android Programming Glossary: gl10.gl_depth_test
Android OpenGL ES Transparent Background http://stackoverflow.com/questions/2034822/android-opengl-es-transparent-background gl.glShadeModel GL10.GL_SMOOTH gl.glEnable GL10.GL_DEPTH_TEST On my GLSurfaceView setEGLConfigChooser 8 8 8 8 16 0 getHolder..
Trying to draw textured triangles on device fails, but the emulator works. Why? http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why GL10.GL_SMOOTH Enable Smooth Shading gl.glEnable GL10.GL_DEPTH_TEST Enables Depth Testing gl.glDepthFunc GL10.GL_LEQUAL The Type..
How to use onSensorChanged sensor data in combination with OpenGL http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl gl.glShadeModel GL10.GL_SMOOTH gl.glEnable GL10.GL_DEPTH_TEST gl.glEnableClientState GL10.GL_VERTEX_ARRAY gl.glEnableClientState..
Overlay images onto Camera preview SurfaceView http://stackoverflow.com/questions/3548666/overlay-images-onto-camera-preview-surfaceview gl.glShadeModel GL10.GL_SMOOTH gl.glEnable GL10.GL_DEPTH_TEST public void setAngle float _angle private boolean mTranslucentBackground..
Using OpenGL to replace Canvas - Android http://stackoverflow.com/questions/3597323/using-opengl-to-replace-canvas-android 0.5f 0.5f 0.5f 1 gl.glShadeModel GL10.GL_FLAT gl.glDisable GL10.GL_DEPTH_TEST gl.glEnable GL10.GL_TEXTURE_2D gl.glDisable GL10.GL_DITHER gl.glDisable.. GL10.GL_FASTEST gl.glShadeModel GL10.GL_FLAT gl.glDisable GL10.GL_DEPTH_TEST gl.glEnable GL10.GL_BLEND gl.glBlendFunc GL10.GL_ONE GL10.GL_ONE_MINUS_SRC_ALPHA..
How to get rid of Jagged edges in Android OpenGL ES? http://stackoverflow.com/questions/4934367/how-to-get-rid-of-jagged-edges-in-android-opengl-es GL10.GL_SMOOTH gl.glClearDepthf 1.0f gl.glEnable GL10.GL_DEPTH_TEST gl.glDepthFunc GL10.GL_LEQUAL gl.glHint GL10.GL_PERSPECTIVE_CORRECTION_HINT..
Loading Obj files in Libgdx not working on android http://stackoverflow.com/questions/7536307/loading-obj-files-in-libgdx-not-working-on-android model ObjLoader.loadObj stream true Gdx.gl.glEnable GL10.GL_DEPTH_TEST Gdx.gl10.glTranslatef 0.0f 0.0f 3.0f @Override public void dispose..
Android OpenGL ES Transparent Background http://stackoverflow.com/questions/2034822/android-opengl-es-transparent-background GL10.GL_FASTEST gl.glClearColor 0 0 0 0 gl.glEnable GL10.GL_CULL_FACE gl.glShadeModel GL10.GL_SMOOTH gl.glEnable GL10.GL_DEPTH_TEST On my GLSurfaceView setEGLConfigChooser 8 8 8 8 16 0 getHolder .setFormat PixelFormat.TRANSLUCENT share improve this answer..
Trying to draw textured triangles on device fails, but the emulator works. Why? http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why And here are the options I have enabled gl.glShadeModel GL10.GL_SMOOTH Enable Smooth Shading gl.glEnable GL10.GL_DEPTH_TEST Enables Depth Testing gl.glDepthFunc GL10.GL_LEQUAL The Type Of Depth Testing To Do gl.glEnable GL10.GL_TEXTURE_2D gl.glEnable..
How to use onSensorChanged sensor data in combination with OpenGL http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl GL10.GL_DITHER gl.glClearColor 1 1 1 1 gl.glEnable GL10.GL_CULL_FACE gl.glShadeModel GL10.GL_SMOOTH gl.glEnable GL10.GL_DEPTH_TEST gl.glEnableClientState GL10.GL_VERTEX_ARRAY gl.glEnableClientState GL10.GL_COLOR_ARRAY load the 3 axis and there colors..
Overlay images onto Camera preview SurfaceView http://stackoverflow.com/questions/3548666/overlay-images-onto-camera-preview-surfaceview 0 0 0 0 else gl.glClearColor 1 1 1 1 gl.glEnable GL10.GL_CULL_FACE gl.glShadeModel GL10.GL_SMOOTH gl.glEnable GL10.GL_DEPTH_TEST public void setAngle float _angle private boolean mTranslucentBackground private Cube mCube private float mAngle public..
Using OpenGL to replace Canvas - Android http://stackoverflow.com/questions/3597323/using-opengl-to-replace-canvas-android GL10.GL_FASTEST gl.glClearColor 0.5f 0.5f 0.5f 1 gl.glShadeModel GL10.GL_FLAT gl.glDisable GL10.GL_DEPTH_TEST gl.glEnable GL10.GL_TEXTURE_2D gl.glDisable GL10.GL_DITHER gl.glDisable GL10.GL_LIGHTING gl.glClear GL10.GL_COLOR_BUFFER_BIT.. 0.5f 0.5f 1 gl.glHint GL10.GL_PERSPECTIVE_CORRECTION_HINT GL10.GL_FASTEST gl.glShadeModel GL10.GL_FLAT gl.glDisable GL10.GL_DEPTH_TEST gl.glEnable GL10.GL_BLEND gl.glBlendFunc GL10.GL_ONE GL10.GL_ONE_MINUS_SRC_ALPHA gl.glViewport 0 0 mViewWidth mViewHeight..
How to get rid of Jagged edges in Android OpenGL ES? http://stackoverflow.com/questions/4934367/how-to-get-rid-of-jagged-edges-in-android-opengl-es EGLConfig config gl.glClearColor 0.0f 0.0f 0.0f 0.5f gl.glShadeModel GL10.GL_SMOOTH gl.glClearDepthf 1.0f gl.glEnable GL10.GL_DEPTH_TEST gl.glDepthFunc GL10.GL_LEQUAL gl.glHint GL10.GL_PERSPECTIVE_CORRECTION_HINT GL10.GL_NICEST gl.glHint GL10.GL_POLYGON_SMOOTH_HINT..
Loading Obj files in Libgdx not working on android http://stackoverflow.com/questions/7536307/loading-obj-files-in-libgdx-not-working-on-android torus.obj .path catch FileNotFoundException e e.printStackTrace model ObjLoader.loadObj stream true Gdx.gl.glEnable GL10.GL_DEPTH_TEST Gdx.gl10.glTranslatef 0.0f 0.0f 3.0f @Override public void dispose @Override public void pause protected int lastTouchX..
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