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2014/10/15 ¤U¤È 10:13:40

iphone Programming Glossary: sdks

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

when building my iPhone application ld warning in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.1.sdk System Library Frameworks UIKit.framework UIKit missing required architecture i386 in..

Programmatically turn on bluetooth in the iphone sdk?

http://stackoverflow.com/questions/1743610/programmatically-turn-on-bluetooth-in-the-iphone-sdk

and header file in your project. It should be in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.0.sdk System Library PrivateFrameworks BluetoothManager.framework If the header file is not..

UUID mismatch detected with the loaded library

http://stackoverflow.com/questions/215252/uuid-mismatch-detected-with-the-loaded-library

detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform.. uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib Anyone has this issue and managed to resolve the warning ..

How does one get UI_USER_INTERFACE_IDIOM() to work with iPhone OS SDK < 3.2

http://stackoverflow.com/questions/2576356/how-does-one-get-ui-user-interface-idiom-to-work-with-iphone-os-sdk-3-2

The problem is that UI_USER_INTERFACE_IDIOM and UIUserInterfaceIdiomPad are NOT defined in the SDKs prior to 3.2. This seems to completely defeat the purpose of such a function. They can only be compiled..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

xCode 3.2.3 w iPhone SDK 4 get &ldquo Base SDK missing&rdquo can't see other SDKs I created this community wiki to bind together a number of other Q A's I've seen here on SO. If you're.. iPad only and universal apps should use the 3.2 SDK. That is why 4.0 3.2 are your only choices for SDKs. That is also why your project is now broken since the SDK it was previously mapped to is deprecated.. work to a fancy compiler and simulator. But you can no longer use the products of the previous SDKs to submit to the app store. FWIW I plan on doing just this check before I ship. What condition my condition..

libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

http://stackoverflow.com/questions/4284277/libxcodedebuggersupport-dylib-is-missing-in-ios-4-2-1-development-sdk

Symbols is now a symbolic link lrwxr xr x 1 root admin 36 Dec 3 17 17 Symbols .. .. Developer SDKs iPhoneOS4.2.sdk And the directory in question has the appropriate files. Maybe this is simply a matter..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

required architecture i386 in file I'm getting this error when building my iPhone application ld warning in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.1.sdk System Library Frameworks UIKit.framework UIKit missing required architecture i386 in file It goes the same for all the frameworks in my app. It's..

Programmatically turn on bluetooth in the iphone sdk?

http://stackoverflow.com/questions/1743610/programmatically-turn-on-bluetooth-in-the-iphone-sdk

as well. You need to include the bluetoothmanager framework and header file in your project. It should be in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.0.sdk System Library PrivateFrameworks BluetoothManager.framework If the header file is not there you'll need to grab a .h file that was generated from..

UUID mismatch detected with the loaded library

http://stackoverflow.com/questions/215252/uuid-mismatch-detected-with-the-loaded-library

I try to build and run my app on my iPhone. warning UUID mismatch detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib.. iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib Anyone has this issue and managed to resolve the warning iphone objective c cocoa touch share improve this question..

How does one get UI_USER_INTERFACE_IDIOM() to work with iPhone OS SDK < 3.2

http://stackoverflow.com/questions/2576356/how-does-one-get-ui-user-interface-idiom-to-work-with-iphone-os-sdk-3-2

or iPod touch. for example load appropriate iPhone nib file The problem is that UI_USER_INTERFACE_IDIOM and UIUserInterfaceIdiomPad are NOT defined in the SDKs prior to 3.2. This seems to completely defeat the purpose of such a function. They can only be compiled and run on iPhone OS 3.2 iPhone OS 3.2 can only be run on..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

