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c++ Programming Glossary: glyph

Displaying SVG in OpenGL without intermediate raster

http://stackoverflow.com/questions/1027179/displaying-svg-in-opengl-without-intermediate-raster

raster I have some simple SVG artwork icon and glyph kind of things which I want to display in an OpenGL app developing..

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

float y float sx float sy const char p FT_GlyphSlot g face glyph Create a texture that will be used to hold one glyph GLuint.. face glyph Create a texture that will be used to hold one glyph GLuint tex glActiveTexture GL_TEXTURE0 glGenTextures 1 tex glBindTexture..

C++ Visual Studio character encoding issues

http://stackoverflow.com/questions/1857668/c-visual-studio-character-encoding-issues

. To start with you have 4 chars on your cout line and 4 glyphs on the output. So the issue is not one of UTF8 encoding as.. encoding as it would combine multiple source chars to less glyphs. From you source string to the display on the console all those.. expects how the console translates that output to a font glyph. Now... 1 and 2 are fairly easy ones. It looks like the compiler..

C++: Printing ASCII Heart and Diamonds With Platform Independent

http://stackoverflow.com/questions/2094366/c-printing-ascii-heart-and-diamonds-with-platform-independent

you should use the Unicode code points which have defined glyphs associated to them U 2660 Black Spade Suit U 2661 White Heart.. with them and you don't have a guarantee of getting a glyph or a behavior there even though most control characters to have.. behavior there even though most control characters to have glyphs although they were never intended to be printable . Still it's..

std::wstring VS std::string

http://stackoverflow.com/questions/402283/stdwstring-vs-stdstring

. Applications using char are said multibyte because each glyph is composed of one or more char s while applications using wchar_t.. applications using wchar_t are said widechar because each glyph is composed of one or two wchar_t . See MultiByteToWideChar.. unless you're dealing with some kind of esoteric language glyphs Klingon Elvish while UTF 8 will spend from 1 to 4 bytes. See..