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2014/10/16 ¤W¤È 08:14:16

android Programming Glossary: gl10.gl_depth_buffer_bit

What is the easiest way to draw line using OpenGL-ES (android)

http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android

onDrawFrame GL10 gl gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT here i want to draw line from 0 0 0 to 1 0 0 What is the easiest..

Trying to draw textured triangles on device fails, but the emulator works. Why?

http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why

the texture Clear gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT Enable vertex buffer gl.glEnableClientState GL10.GL_VERTEX_ARRAY..

How to use onSensorChanged sensor data in combination with OpenGL

http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl

and color buffer gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT set target matrix to modelview matrix gl.glMatrixMode GL10.GL_MODELVIEW..

Overlay images onto Camera preview SurfaceView

http://stackoverflow.com/questions/3548666/overlay-images-onto-camera-preview-surfaceview

onDrawFrame GL10 gl gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glMatrixMode GL10.GL_MODELVIEW gl.glLoadIdentity gl.glTranslatef..

Using OpenGL to replace Canvas - Android

http://stackoverflow.com/questions/3597323/using-opengl-to-replace-canvas-android

GL10.GL_LIGHTING gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT How would I setup the renderer so that the translate transformation..

How to get rid of Jagged edges in Android OpenGL ES?

http://stackoverflow.com/questions/4934367/how-to-get-rid-of-jagged-edges-in-android-opengl-es

onDrawFrame GL10 gl gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glLoadIdentity But still the edges are severely jagged in..

Android OpenGL 3D picking

http://stackoverflow.com/questions/6699387/android-opengl-3d-picking

and depth buffer. gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glMatrixMode GL10.GL_PROJECTION gl.glLoadIdentity GLU.gluPerspective..

How to do Multisampling in Android OpenGL ES? [duplicate]

http://stackoverflow.com/questions/7379710/how-to-do-multisampling-in-android-opengl-es

0f 0 0.0f 1.0f gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glTexEnvf GL10.GL_TEXTURE_ENV GL10.GL_TEXTURE_ENV_MODE GL10.GL_MODULATE..

Loading Obj files in Libgdx not working on android

http://stackoverflow.com/questions/7536307/loading-obj-files-in-libgdx-not-working-on-android

0.0f 0.0f 1.0f Gdx.gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT camera.update camera.apply Gdx.gl10 Gdx.gl10.glTranslatef 0.0f..

What is the easiest way to draw line using OpenGL-ES (android)

http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android

If I have custom renderer in opengl es prepared public void onDrawFrame GL10 gl gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT here i want to draw line from 0 0 0 to 1 0 0 What is the easiest and shortest way to draw line In ordinary OpenGL it is..

Trying to draw textured triangles on device fails, but the emulator works. Why?

http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why

0 bitmap 0 Clean up bitmap.recycle Here's how I am rendering the texture Clear gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT Enable vertex buffer gl.glEnableClientState GL10.GL_VERTEX_ARRAY gl.glEnableClientState GL10.GL_TEXTURE_COORD_ARRAY gl.glVertexPointer..

How to use onSensorChanged sensor data in combination with OpenGL

http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl

return configSpec public void onDrawFrame GL10 gl clear screen and color buffer gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT set target matrix to modelview matrix gl.glMatrixMode GL10.GL_MODELVIEW init modelview matrix gl.glLoadIdentity move camera..

Overlay images onto Camera preview SurfaceView

http://stackoverflow.com/questions/3548666/overlay-images-onto-camera-preview-surfaceview

useTranslucentBackground mCube new Cube public void onDrawFrame GL10 gl gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glMatrixMode GL10.GL_MODELVIEW gl.glLoadIdentity gl.glTranslatef 0 0 5.0f gl.glRotatef mAngle 0 1 0 gl.glRotatef mAngle..

Using OpenGL to replace Canvas - Android

http://stackoverflow.com/questions/3597323/using-opengl-to-replace-canvas-android

GL10.GL_TEXTURE_2D gl.glDisable GL10.GL_DITHER gl.glDisable GL10.GL_LIGHTING gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT How would I setup the renderer so that the translate transformation would match up with the pixels on the screen so translating..

How to get rid of Jagged edges in Android OpenGL ES?

http://stackoverflow.com/questions/4934367/how-to-get-rid-of-jagged-edges-in-android-opengl-es

GL10.GL_POLYGON_SMOOTH_HINT GL10.GL_NICEST public void onDrawFrame GL10 gl gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glLoadIdentity But still the edges are severely jagged in Android Emulator. What is the solution android opengl es ..

Android OpenGL 3D picking

http://stackoverflow.com/questions/6699387/android-opengl-3d-picking

true if envDone false setupEnvironment Clears the screen and depth buffer. gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glMatrixMode GL10.GL_PROJECTION gl.glLoadIdentity GLU.gluPerspective gl 55.0f float screenWidth float screenHeight 10.0f..

How to do Multisampling in Android OpenGL ES? [duplicate]

http://stackoverflow.com/questions/7379710/how-to-do-multisampling-in-android-opengl-es

Antialias the lines public void draw GL10 gl gl.glClearColor 0f 0 0.0f 1.0f gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT gl.glTexEnvf GL10.GL_TEXTURE_ENV GL10.GL_TEXTURE_ENV_MODE GL10.GL_MODULATE gl.glBlendFunc GL10.GL_SRC_ALPHA GL10.GL_ONE_MINUS_SRC_ALPHA..

Loading Obj files in Libgdx not working on android

http://stackoverflow.com/questions/7536307/loading-obj-files-in-libgdx-not-working-on-android

0.01f @Override public void render Gdx.gl.glClearColor 0.0f 0.0f 0.0f 1.0f Gdx.gl.glClear GL10.GL_COLOR_BUFFER_BIT GL10.GL_DEPTH_BUFFER_BIT camera.update camera.apply Gdx.gl10 Gdx.gl10.glTranslatef 0.0f 0.0f 3.0f Gdx.gl10.glRotatef rotateZ rotateZ 5.0f rotateZ..