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c++ Programming Glossary: gl_clamp_to_edge

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

scaling glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_CLAMP_TO_EDGE glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_T GL_CLAMP_TO_EDGE.. glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_T GL_CLAMP_TO_EDGE Linear filtering usually looks best for text glTexParameteri..

I'm seeing artifacts when I attempt to rotate an image

http://stackoverflow.com/questions/1191093/im-seeing-artifacts-when-i-attempt-to-rotate-an-image

Pointers on modern OpenGL shadow cubemapping?

http://stackoverflow.com/questions/13999830/pointers-on-modern-opengl-shadow-cubemapping

glTexParameteri GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_WRAP_S GL_CLAMP_TO_EDGE glTexParameteri GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_WRAP_T GL_CLAMP_TO_EDGE.. glTexParameteri GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_WRAP_T GL_CLAMP_TO_EDGE glTexParameteri GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_WRAP_R GL_CLAMP_TO_EDGE.. glTexParameteri GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_WRAP_R GL_CLAMP_TO_EDGE glTexParameteri GL_TEXTURE_CUBE_MAP GL_TEXTURE_MIN_FILTER GL_LINEAR..

OpenGL ES Texture Coordinates Slightly Off

http://stackoverflow.com/questions/6023400/opengl-es-texture-coordinates-slightly-off

use up the whole texture this effect is compensated by the GL_CLAMP_TO_EDGE wrapping mode but when using a subregion GL does not know where..

Image scaling (KeepAspectRatioByExpanding) through OpenGL

http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl

glTexParameteri GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_WRAP_S GL_CLAMP_TO_EDGE glTexParameteri GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_WRAP_T GL_CLAMP_TO_EDGE.. glTexParameteri GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_WRAP_T GL_CLAMP_TO_EDGE glTexImage2D GL_TEXTURE_RECTANGLE_ARB 0 GL_LUMINANCE _frame.. glTexParameteri GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_WRAP_S GL_CLAMP_TO_EDGE glTexParameteri GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_WRAP_T GL_CLAMP_TO_EDGE..