iphone Programming Glossary: self.bounds.origin.x
How to programmatically add a UINavigationBar and a back button on it http://stackoverflow.com/questions/13565962/how-to-programmatically-add-a-uinavigationbar-and-a-back-button-on-it self.font.leading CGFloat baselineOffset 6.0f for int x 0 x numberOfLines x CGContextMoveToPoint context self.bounds.origin.x self.font.leading x 0.5f baselineOffset CGContextAddLineToPoint context self.bounds.size.width self.font.leading x 0.5f..
UITableView: scrolling programmatically the content view http://stackoverflow.com/questions/3457900/uitableview-scrolling-programmatically-the-content-view event UITouch touch touches anyObject CGPoint tPoint touch locationInView self NSLog @ MOVTB NSLog @ BOUNDZ f f f f self.bounds.origin.x self.bounds.origin.y self.bounds.size.height self.bounds.size.width NSLog @ CONTENT SIZE f f self.contentSize.height self.contentSize.width..
Where is build output going? http://stackoverflow.com/questions/5341496/where-is-build-output-going
UIPinchGestureRecognizer Scale view in different x and y directions http://stackoverflow.com/questions/5349907/uipinchgesturerecognizer-scale-view-in-different-x-and-y-directions middle to my finger float width x 2 if width 1 width 1 float height y 2 if height 1 height 1 self.bounds CGRectMake self.bounds.origin.x self.bounds.origin.y width height gestureRecognizer setScale 1 self layer setBorderWidth 2.f does anyone know a way to make.. to my finger float width x 2 xDis if width 1 width 1 float height y 2 yDis if height 1 height 1 self.bounds CGRectMake self.bounds.origin.x self.bounds.origin.y width height gestureRecognizer setScale 1 self layer setBorderWidth 2.f added xDif and yDif with the..
UITextView ruled line background but wrong line height http://stackoverflow.com/questions/5375350/uitextview-ruled-line-background-but-wrong-line-height each line for int x 0 x numberOfLines x 0.5f offset lines up line with pixel boundary CGContextMoveToPoint context self.bounds.origin.x self.font.leading x 0.5f baselineOffset CGContextAddLineToPoint context self.bounds.size.width self.font.leading x 0.5f..
|