xCode 3.2.3 w iPhone SDK 4 get &ldquo Base SDK missing&rdquo can't see other SDKs I created this community wiki to bind together a number of other Q A's I've seen here on SO. If you're here you've probably installed the final version of Xcode.. that target iOS 2.x. Presumably I'm guessing here iPad only and universal apps should use the 3.2 SDK. That is why 4.0 3.2 are your only choices for SDKs. That is also why your project is now broken since the SDK it was previously mapped to is deprecated gones ville. But 3 is a magic number Relax. You can still target.. to test your app's compliance vs. a 3.x SDK moving the hard work to a fancy compiler and simulator. But you can no longer use the products of the previous SDKs to submit to the app store. FWIW I plan on doing just this check before I ship. What condition my condition is in Matt Gallagher has a Cocoa with Love post on version..

libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

http://stackoverflow.com/questions/4284277/libxcodedebuggersupport-dylib-is-missing-in-ios-4-2-1-development-sdk

that after the reinstall of Xcode ... DeviceSupport 4.2 8C134 Symbols is now a symbolic link lrwxr xr x 1 root admin 36 Dec 3 17 17 Symbols .. .. Developer SDKs iPhoneOS4.2.sdk And the directory in question has the appropriate files. Maybe this is simply a matter of linking the 4.2.1 dir in the same fashion I'll try that..

Install Simulator SDK 4.3 to Xcode 4.4 on Mountain Lion

http://stackoverflow.com/questions/11651773/install-simulator-sdk-4-3-to-xcode-4-4-on-mountain-lion

key dict key InstalledIfAllPathsArePresent key array string DEVELOPER Platforms iPhoneSimulator.platform Developer SDKs iPhoneSimulator4.3.sdk string array key ActivationPredicate key string MAC_OS_X_VERSION 10.8.0 string dict dict Note the..

libxml/tree.h no such file or directory

http://stackoverflow.com/questions/1428847/libxml-tree-h-no-such-file-or-directory

find it at usr lib libxml2.dylib and for the iPhone you'll want the Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS4.0.sdk usr lib libxml2.dylib version. Since libxml2 is a .dylib not a nice friendly .framework we still have one..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

getting this error when building my iPhone application ld warning in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.1.sdk System Library Frameworks UIKit.framework UIKit missing required architecture i386 in file It goes the same..

Programmatically turn on bluetooth in the iphone sdk?

http://stackoverflow.com/questions/1743610/programmatically-turn-on-bluetooth-in-the-iphone-sdk

framework and header file in your project. It should be in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.0.sdk System Library PrivateFrameworks BluetoothManager.framework If the header file is not there you'll need..

UUID mismatch detected with the loaded library

http://stackoverflow.com/questions/215252/uuid-mismatch-detected-with-the-loaded-library

warning UUID mismatch detected with the loaded library on disk is Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer.. usr lib liblockdown.dylib uuid mismatch with loaded file file Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.1.sdk usr lib liblockdown.dylib Anyone has this issue and managed to resolve the warning iphone objective c cocoa..

How does one get UI_USER_INTERFACE_IDIOM() to work with iPhone OS SDK < 3.2

http://stackoverflow.com/questions/2576356/how-does-one-get-ui-user-interface-idiom-to-work-with-iphone-os-sdk-3-2

iPhone nib file The problem is that UI_USER_INTERFACE_IDIOM and UIUserInterfaceIdiomPad are NOT defined in the SDKs prior to 3.2. This seems to completely defeat the purpose of such a function. They can only be compiled and run on iPhone..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

xCode 3.2.3 w iPhone SDK 4 get &ldquo Base SDK missing&rdquo can't see other SDKs I created this community wiki to bind together a number of other Q A's I've seen here on SO. If you're here you've probably.. I'm guessing here iPad only and universal apps should use the 3.2 SDK. That is why 4.0 3.2 are your only choices for SDKs. That is also why your project is now broken since the SDK it was previously mapped to is deprecated gones ville. But 3.. 3.x SDK moving the hard work to a fancy compiler and simulator. But you can no longer use the products of the previous SDKs to submit to the app store. FWIW I plan on doing just this check before I ship. What condition my condition is in Matt Gallagher..

