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2014/10/16 ¤W¤È 08:14:15

android Programming Glossary: getx

Android: Using ObjectAnimator to translate a View with fractional values of the View's dimension

http://stackoverflow.com/questions/10854940/android-using-objectanimator-to-translate-a-view-with-fractional-values-of-the

AttributeSet attrs super context attrs public float getXFraction int width getWindowManager .getDefaultDisplay .getWidth.. .getDefaultDisplay .getWidth return width 0 0 getX float width public void setXFraction float xFraction int width..

How do I know if a MotionEvent is relative or absolute?

http://stackoverflow.com/questions/1410885/how-do-i-know-if-a-motionevent-is-relative-or-absolute

MotionEvent.getRawX MotionEvent.getRawY The other methods getX and getY should return you coordinates relative to the View..

How to get the absolute coordinates of a view

http://stackoverflow.com/questions/2224844/how-to-get-the-absolute-coordinates-of-a-view

how many pieces have been selected. I realise I can use getX and getY on the MotionEvent but as that returns a relative position..

Android multi-touch support

http://stackoverflow.com/questions/2679473/android-multi-touch-support

pointerCount clearPinch return false int firstIndex e.getX 0 e.getX 1 0 1 int secondIndex e.getX 0 e.getX 1 1 0 Finger.. clearPinch return false int firstIndex e.getX 0 e.getX 1 0 1 int secondIndex e.getX 0 e.getX 1 1 0 Finger currentLeftFinger.. int firstIndex e.getX 0 e.getX 1 0 1 int secondIndex e.getX 0 e.getX 1 1 0 Finger currentLeftFinger new Finger e.getX firstIndex..

Android drawing a line to follow your finger

http://stackoverflow.com/questions/4300399/android-drawing-a-line-to-follow-your-finger

case MotionEvent.ACTION_DOWN Log.e TAG DOWN Log.e TAG getX event.getX break case MotionEvent.ACTION_UP Log.e TAG UP.. Log.e TAG DOWN Log.e TAG getX event.getX break case MotionEvent.ACTION_UP Log.e TAG UP Log.e TAG.. break case MotionEvent.ACTION_UP Log.e TAG UP Log.e TAG getX event.getX break return true Any hints you guys who have..

Animate the transition between fragments

http://stackoverflow.com/questions/4932462/animate-the-transition-between-fragments

in this case views so you can just create your own getXFraction and setXFraction methods on your view subclass like.. class MyFrameLayout extends FrameLayout ... public float getXFraction return getX getWidth TODO guard divide by zero public.. extends FrameLayout ... public float getXFraction return getX getWidth TODO guard divide by zero public void setXFraction..

Android: Using ObjectAnimator to translate a View with fractional values of the View's dimension

http://stackoverflow.com/questions/10854940/android-using-objectanimator-to-translate-a-view-with-fractional-values-of-the

context super context public SlidingFrameLayout Context context AttributeSet attrs super context attrs public float getXFraction int width getWindowManager .getDefaultDisplay .getWidth return width 0 0 getX float width public void setXFraction.. context attrs public float getXFraction int width getWindowManager .getDefaultDisplay .getWidth return width 0 0 getX float width public void setXFraction float xFraction int width getWindowManager .getDefaultDisplay .getWidth setX width..

How do I know if a MotionEvent is relative or absolute?

http://stackoverflow.com/questions/1410885/how-do-i-know-if-a-motionevent-is-relative-or-absolute

How to get the absolute coordinates of a view

http://stackoverflow.com/questions/2224844/how-to-get-the-absolute-coordinates-of-a-view

pieces. Knowing the size of the pieces I can then determine how many pieces have been selected. I realise I can use getX and getY on the MotionEvent but as that returns a relative position that makes determining which pieces were selected more..

Android multi-touch support

http://stackoverflow.com/questions/2679473/android-multi-touch-support

GESTURE not pinching exactly 2 fingers are needed but have pointerCount clearPinch return false int firstIndex e.getX 0 e.getX 1 0 1 int secondIndex e.getX 0 e.getX 1 1 0 Finger currentLeftFinger new Finger e.getX firstIndex e.getY firstIndex.. not pinching exactly 2 fingers are needed but have pointerCount clearPinch return false int firstIndex e.getX 0 e.getX 1 0 1 int secondIndex e.getX 0 e.getX 1 1 0 Finger currentLeftFinger new Finger e.getX firstIndex e.getY firstIndex Finger.. are needed but have pointerCount clearPinch return false int firstIndex e.getX 0 e.getX 1 0 1 int secondIndex e.getX 0 e.getX 1 1 0 Finger currentLeftFinger new Finger e.getX firstIndex e.getY firstIndex Finger currentRightFinger new Finger..

Android drawing a line to follow your finger

http://stackoverflow.com/questions/4300399/android-drawing-a-line-to-follow-your-finger

event super.onTouchEvent event switch event.getAction case MotionEvent.ACTION_DOWN Log.e TAG DOWN Log.e TAG getX event.getX break case MotionEvent.ACTION_UP Log.e TAG UP Log.e TAG getX event.getX break return true Any hints you.. super.onTouchEvent event switch event.getAction case MotionEvent.ACTION_DOWN Log.e TAG DOWN Log.e TAG getX event.getX break case MotionEvent.ACTION_UP Log.e TAG UP Log.e TAG getX event.getX break return true Any hints you guys who.. Log.e TAG DOWN Log.e TAG getX event.getX break case MotionEvent.ACTION_UP Log.e TAG UP Log.e TAG getX event.getX break return true Any hints you guys who have been doing it a while can give Do I need to set coordinates..

Animate the transition between fragments

http://stackoverflow.com/questions/4932462/animate-the-transition-between-fragments

require getter and setter methods on the objects you're animating in this case views so you can just create your own getXFraction and setXFraction methods on your view subclass like so public class MyFrameLayout extends FrameLayout ... public.. and setXFraction methods on your view subclass like so public class MyFrameLayout extends FrameLayout ... public float getXFraction return getX getWidth TODO guard divide by zero public void setXFraction float xFraction TODO cache width final int.. on your view subclass like so public class MyFrameLayout extends FrameLayout ... public float getXFraction return getX getWidth TODO guard divide by zero public void setXFraction float xFraction TODO cache width final int width getWidth setX..