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c++ Programming Glossary: gl_depth_buffer_bit

Glew problems, unresolved externals

http://stackoverflow.com/questions/11059971/glew-problems-unresolved-externals

p_height Height value glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT Clear both the color and the depth buffer so to draw the next.. void display void glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT This clear the background color to dark blue glMatrixMode GL_MODELVIEW..

OpenGL two different 3d rendering picture control on single MFC dialog not working

http://stackoverflow.com/questions/12227586/opengl-two-different-3d-rendering-picture-control-on-single-mfc-dialog-not-work

color and depth buffer bits glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT Draw OpenGL scene oglDrawScene Swap buffers SwapBuffers..

Sketching objects near each other [closed]

http://stackoverflow.com/questions/13518651/sketching-objects-near-each-other

0.0f 0.0f 0.0f 1.0f glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glPushMatrix object glPopMAtrix glPopMatrix glutSwapBuffers..

Pointers on modern OpenGL shadow cubemapping?

http://stackoverflow.com/questions/13999830/pointers-on-modern-opengl-shadow-cubemapping

GL_TEXTURE_CUBE_MAP_POSITIVE_X i shadowmap 0 glClear GL_DEPTH_BUFFER_BIT Clear depth buffer Send MVP for shadow map glm mat4 depthMVP..

object loader in opengl

http://stackoverflow.com/questions/14887012/object-loader-in-opengl

Vertex model void display glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glMatrixMode GL_PROJECTION glLoadIdentity double w glutGet GLUT_WINDOW_WIDTH..

Skewed frustum/off-axis projection for head tracking in OpenGL

http://stackoverflow.com/questions/16723674/skewed-frustum-off-axis-projection-for-head-tracking-in-opengl

GL_ALL_ATTRIB_BITS glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glEnable GL_DEPTH_TEST In the Kinect CS y points down z points..

Cannot run Opengl program

http://stackoverflow.com/questions/17632340/cannot-run-opengl-program

with current clearing color glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT GL_STENCIL_BUFFER_BIT modelViewMatrix.PushMatrix M3DMatrix44f..

OpenGL and GLUT in Eclipse on OS X

http://stackoverflow.com/questions/2068693/opengl-and-glut-in-eclipse-on-os-x

to block obstructed objects glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT Load identity matrix glLoadIdentity Multiply in translation..

what SDL and OpenGL version and implementation I'm using

http://stackoverflow.com/questions/4560174/what-sdl-and-opengl-version-and-implementation-im-using

480 1.0 200.0 while running glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glMatrixMode GL_MODELVIEW Swich to the drawing perspective glLoadIdentity..

opengl texturing

http://stackoverflow.com/questions/5380717/opengl-texturing

void display void if is_depth glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT else glClear GL_COLOR_BUFFER_BIT glBegin GL_QUADS glTexCoord2f..

Opengl: 2d HUD over 3D

http://stackoverflow.com/questions/5467218/opengl-2d-hud-over-3d

I need this glLoadIdentity glDisable GL_CULL_FACE glClear GL_DEPTH_BUFFER_BIT glBegin GL_QUADS glColor3f 1.0f 0.0f 0.0 glVertex2f 0.0 0.0..

Creating a 3D sphere in Opengl using Visual C++

http://stackoverflow.com/questions/5988686/creating-a-3d-sphere-in-opengl-using-visual-c

0 0 win_width win_height glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glMatrixMode GL_PROJECTION glLoadIdentity gluPerspective 45..

How do glPushMatrix() and glPopMatrix() keep the scene the same?

http://stackoverflow.com/questions/7031842/how-do-glpushmatrix-and-glpopmatrix-keep-the-scene-the-same

boxX sign 256.0f elapsedTime glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glPushMatrix creates a new matrix at the top that we can do..

From quaternions to OpenGL rotations

http://stackoverflow.com/questions/7938373/from-quaternions-to-opengl-rotations

what they do. void display glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glPushMatrix Multiply quaternion with current modelview matrix..

Segmentation fault at glGenVertexArrays( 1, &vao );

http://stackoverflow.com/questions/8302625/segmentation-fault-at-glgenvertexarrays-1-vao

1.0 1.0 1.0 void display void glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glUniform3fv theta 1 Theta glDrawArrays GL_TRIANGLES 0 NumVertices..

OpenGL window isn't opening

http://stackoverflow.com/questions/8356058/opengl-window-isnt-opening

void RenderFunction void glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glutSwapBuffers glutPostRedisplay When I compile and try to..

OpenGL 2D hud in 3D application

http://stackoverflow.com/questions/8370537/opengl-2d-hud-in-3d-application

GL_MODELVIEW glLoadIdentity glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT 3D rendering glDepthMask GL_FALSE glDisable GL_DEPTH_TEST glMatrixMode.. GL_MODELVIEW glLoadIdentity glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT glColor3f 0.0 0.0 1.0 glBegin GL_QUADS glVertex2f 50 50 glVertex2f..