Adding the “Clear” Button to an iPhone UITextField

http://stackoverflow.com/questions/320078/adding-the-clear-button-to-an-iphone-uitextfield

attribute for adding this sub control in Interface Builder in the iPhone OS 2.2 SDK. Note In the iPhone 3.0 and later SDKs you can do this in Interface Builder. iphone cocoa touch uikit uitextfield share improve this question This button..

Strange issue after upgrading to iOS 4.1 SDK

http://stackoverflow.com/questions/3677879/strange-issue-after-upgrading-to-ios-4-1-sdk

and now I have the following error while building my app DeveloperBeta Platforms iPhoneSimulator.platform Developer SDKs iPhoneSimulator4.1.sdk System Library Frameworks CoreGraphics.framework Headers CGPDFContext.h 60 23 DeveloperBeta Platforms.. CoreGraphics.framework Headers CGPDFContext.h 60 23 DeveloperBeta Platforms iPhoneSimulator.platform Developer SDKs iPhoneSimulator4.1.sdk System Library Frameworks CoreGraphics.framework Headers CGPDFContext.h 60 23 error expected function..

Alternatives to google maps api

http://stackoverflow.com/questions/4151593/alternatives-to-google-maps-api

13 2011 in favor of Nokia Maps http developer.yahoo.com maps provided by Vic TomTom Map Toolkit API which includes SDKs for Android iOS and JavaScript http developer.tomtom.com provided by SoWeLie CloudMade http developers.cloudmade.com projects..

libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

http://stackoverflow.com/questions/4284277/libxcodedebuggersupport-dylib-is-missing-in-ios-4-2-1-development-sdk

DeviceSupport 4.2 8C134 Symbols is now a symbolic link lrwxr xr x 1 root admin 36 Dec 3 17 17 Symbols .. .. Developer SDKs iPhoneOS4.2.sdk And the directory in question has the appropriate files. Maybe this is simply a matter of linking the 4.2.1..

Which open source licenses are compatible with the Apple's iPhone and its official App Store ? [closed]

http://stackoverflow.com/questions/459833/which-open-source-licenses-are-compatible-with-the-apples-iphone-and-its-offici

and APIs to any end users and this might not be possible. It is not clear if something like the iPhone or Windows SDKs can be freely redistributed to fulfill the obligations in this case you might want to discuss with your lawyers and find..

Add an SQLite database to an iPhone app

http://stackoverflow.com/questions/487339/add-an-sqlite-database-to-an-iphone-app

the database. This can be found under you current iPhone SDK folder. Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.2.sdk usr lib libsqlite3.0.dylib Finally you have to include the header file sqlite3.h from Developer Platforms.. Finally you have to include the header file sqlite3.h from Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS2.2.sdk usr include sqlite3.h It should now be possible to write code to access your sqlite database from within..

Apple Mach-O Linker Error when compiling for device

http://stackoverflow.com/questions/5329001/apple-mach-o-linker-error-when-compiling-for-device

iPhoneOS.platform Developer usr bin g 4.2 arch armv7 isysroot Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS4.3.sdk L Users yveswheeler Library Developer Xcode DerivedData iParcel fkeqjcjcbbhjwhdssjptkdxzzzxh Build Products..

Is there any way to determine if the iphone is roaming?

http://stackoverflow.com/questions/900547/is-there-any-way-to-determine-if-the-iphone-is-roaming

of their home network. The application I am writing is for jailbroken phones however I would prefer to use standard SDKs if possible. Here is what I've already found 1. Apple SDKs In the apple documentation I found the promise in Apple's SCNetworkReachability.. jailbroken phones however I would prefer to use standard SDKs if possible. Here is what I've already found 1. Apple SDKs In the apple documentation I found the promise in Apple's SCNetworkReachability API. The API provides access to such things..