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c++ Programming Glossary: gl_array_buffer

Glew problems, unresolved externals

http://stackoverflow.com/questions/11059971/glew-problems-unresolved-externals

will talk about our 'vertexbuffer' buffer glBindBuffer GL_ARRAY_BUFFER vertexbuffer Give our vertices to OpenGL. glBufferData GL_ARRAY_BUFFER.. vertexbuffer Give our vertices to OpenGL. glBufferData GL_ARRAY_BUFFER sizeof g_vertex_buffer_data g_vertex_buffer_data GL_STATIC_DRAW..

Rendering issue with different computers

http://stackoverflow.com/questions/18064988/rendering-issue-with-different-computers

1 normals_id Vertex array buffer upload. glBindBuffer GL_ARRAY_BUFFER vertices_id glBufferData GL_ARRAY_BUFFER sizeof float v_data.size.. glBindBuffer GL_ARRAY_BUFFER vertices_id glBufferData GL_ARRAY_BUFFER sizeof float v_data.size v_data.front GL_STATIC_DRAW glBindBuffer.. float v_data.size v_data.front GL_STATIC_DRAW glBindBuffer GL_ARRAY_BUFFER 0 Normal Array buffer upload. glBindBuffer GL_ARRAY_BUFFER normals_id..

How to get VBO working

http://stackoverflow.com/questions/3121472/how-to-get-vbo-working

data 2 50 50 100 50 75 100 glGenBuffers 1 ID glBindBuffer GL_ARRAY_BUFFER ID glBufferData GL_ARRAY_BUFFER sizeof data data GL_STATIC_DRAW.. 1 ID glBindBuffer GL_ARRAY_BUFFER ID glBufferData GL_ARRAY_BUFFER sizeof data data GL_STATIC_DRAW and this part into display function.. GL_COLOR_BUFFER_BIT glColor3f 0.0f 0.0f 0.0f glBindBuffer GL_ARRAY_BUFFER ID glVertexPointer 2 GL_FLOAT 2 sizeof float 0 glDrawArrays..

Again - parallax mapping issue in OpenGL, GLSL. It's not as usual as it seem to be

http://stackoverflow.com/questions/4750707/again-parallax-mapping-issue-in-opengl-glsl-its-not-as-usual-as-it-seem-to

0 buffered 3 glGenBuffers 1 VBO_tangent glBindBuffer GL_ARRAY_BUFFER VBO_tangent glBufferData GL_ARRAY_BUFFER tangents.size sizeof.. glBindBuffer GL_ARRAY_BUFFER VBO_tangent glBufferData GL_ARRAY_BUFFER tangents.size sizeof tangent tangents.get_ptr GL_STATIC_DRAW.. GL_STATIC_DRAW and in draw if buffered 3 glBindBuffer GL_ARRAY_BUFFER VBO_tangent glVertexAttribPointer __Shader ATTRIB_TANGENT 4..

Segmentation fault at glGenVertexArrays( 1, &vao );

http://stackoverflow.com/questions/8302625/segmentation-fault-at-glgenvertexarrays-1-vao

object GLuint buffer glGenBuffers 1 buffer glBindBuffer GL_ARRAY_BUFFER buffer glBufferData GL_ARRAY_BUFFER sizeof points sizeof quad_colors.. 1 buffer glBindBuffer GL_ARRAY_BUFFER buffer glBufferData GL_ARRAY_BUFFER sizeof points sizeof quad_colors sizeof tex_coords NULL GL_STATIC_DRAW.. attribute pointers. GLintptr offset 0 glBufferSubData GL_ARRAY_BUFFER offset sizeof points points offset sizeof points glBufferSubData..