This just causes glMaterialfv to be called for the ambient diffuse specular and shininess..

Calculating normals in a triangle mesh

http://stackoverflow.com/questions/6656358/calculating-normals-in-a-triangle-mesh

ground glPushMatrix GLfloat GroundAmbient 0.0 0.5 0.0 1.0 glMaterialfv GL_FRONT GL_AMBIENT GroundAmbient glEnableClientState GL_VERTEX_ARRAY.. 0.0 0.5 0.0 1.0 GLfloat GroundDiffuse 1.0 0.0 0.0 1.0 glMaterialfv GL_FRONT GL_AMBIENT GroundAmbient glMaterialfv GL_FRONT GL_DIFFUSE.. 0.0 0.0 1.0 glMaterialfv GL_FRONT GL_AMBIENT GroundAmbient glMaterialfv GL_FRONT GL_DIFFUSE GroundDiffuse glEnableClientState GL_VERTEX_ARRAY..